Mailspring/internal_packages/composer-templates/lib/preferences-templates.cjsx

265 lines
8.8 KiB
CoffeeScript

_ = require 'underscore'
{Contenteditable, RetinaImg, Flexbox} = require 'nylas-component-kit'
{AccountStore, Utils, React} = require 'nylas-exports'
TemplateStore = require './template-store'
TemplateEditor = require './template-editor'
class PreferencesTemplates extends React.Component
@displayName: 'PreferencesTemplates'
constructor: (@props) ->
@_templateSaveQueue = {}
{templates, selectedTemplate, selectedTemplateName} = @_getStateFromStores()
@state =
editAsHTML: false
editState: if templates.length==0 then "new" else null
templates: templates
selectedTemplate: selectedTemplate
selectedTemplateName: selectedTemplateName
contents: null
componentDidMount: ->
@usub = TemplateStore.listen @_onChange
componentWillUnmount: ->
@usub()
if @state.selectedTemplate?
@_saveTemplateNow(@state.selectedTemplate.name, @state.contents)
#SAVING AND LOADING TEMPLATES
_loadTemplateContents: (template) =>
if template
TemplateStore.getTemplateContents(template.id, (contents) =>
@setState({contents: contents})
)
_saveTemplateNow: (name, contents, callback) =>
TemplateStore.saveTemplate(name, contents, callback)
_saveTemplateSoon: (name, contents) =>
@_templateSaveQueue[name] = contents
@_saveTemplatesFromCache()
__saveTemplatesFromCache: =>
for name, contents of @_templateSaveQueue
@_saveTemplateNow(name, contents)
@_templateSaveQueue = {}
_saveTemplatesFromCache: _.debounce(PreferencesTemplates::__saveTemplatesFromCache, 500)
# OVERALL STATE HANDLING
_onChange: =>
@setState @_getStateFromStores()
_getStateFromStores: ->
templates = TemplateStore.items()
#selectedTemplate = _.findWhere(templates, {id: @state?.selectedTemplate?.id}) || templates[0]
selectedTemplate = @state?.selectedTemplate
# deleted
if selectedTemplate? and selectedTemplate.id not in _.pluck(templates, "id")
selectedTemplate = null
# none selected
else if not selectedTemplate
selectedTemplate = if templates.length > 0 then templates[0] else null
@_loadTemplateContents(selectedTemplate)
if selectedTemplate
selectedTemplateName = @state?.selectedTemplateName || selectedTemplate.name
return {templates, selectedTemplate, selectedTemplateName}
# TEMPLATE CONTENT EDITING
_onEditTemplate: (event) =>
html = event.target.value
@setState contents: html
if @state.selectedTemplate?
@_saveTemplateSoon(@state.selectedTemplate.name, html)
_onSelectTemplate: (event) =>
if @state.selectedTemplate?
@_saveTemplateNow(@state.selectedTemplate.name, @state.contents)
selectedTemplate = null
for template in @state.templates
if template.id == event.target.value
selectedTemplate = template
@setState
selectedTemplate: selectedTemplate
selectedTemplateName: selectedTemplate?.name
contents: null
@_loadTemplateContents(selectedTemplate)
_renderTemplatePicker: ->
options = @state.templates.map (template) ->
<option value={template.id} key={template.id}>{template.name}</option>
<select value={@state.selectedTemplate?.id} onChange={@_onSelectTemplate}>
{options}
</select>
_renderEditableTemplate: ->
<Contenteditable
ref="templateInput"
value={@state.contents || ""}
onChange={@_onEditTemplate}
extensions={[TemplateEditor]}
spellcheck={false} />
_renderHTMLTemplate: ->
<textarea ref="templateHTMLInput"
value={@state.contents || ""}
onChange={@_onEditTemplate}/>
_renderModeToggle: ->
if @state.editAsHTML
return <a onClick={=> @setState(editAsHTML: false); return}>Edit live preview</a>
else
return <a onClick={=> @setState(editAsHTML: true); return}>Edit raw HTML</a>
# TEMPLATE NAME EDITING
_renderEditName: ->
<div className="section-title">
Template Name: <input type="text" className="template-name-input" value={@state.selectedTemplateName} onChange={@_onEditName}/>
<button className="btn template-name-btn" onClick={@_saveName}>Save Name</button>
<button className="btn template-name-btn" onClick={@_cancelEditName}>Cancel</button>
</div>
_renderName: ->
rawText = if @state.editAsHTML then "Raw HTML " else ""
<div className="section-title">
{rawText}Template: {@_renderTemplatePicker()}
<button className="btn template-name-btn" title="New template" onClick={@_startNewTemplate}>New</button>
<button className="btn template-name-btn" onClick={ => @setState(editState: "name") }>Rename</button>
</div>
_onEditName: =>
@setState({selectedTemplateName: event.target.value})
_cancelEditName: =>
@setState
selectedTemplateName: @state.selectedTemplate?.name
editState: null
_saveName: =>
if @state.selectedTemplate?.name != @state.selectedTemplateName
TemplateStore.renameTemplate(@state.selectedTemplate.name, @state.selectedTemplateName, (renamedTemplate) =>
@setState
selectedTemplate: renamedTemplate
editState: null
)
else
@setState
editState: null
# DELETE AND NEW
_deleteTemplate: =>
numTemplates = @state.templates.length
if @state.selectedTemplate?
TemplateStore.deleteTemplate(@state.selectedTemplate.name)
if numTemplates==1
@setState
editState: "new"
selectedTemplate: null
selectedTemplateName: ""
contents: ""
_startNewTemplate: =>
@setState
editState: "new"
selectedTemplate: null
selectedTemplateName: ""
contents: ""
_saveNewTemplate: =>
TemplateStore.saveNewTemplate(@state.selectedTemplateName, @state.contents || "", (template) =>
@setState
selectedTemplate: template
editState: null
)
_cancelNewTemplate: =>
template = if @state.templates.length>0 then @state.templates[0] else null
@setState
selectedTemplate: template
selectedTemplateName: template?.name
editState: null
@_loadTemplateContents(template)
_renderCreateNew: ->
cancel = <button className="btn template-name-btn" onClick={@_cancelNewTemplate}>Cancel</button>
<div className="section-title">
Template Name: <input type="text" className="template-name-input" value={@state.selectedTemplateName} onChange={@_onEditName}/>
<button className="btn btn-emphasis template-name-btn" onClick={@_saveNewTemplate}>Save</button>
{if @state.templates.length then cancel}
</div>
# MAIN RENDER
render: =>
deleteBtn =
<button className="btn template-name-btn" title="Delete template" onClick={@_deleteTemplate}>
<RetinaImg name="icon-composer-trash.png" mode={RetinaImg.Mode.ContentIsMask} />
</button>
editor =
<div>
<div className="template-wrap">
{if @state.editAsHTML then @_renderHTMLTemplate() else @_renderEditableTemplate()}
</div>
<span className="editor-note">
{ if _.size(@_templateSaveQueue) > 0 then "Saving changes..." else "Changes saved." }
</span>
<span style={float:"right"}>{if @state.editState == null then deleteBtn else ""}</span>
<div className="toggle-mode" style={marginTop: "1em"}>
{@_renderModeToggle()}
</div>
</div>
noTemplatesMessage =
<div className="template-status-bar no-templates-message">
You don't have any templates! Enter a template name and press Save to create one.
</div>
<div>
<section className="container-templates" style={if @state.editState is "new" then {marginBottom:50}}>
<h2>Quick Replies</h2>
{
switch @state.editState
when "name" then @_renderEditName()
when "new" then @_renderCreateNew()
else @_renderName()
}
{if @state.editState isnt "new" then editor}
{if @state.templates.length==0 then noTemplatesMessage}
</section>
<section className="templates-instructions">
<p>
The Quick Replies plugin allows you to create templated email replies, with variables that
you can quickly fill in before sending your email message. To create a variable, type a set of double curly
brackets wrapping the variable's name, like this: <strong>{"{{"}variable_name{"}}"}</strong>
</p>
<p>
Reply templates are saved in the <strong>~/.nylas/templates</strong> directory on your computer. Each template
is an HTML file - the name of the file is the name of the template, and its contents are the default message body.
</p>
<p>
In raw HTML, variables are defined as HTML &lt;code&gt; tags with class "var empty". Typing curly brackets creates a tag
automatically. The code tags are colored yellow to show the variable regions, but will be stripped out before the message is sent.
</p>
</section>
</div>
module.exports = PreferencesTemplates