/* ** $Id: lundump.h,v 1.39 2012/05/08 13:53:33 roberto Exp $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #ifndef lundump_h #define lundump_h #include "lobject.h" #include "lzio.h" /* load one chunk; from lundump.c */ LUAI_FUNC Closure *luaU_undump(lua_State *L, ZIO *Z, Mbuffer *buff, const char *name); /* make header; from lundump.c */ LUAI_FUNC void luaU_header(lu_byte *h); /* dump one chunk; from ldump.c */ LUAI_FUNC int luaU_dump(lua_State *L, const Proto *f, lua_Writer w, void *data, int strip); /* data to catch conversion errors */ #define LUAC_TAIL "\x19\x93\r\n\x1a\n" /* size in bytes of header of binary files */ #define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char)) #endif