//----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Burtle Prng - Modified. 42iterations instead of 20. // ref: http://burtleburtle.net/bob/rand/smallprng.html //----------------------------------------------------------------------------- #include "prng.h" #define rot(x,k) (((x)<<(k))|((x)>>(32-(k)))) uint32_t burtle_get_mod( prng_ctx *x ) { uint32_t e = x->a - rot(x->b, 21); x->a = x->b ^ rot(x->c, 19); x->b = x->c + rot(x->d, 6); x->c = x->d + e; x->d = e + x->a; return x->d; } void burtle_init_mod(prng_ctx *x, uint32_t seed ) { x->a = 0xf1ea5eed; x->b = x->c = x->d = seed; for (uint8_t i=0; i < 42; ++i) { (void)burtle_get_mod(x); } } void burtle_init(prng_ctx *x, uint32_t seed ) { uint32_t i; x->a = 0xf1ea5eed, x->b = x->c = x->d = seed; for (i=0; i < 20; ++i) { (void)burtle_get_mod(x); } } uint32_t GetSimplePrng( uint32_t seed ){ seed *= 0x19660D; seed += 0x3C6EF35F; return seed; }