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e7868df1ad
Summary: toolbar popup displays restore caret protection on contenteditable BAD - can't use cursor saving and restoring with react :( _findNode works saves and restores cursor state contenteditable fixes to support cursor comments on cursor initial undo manager extract undo manager and move up in stack make undo manager a mixin adding selection snapshots in composer fixes in undo manager selection saves selection states properly move UndoManager and fix draft selection state can now select backwards selection works backwards and click not overridden change bold class to allow for bolding and unbolding styling of hover component can set links in composer bold and italic clicking works. text seleciton works show link modal on hover selection fixes Test Plan: TODO Reviewers: bengotow Reviewed By: bengotow Differential Revision: https://review.inboxapp.com/D1249
157 lines
4.9 KiB
CoffeeScript
157 lines
4.9 KiB
CoffeeScript
_ = require 'underscore-plus'
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React = require 'react'
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{CompositeDisposable} = require 'event-kit'
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module.exports =
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FloatingToolbar = React.createClass
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getInitialState: ->
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mode: "buttons"
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urlInputValue: @_initialUrl() ? ""
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componentDidMount: ->
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@isHovering = false
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@subscriptions = new CompositeDisposable()
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@_saveUrl = _.debounce @__saveUrl, 10
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componentWillReceiveProps: (nextProps) ->
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@setState
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mode: nextProps.initialMode
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urlInputValue: @_initialUrl(nextProps)
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componentWillUnmount: ->
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@subscriptions?.dispose()
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@isHovering = false
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componentDidUpdate: ->
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if @state.mode is "edit-link" and not @props.linkToModify
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# Note, it's important that we're focused on the urlInput because
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# the parent of this component needs to know to not hide us on their
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# onBlur method.
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@refs.urlInput.getDOMNode().focus() if @isMounted()
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render: ->
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<div ref="floatingToolbar"
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className="floating-toolbar toolbar" style={@_toolbarStyles()}>
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<div className="toolbar-pointer" style={@_toolbarPointerStyles()}></div>
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{@_toolbarType()}
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</div>
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_toolbarType: ->
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if @state.mode is "buttons" then @_renderButtons()
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else if @state.mode is "edit-link" then @_renderLink()
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else return <div></div>
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_renderButtons: ->
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<div className="toolbar-buttons">
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<button className="btn btn-bold btn-icon"
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onClick={@_execCommand}
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data-command-name="bold"><strong>B</strong></button>
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<button className="btn btn-italic btn-icon"
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onClick={@_execCommand}
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data-command-name="italic"><em>I</em></button>
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<button className="btn btn-link btn-icon"
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onClick={@_showLink}
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data-command-name="link"><i className="fa fa-link"></i></button>
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</div>
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_renderLink: ->
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removeBtn = ""
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if @_initialUrl()
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removeBtn = <button className="btn btn-icon"
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onMouseDown={@_removeUrl}><i className="fa fa-times"></i></button>
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<div className="toolbar-new-link"
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onMouseEnter={@_onMouseEnter}
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onMouseLeave={@_onMouseLeave}>
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<i className="fa fa-link preview-btn-icon"></i>
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<input type="text"
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ref="urlInput"
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value={@state.urlInputValue}
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onBlur={@_saveUrl}
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onKeyPress={@_saveUrlOnEnter}
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onChange={@_onInputChange}
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className="floating-toolbar-input"
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placeholder="Paste or type a link" />
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<button className="btn btn-icon"
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onKeyPress={@_saveUrlOnEnter}
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onMouseDown={@_saveUrl}><i className="fa fa-check"></i></button>
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{removeBtn}
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</div>
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_onMouseEnter: ->
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@isHovering = true
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@props.onMouseEnter?()
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_onMouseLeave: ->
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@isHovering = false
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if @props.linkToModify and document.activeElement isnt @refs.urlInput.getDOMNode()
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@props.onMouseLeave?()
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_initialUrl: (props=@props) ->
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props.linkToModify?.getAttribute?('href')
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_onInputChange: (event) ->
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@setState urlInputValue: event.target.value
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_saveUrlOnEnter: (event) ->
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if event.key is "Enter" and @state.urlInputValue.trim().length > 0
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@_saveUrl()
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# We signify the removal of a url with an empty string. This protects us
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# from the case where people delete the url text and hit save. In that
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# case we also want to remove the link.
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_removeUrl: ->
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@setState urlInputValue: ""
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@props.onSaveUrl "", @props.linkToModify
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__saveUrl: ->
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@props.onSaveUrl @state.urlInputValue, @props.linkToModify
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_execCommand: (event) ->
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cmd = event.currentTarget.getAttribute 'data-command-name'
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document.execCommand(cmd, false, null)
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true
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_toolbarStyles: ->
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styles =
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left: @_toolbarLeft()
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top: @props.top
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display: if @props.visible then "block" else "none"
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return styles
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_toolbarLeft: ->
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CONTENT_PADDING = @props.contentPadding ? 15
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max = @props.editAreaWidth - @_halfWidth()*2 - CONTENT_PADDING
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left = Math.min(Math.max(@props.left - @_halfWidth(), CONTENT_PADDING), max)
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return left
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_toolbarPointerStyles: ->
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CONTENT_PADDING = @props.contentPadding ? 15
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POINTER_WIDTH = 6 + 2 #2px of border-radius
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max = @props.editAreaWidth - CONTENT_PADDING
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min = CONTENT_PADDING
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absoluteLeft = Math.max(Math.min(@props.left, max), min)
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relativeLeft = absoluteLeft - @_toolbarLeft()
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left = Math.max(Math.min(relativeLeft, @_halfWidth()*2-POINTER_WIDTH), POINTER_WIDTH)
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styles =
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left: left
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return styles
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_halfWidth: ->
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# We can't calculate the width of the floating toolbar declaratively
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# because it hasn't been rendered yet. As such, we'll keep the width
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# fixed to make it much eaier.
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TOOLBAR_BUTTONS_WIDTH = 86#px
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TOOLBAR_URL_WIDTH = 210#px
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if @state.mode is "buttons"
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TOOLBAR_BUTTONS_WIDTH / 2
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else if @state.mode is "edit-link"
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TOOLBAR_URL_WIDTH / 2
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else
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TOOLBAR_BUTTONS_WIDTH / 2
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_showLink: ->
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@setState mode: "edit-link"
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