/* Arduino SPIFlash Library v.2.5.0 * Copyright (C) 2015 by Prajwal Bhattaram * Modified by Prajwal Bhattaram - 13/11/2016 * * This file is part of the Arduino SPIFlash Library. This library is for * Winbond NOR flash memory modules. In its current form it enables reading * and writing individual data variables, structs and arrays from and to various locations; * reading and writing pages; continuous read functions; sector, block and chip erase; * suspending and resuming programming/erase and powering down for low power operation. * * This Library is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This Library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License v3.0 * along with the Arduino SPIFlash Library. If not, see * . */ //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// // Common Instructions // //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// #ifndef __FLASHMEM_H #define __FLASHMEM_H #include "common.h" // Used Command #define ID 0x90 #define MANID 0x90 #define JEDECID 0x9F #define READSTAT1 0x05 #define READSTAT2 0x35 #define WRITESTAT 0x01 #define WRITEDISABLE 0x04 #define WRITEENABLE 0x06 #define READDATA 0x03 #define FASTREAD 0x0B #define PAGEPROG 0x02 #define SECTORERASE 0x20 #define BLOCK32ERASE 0x52 #define BLOCK64ERASE 0xD8 #define CHIPERASE 0xC7 #define UNIQUE_ID 0x4B // Not used or not support command #define RELEASE 0xAB #define POWERDOWN 0xB9 #define SUSPEND 0x75 #define RESUME 0x7A // Flash busy timeout: 20ms is the strict minimum when writing 256kb #define BUSY_TIMEOUT 200000L #define WINBOND_MANID 0xEF #define WINBOND_DEVID 0x11 #define PAGESIZE 0x100 #define WINBOND_WRITE_DELAY 0x02 #define SPI_CLK 48000000 #define BUSY 0x01 #define WRTEN 0x02 #define SUS 0x40 #define DUMMYBYTE 0xEE #define NULLBYTE 0x00 #define NULLINT 0x0000 #define NO_CONTINUE 0x00 #define PASS 0x01 #define FAIL 0x00 #define maxAddress capacity //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// // List of Error codes // //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// #define SUCCESS 0x00 #define CALLBEGIN 0x01 #define UNKNOWNCHIP 0x02 #define UNKNOWNCAP 0x03 #define CHIPBUSY 0x04 #define OUTOFBOUNDS 0x05 #define CANTENWRITE 0x06 #define PREVWRITTEN 0x07 #define LOWRAM 0x08 #define NOSUSPEND 0x09 #define UNKNOWNERROR 0xFF // List of blocks #define MAX_BLOCKS 4 #define MAX_SECTORS 16 //#define FLASH_BAUD 24000000 #define FLASH_MINFAST 24000000 //33000000 #define FLASH_BAUD MCK/2 #define FLASH_FASTBAUD MCK #define FLASH_MINBAUD FLASH_FASTBAUD //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// void FlashmemSetSpiBaudrate(uint32_t baudrate); bool FlashInit(void); void FlashSetup(uint32_t baudrate); void FlashStop(void); bool Flash_WaitIdle(void); uint8_t Flash_ReadStat1(void); uint8_t Flash_ReadStat2(void); uint16_t FlashSendByte(uint32_t data); void Flash_TransferAdresse(uint32_t address); bool Flash_CheckBusy(uint32_t timeout); void Flash_WriteEnable(void); bool Flash_WipeMemoryPage(uint8_t page); bool Flash_WipeMemory(void); bool Flash_Erase4k(uint8_t block, uint8_t sector); //bool Flash_Erase32k(uint32_t address); bool Flash_Erase64k(uint8_t block); void Flash_UniqueID(uint8_t *uid); uint8_t Flash_ReadID(void); uint16_t Flash_ReadData(uint32_t address, uint8_t *out, uint16_t len); uint16_t Flash_ReadDataCont(uint32_t address, uint8_t *out, uint16_t len); uint16_t Flash_Write(uint32_t address, uint8_t *in, uint16_t len); uint16_t Flash_WriteData(uint32_t address, uint8_t *in, uint16_t len); uint16_t Flash_WriteDataCont(uint32_t address, uint8_t *in, uint16_t len); void Flashmem_print_status(void); void Flashmem_print_info(void); uint16_t FlashSendLastByte(uint32_t data); #endif