proxmark3/armsrc/buzzer.c

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C
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#include "buzzer.h"
void Ring_BEE_ONCE(uint16_t music_note) {
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BEE_ON();
SpinDelayUs(music_note);
BEE_OFF();
SpinDelayUs(music_note);
}
void ring_2_7khz(uint16_t count) {
Ring_BEE_TIME(n_2_7khz,count);
}
void Ring_BEE_TIME(uint16_t music_note,uint16_t count) {
for(uint16_t i=0 ; i < count; i++)
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Ring_BEE_ONCE(music_note);
SpinDelay(9);
}
void Ring_ALL(uint16_t count) {
Ring_BEE_TIME(note_1, count);
Ring_BEE_TIME(note_2, count);
Ring_BEE_TIME(note_3, count);
Ring_BEE_TIME(note_4, count);
Ring_BEE_TIME(note_5, count);
Ring_BEE_TIME(note_6, count);
Ring_BEE_TIME(note_7, count);
SpinDelay(10);
}
void Ring_Little_Star(uint16_t count) {
Ring_BEE_TIME(note_1,count);
Ring_BEE_TIME(note_1,count);
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Ring_BEE_TIME(note_5,count);
Ring_BEE_TIME(note_5,count);
Ring_BEE_TIME(note_6,count);
Ring_BEE_TIME(note_6,count);
Ring_BEE_TIME(note_5,2*count);
LED_A_ON();
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/*
Ring_BEE_TIME(note_4,count);
Ring_BEE_TIME(note_4,count);
Ring_BEE_TIME(note_3,count);
Ring_BEE_TIME(note_3,count);
Ring_BEE_TIME(note_2,count);
Ring_BEE_TIME(note_2,count);
Ring_BEE_TIME(note_1,2*count);
LED_A_OFF();
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Ring_BEE_TIME(note_5,count);
Ring_BEE_TIME(note_5,count);
Ring_BEE_TIME(note_4,count);
Ring_BEE_TIME(note_4,count);
Ring_BEE_TIME(note_3,count);
Ring_BEE_TIME(note_3,count);
Ring_BEE_TIME(note_2,2*count);
LED_A_ON();
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Ring_BEE_TIME(note_5,count);
Ring_BEE_TIME(note_5,count);
Ring_BEE_TIME(note_4,count);
Ring_BEE_TIME(note_4,count);
Ring_BEE_TIME(note_3,count);
Ring_BEE_TIME(note_3,count);
Ring_BEE_TIME(note_2,2*count);
LED_A_OFF();
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Ring_BEE_TIME(note_1,count);
Ring_BEE_TIME(note_1,count);
Ring_BEE_TIME(note_5,count);
Ring_BEE_TIME(note_5,count);
Ring_BEE_TIME(note_6,count);
Ring_BEE_TIME(note_6,count);
Ring_BEE_TIME(note_5,2*count);
LED_A_ON();
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Ring_BEE_TIME(note_4,count);
Ring_BEE_TIME(note_4,count);
Ring_BEE_TIME(note_3,count);
Ring_BEE_TIME(note_3,count);
Ring_BEE_TIME(note_2,count);
Ring_BEE_TIME(note_2,count);
Ring_BEE_TIME(note_1,2*count);
LED_B_ON();
*/
}