//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// Burtle Prng - Modified.   42iterations instead of 20.
// ref: http://burtleburtle.net/bob/rand/smallprng.html
//-----------------------------------------------------------------------------
#include "prng.h"

#define rot(x,k) (((x)<<(k))|((x)>>(32-(k))))
uint32_t burtle_get_mod( prng_ctx *x ) {
    uint32_t e = x->a - rot(x->b, 21);
    x->a = x->b ^ rot(x->c, 19);
    x->b = x->c + rot(x->d, 6);
    x->c = x->d + e;
    x->d = e + x->a;
    return x->d;
}

void burtle_init_mod(prng_ctx *x, uint32_t seed ) {
    x->a = 0xf1ea5eed;
	x->b = x->c = x->d = seed;
    for (uint8_t i=0; i < 42; ++i) {
        (void)burtle_get_mod(x);
    }
}

void burtle_init(prng_ctx *x, uint32_t seed ) {
    uint32_t i;	
    x->a = 0xf1ea5eed, x->b = x->c = x->d = seed;
    for (i=0; i < 20; ++i) {
        (void)burtle_get_mod(x);
    }
}


uint32_t GetSimplePrng( uint32_t seed ){
	seed *= 0x19660D;
	seed += 0x3C6EF35F;
	return seed;
}