package websocket import ( "encoding/json" "github.com/1Panel-dev/1Panel/backend/global" "github.com/1Panel-dev/1Panel/backend/utils/files" "github.com/gorilla/websocket" ) type WsMsg struct { Type string Keys []string } type Client struct { ID string Socket *websocket.Conn Msg chan []byte } func NewWsClient(ID string, socket *websocket.Conn) *Client { return &Client{ ID: ID, Socket: socket, Msg: make(chan []byte, 100), } } func (c *Client) Read() { defer func() { close(c.Msg) }() for { _, message, err := c.Socket.ReadMessage() if err != nil { return } msg := &WsMsg{} _ = json.Unmarshal(message, msg) ProcessData(c, msg) } } func (c *Client) Write() { defer func() { c.Socket.Close() }() for { message, ok := <-c.Msg if !ok { return } _ = c.Socket.WriteMessage(websocket.TextMessage, message) } } func ProcessData(c *Client, msg *WsMsg) { if msg.Type == "wget" { var res []files.Process for _, k := range msg.Keys { value, err := global.CACHE.Get(k) if err != nil { global.LOG.Errorf("get cache error,err %s", err.Error()) return } process := &files.Process{} _ = json.Unmarshal(value, process) res = append(res, *process) } reByte, _ := json.Marshal(res) c.Msg <- reByte } }