Summary: Send and Archive plus a new setting.
Test Plan: new tests
Reviewers: bengotow, juan
Reviewed By: bengotow
Differential Revision: https://phab.nylas.com/D2446
Summary:
1. **Generic CUD Tasks**: There is now a generic `CreateModelTask`,
`UpdateModelTask`, and `DestroyModelTask`. These can either be used as-is
or trivially overridden to easily update simple objects. Hopefully all of
the boilerplate rollback, error handling, and undo logic won't have to be
re-duplicated on every task. There are also tests for these tasks. We use
them to perform mutating actions on `Metadata` objects.
1. **Failing on Promise Rejects**: Turns out that if a Promise rejected
due to an error or `Promise.reject` we were ignoring it and letting tests
pass. Now, tests will Fail if any unhandled promise rejects. This
uncovered a variety of errors throughout the test suite that had to be
fixed. The most significant one was during the `theme-manager` tests when
all packages (and their stores with async DB requests) was loaded. Long
after the `theme-manager` specs finished, those DB requests were
(somtimes) silently failing.
1. **Globally stub `DatabaseStore._query`**: All tests shouldn't actually
make queries on the database. Furthremore, the `inTransaction` block
doesn't resolve at all unless `_query` is stubbed. Instead of manually
remembering to do this in every test that touches the DB, it's now mocked
in `spec_helper`. This broke a handful of tests that needed to be manually
fixed.
1. **ESLint Fixes**: Some minor fixes to the linter config to prevent
yelling about minor ES6 things and ensuring we have the correct parser.
Test Plan: new tests
Reviewers: bengotow, juan, drew
Differential Revision: https://phab.nylas.com/D2419
Remove cloudState and N1-Send-Later
Summary:
This is a WIP for the new send draft logic.
I'll add tests then update the diff
Test Plan: todo
Reviewers: bengotow, juan
Reviewed By: juan
Differential Revision: https://phab.nylas.com/D2341
Summary:
Until now, we've been hiding transactions beneath the surface. When you call persistModel, you're implicitly creating a transaction.
You could explicitly create them with `atomically`..., but there were several critical problems that are fixed in this diff:
- Calling persistModel / unpersistModel within a transaction could cause the DatabaseStore to trigger. This could result in other parts of the app making queries /during/
the transaction, potentially before the COMMIT occurred and saved the changes. The new, explicit inTransaction syntax holds all changes until after COMMIT and then triggers.
- Calling atomically and then calling persistModel inside that resulted in us having to check whether a transaction was present and was gross.
- Many parts of the code ran extensive logic inside a promise chained within `atomically`:
BAD:
```
DatabaseStore.atomically =>
DatabaseStore.persistModel(draft) =>
GoMakeANetworkRequestThatReturnsAPromise
```
OVERWHELMINGLY BETTER:
```
DatabaseStore.inTransaction (t) =>
t.persistModel(draft)
.then =>
GoMakeANetworkRequestThatReturnsAPromise
```
Having explicit transactions also puts us on equal footing with Sequelize and other ORMs. Note that you /have/ to call DatabaseStore.inTransaction (t) =>. There is no other way to access the methods that let you alter the database. :-)
Other changes:
- This diff removes Message.labels and the Message-Labels table. We weren't using Message-level labels anywhere, and the table could grow very large.
- This diff changes the page size during initial sync from 250 => 200 in an effort to make transactions a bit faster.
Test Plan: Run tests!
Reviewers: juan, evan
Reviewed By: juan, evan
Differential Revision: https://phab.nylas.com/D2353
Summary:
Fixes T4291
If I made a final edit to a pre-existing draft and sent, we'd queue a
`SyncbackDraftTask` before a `SendDraftTask`. This is important because
since we have a valid draft `server_id`, the `SendDraftTask` will send by
server_id, not by POSTing the whole body.
If the `SyncbackDraftTask` fails, then we had a very serious issue whereby
the `SendDraftTask` would keep on sending. Unfortunately the server never
got the latest changes and sent the wrong version of the draft. This
incorrect version would show up later when the `/send` endpoint returned
the message that got actually sent.
The solution was to make any queued `SendDraftTask` fail if a dependent
`SyncbackDraftTask` failed.
This meant we needed to make the requirements for `shouldWaitForTask`
stricter, and block if tasks failed.
Unfortunatley there was no infrastructure in place to do this.
The first change was to change `shouldWaitForTask` to `isDependentTask`.
If we're going to fail when a dependent task fails, I wanted the method
name to reflect this.
Now, if a dependent task fails, we recursively check the dependency tree
(and check for cycles) and `dequeue` anything that needed that to succeed.
I chose `dequeue` as the default action because it seemed as though all
current uses of `shouldWaitForTask` really should bail if their
dependencies fail. It's possible you don't want your task dequeued in this
dependency case. You can return the special `Task.DO_NOT_DEQUEUE_ME`
constant from the `onDependentTaskError` method.
When a task gets dequeued because of the reason above, the
`onDependentTaskError` callback gets fired. This gives tasks like the
`SendDraftTask` a chance to notify the user that it bailed. Not all tasks
need to notify.
The next big issue was a better way to determine if a task truely errored
to the point that we need to dequeue dependencies. In the Developer Status
area we were showing tasks that had errored as "Green" because we caught
the error and resolved with `Task.Status.Finished`. This used to be fine
since nothing life-or-death cared if a task errored or not. Now that it
might cause abortions down the line, we needed a more robust method then
this.
For one I changed `Task.Status.Finished` to a variety of finish types
including `Task.Status.Success`. The way you "error" out is to `throw` or
`Promise.reject` an `Error` object from the `performRemote` method. This
allows us to propagate API errors up, and acts as a safety net that can
catch any malformed code or unexpected responses.
The developer bar now shows a much richer set of statuses instead of a
binary one, which was REALLY helpful in debugging this. We also record
when a Task got dequeued because of the conditions introduced here.
Once all this was working we still had an issue of sending old drafts.
If after a `SyncbackDraftTask` failed, now we'd block the send and notify
the users as such. However, if we tried to send again, there was a
separate issue whereby we wouldn't queue another `SyncbackDraftTask` to
update the server with the latest information. Since our changes were
persisted to the DB, we thought we had no changes, and therefore didn't
need to queue a `SyncbackDraftTask`.
The fix to this is to always force the creation of a `SyncbackDraftTask`
before send regardless of the state of the `DraftStoreProxy`.
Test Plan: new tests. Lots of manual testing
Reviewers: bengotow
Reviewed By: bengotow
Subscribers: mg
Maniphest Tasks: T4291
Differential Revision: https://phab.nylas.com/D2156