Mailspring/Untitled-1

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goal: drafts don't have a stable message ID because the participants can be changed.
drafts DO have a client ID but it's now the headerMessageId
ONLY c++ can write the draft to the database.
- there's really no harm in having a draft never saved to the database at all
until the first time it's closed or saved or popped out
- EXCEPT that it's not even possible to get it into the UI without saving it...
will need to send to c++ to save immediately, even if just locally.
possible prereq:
- right now, C++ connects to JS. What if JS connected to C++?
+ each window connects to three sync servers
+ to ensure deltas aren't missed...c++ needs to wait until they all connect? hmm...
current:
+ three sync clients connect to main window
+ main window uses electron IPC to relay events to the other windows