mirror of
https://github.com/RfidResearchGroup/proxmark3.git
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705 lines
20 KiB
Perl
Executable file
705 lines
20 KiB
Perl
Executable file
#!/usr/bin/perl
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#
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# Read Amiibo data, decrypt, and produce EML file
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# Convert proxmark MFU (MIFARE Ultralight) .bin to .eml format
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# for proxmark3 loading and simulation
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#
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# -samy kamkar 05/28/2017
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#
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# hf mf eload -f FILENAME_MINUS_EML
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# hf 14a sim -t 7 -u UID
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# perl -lne 'chomp; s/\s+(\S+)$//;$f=$1;if($f=~s/-(\S+)//){$g=hex($1);}else{$g=hex($f)}$f=hex($f); for$m($f..$g){print "0x" . substr(unpack("H4",pack("n",$m)),1) ." => \"$_\","}' /tmp/game >> game2
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# perl -lne 'if(/^(\S.*?)\s+\w?\w\w\w\w(\s*-\s*\w?\w\w\w\w)?\s*$/){$l=$1} s/(\w{4,5}\s*-\s*)?(\w{4,5})$//; $a=$1;$b=$2; $b=hex($b); $a=$a?hex($a):$b; for$m($a..$b){print "0x" . substr(unpack("H4",pack("n",$m)),0) ." => \"$l\","}' /tmp/g2
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my $UIDLOC = -540; # UID is 540 bytes from the end
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my $BLOCKSIZE = 4; # in bytes
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my $AMIITOOL = '../client/deps/amiitool/amiitool'; # path to amiitool (unless in $PATH)
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my $KEYFILE = '../client/resources/key_retail.bin'; # path to retail key file
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my $ADDHDR = 1; # add 56 byte header?
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my $FIXPWD = 1; # recalculate PWD if dump value is 0
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my $FIXACK = 1; # set ACK if dump value is 0
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my $DECRYPT = 0; # auto-decrypt
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my %game = (
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0x000 => "Mario",
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0x001 => "Mario",
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0x008 => "Yoshi's Woolly World",
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0x010 => "The Legend of Zelda",
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0x014 => "Breath of the Wild",
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0x018 => "Animal Crossing",
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0x019 => "Animal Crossing",
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0x01a => "Animal Crossing",
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0x01b => "Animal Crossing",
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0x01c => "Animal Crossing",
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0x01d => "Animal Crossing",
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0x01e => "Animal Crossing",
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0x01f => "Animal Crossing",
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0x020 => "Animal Crossing",
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0x021 => "Animal Crossing",
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0x022 => "Animal Crossing",
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0x023 => "Animal Crossing",
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0x024 => "Animal Crossing",
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0x025 => "Animal Crossing",
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0x026 => "Animal Crossing",
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0x027 => "Animal Crossing",
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0x028 => "Animal Crossing",
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0x029 => "Animal Crossing",
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0x02a => "Animal Crossing",
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0x02b => "Animal Crossing",
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0x02c => "Animal Crossing",
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0x02d => "Animal Crossing",
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0x02e => "Animal Crossing",
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0x02f => "Animal Crossing",
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0x030 => "Animal Crossing",
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0x031 => "Animal Crossing",
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0x032 => "Animal Crossing",
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0x033 => "Animal Crossing",
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0x034 => "Animal Crossing",
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0x035 => "Animal Crossing",
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0x036 => "Animal Crossing",
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0x037 => "Animal Crossing",
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0x038 => "Animal Crossing",
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0x039 => "Animal Crossing",
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0x03a => "Animal Crossing",
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0x03b => "Animal Crossing",
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0x03c => "Animal Crossing",
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0x03d => "Animal Crossing",
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0x03e => "Animal Crossing",
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0x03f => "Animal Crossing",
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0x040 => "Animal Crossing",
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0x041 => "Animal Crossing",
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0x042 => "Animal Crossing",
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0x043 => "Animal Crossing",
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0x044 => "Animal Crossing",
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0x045 => "Animal Crossing",
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0x046 => "Animal Crossing",
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0x047 => "Animal Crossing",
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0x048 => "Animal Crossing",
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0x049 => "Animal Crossing",
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0x04a => "Animal Crossing",
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0x04b => "Animal Crossing",
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0x04c => "Animal Crossing",
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0x04d => "Animal Crossing",
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0x04e => "Animal Crossing",
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0x04f => "Animal Crossing",
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0x050 => "Animal Crossing",
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0x051 => "Animal Crossing",
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0x058 => "Star Fox",
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0x05c => "Metroid",
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0x060 => "F-Zero",
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0x064 => "Pikmin",
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0x06c => "Punch Out",
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0x070 => "Wii Fit",
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0x074 => "Kid Icarus",
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0x078 => "Classic Nintendo",
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0x07c => "Mii",
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0x080 => "Splatoon",
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0x09c => "Mario Sports Superstars",
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0x09d => "Mario Sports Superstars",
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0x190 => "Pokemon",
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0x191 => "Pokemon",
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0x192 => "Pokemon",
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0x193 => "Pokemon",
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0x194 => "Pokemon",
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0x195 => "Pokemon",
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0x196 => "Pokemon",
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0x197 => "Pokemon",
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0x198 => "Pokemon",
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0x199 => "Pokemon",
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0x19a => "Pokemon",
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0x19b => "Pokemon",
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0x19c => "Pokemon",
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0x19d => "Pokemon",
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0x19e => "Pokemon",
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0x19f => "Pokemon",
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0x1a0 => "Pokemon",
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0x1a1 => "Pokemon",
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0x1a2 => "Pokemon",
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0x1a3 => "Pokemon",
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0x1a4 => "Pokemon",
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0x1a5 => "Pokemon",
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0x1a6 => "Pokemon",
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0x1a7 => "Pokemon",
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0x1a8 => "Pokemon",
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0x1a9 => "Pokemon",
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0x1aa => "Pokemon",
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0x1ab => "Pokemon",
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0x1ac => "Pokemon",
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0x1ad => "Pokemon",
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0x1ae => "Pokemon",
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0x1af => "Pokemon",
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0x1b0 => "Pokemon",
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0x1b1 => "Pokemon",
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0x1b2 => "Pokemon",
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0x1b3 => "Pokemon",
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0x1b4 => "Pokemon",
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0x1b5 => "Pokemon",
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0x1b6 => "Pokemon",
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0x1b7 => "Pokemon",
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0x1b8 => "Pokemon",
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0x1b9 => "Pokemon",
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0x1ba => "Pokemon",
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0x1bb => "Pokemon",
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0x1bc => "Pokemon",
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0x1bd => "Pokemon",
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0x1d0 => "Pokken",
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0x1f0 => "Kirby",
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0x1f4 => "BoxBoy!",
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0x210 => "Fire Emblem",
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0x224 => "Xenoblade",
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0x228 => "Earthbound",
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0x22c => "Chibi Robo",
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0x320 => "Sonic",
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0x334 => "Pac-man",
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0x348 => "Megaman",
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0x34c => "Street fighter",
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0x350 => "Monster Hunter",
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0x35c => "Shovel Knight",
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);
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my %type = (
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0x00 => "Figure",
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0x01 => "Card",
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0x02 => "Yarn",
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);
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my %amiibo = (
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0x0000 => "Super Smash Bros.",
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0x0001 => "Super Smash Bros.",
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0x0002 => "Super Smash Bros.",
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0x0003 => "Super Smash Bros.",
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0x0004 => "Super Smash Bros.",
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0x0005 => "Super Smash Bros.",
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0x0006 => "Super Smash Bros.",
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0x0007 => "Super Smash Bros.",
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0x0008 => "Super Smash Bros.",
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0x0009 => "Super Smash Bros.",
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0x000a => "Super Smash Bros.",
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0x000b => "Super Smash Bros.",
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0x000c => "Super Smash Bros.",
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0x000d => "Super Smash Bros.",
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0x000e => "Super Smash Bros.",
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0x000f => "Super Smash Bros.",
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0x0010 => "Super Smash Bros.",
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0x0011 => "Super Smash Bros.",
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0x0012 => "Super Smash Bros.",
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0x0013 => "Super Smash Bros.",
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0x0014 => "Super Smash Bros.",
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0x0015 => "Super Smash Bros.",
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0x0016 => "Super Smash Bros.",
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0x0017 => "Super Smash Bros.",
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0x0018 => "Super Smash Bros.",
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0x0019 => "Super Smash Bros.",
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0x001a => "Super Smash Bros.",
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0x001b => "Super Smash Bros.",
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0x001c => "Super Smash Bros.",
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0x001d => "Super Smash Bros.",
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0x001e => "Super Smash Bros.",
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0x001f => "Super Smash Bros.",
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0x0020 => "Super Smash Bros.",
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0x0021 => "Super Smash Bros.",
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0x0022 => "Super Smash Bros.",
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0x0023 => "Super Smash Bros.",
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0x0024 => "Super Smash Bros.",
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0x0025 => "Super Smash Bros.",
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0x0026 => "Super Smash Bros.",
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0x0027 => "Super Smash Bros.",
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0x0028 => "Super Smash Bros.",
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0x0029 => "Super Smash Bros.",
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0x002a => "Super Smash Bros.",
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0x002b => "Super Smash Bros.",
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0x002c => "Super Smash Bros.",
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0x002d => "Super Smash Bros.",
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0x002e => "Super Smash Bros.",
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0x002f => "Super Smash Bros.",
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0x0030 => "Super Smash Bros.",
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0x0031 => "Super Smash Bros.",
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0x0032 => "Super Smash Bros.",
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0x0033 => "Super Smash Bros.",
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0x023d => "Super Smash Bros.",
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0x0251 => "Super Smash Bros.",
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0x0252 => "Super Smash Bros.",
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0x0253 => "Super Smash Bros.",
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0x0258 => "Super Smash Bros.",
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0x0034 => "Super Mario",
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0x0035 => "Super Mario",
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0x0036 => "Super Mario",
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0x0037 => "Super Mario",
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0x0038 => "Super Mario",
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0x0039 => "Super Mario",
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0x0262 => "Super Mario",
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0x0263 => "Super Mario",
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0x0028 => "Super Mario",
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0x003c => "Super Mario",
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0x003d => "Super Mario",
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0x003a => "Chibi Robo",
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0x003e => "Splatoon",
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0x003f => "Splatoon",
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0x0040 => "Splatoon",
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0x025d => "Splatoon",
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0x025e => "Splatoon",
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0x025f => "Splatoon",
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0x0260 => "Splatoon",
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0x0261 => "Splatoon",
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0x0044 => "Animal Crossing Cards",
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0x0045 => "Animal Crossing Cards",
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0x0046 => "Animal Crossing Cards",
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0x0047 => "Animal Crossing Cards",
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0x0048 => "Animal Crossing Cards",
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0x0049 => "Animal Crossing Cards",
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0x004a => "Animal Crossing Cards",
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0x004b => "Animal Crossing Cards",
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0x004c => "Animal Crossing Cards",
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0x004d => "Animal Crossing Cards",
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0x004e => "Animal Crossing Cards",
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0x004f => "Animal Crossing Cards",
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0x0050 => "Animal Crossing Cards",
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0x0051 => "Animal Crossing Cards",
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0x0052 => "Animal Crossing Cards",
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0x0053 => "Animal Crossing Cards",
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0x0054 => "Animal Crossing Cards",
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0x0055 => "Animal Crossing Cards",
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0x0056 => "Animal Crossing Cards",
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0x0057 => "Animal Crossing Cards",
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0x0058 => "Animal Crossing Cards",
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0x0059 => "Animal Crossing Cards",
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0x005a => "Animal Crossing Cards",
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0x005b => "Animal Crossing Cards",
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0x005c => "Animal Crossing Cards",
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0x005d => "Animal Crossing Cards",
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0x005e => "Animal Crossing Cards",
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0x005f => "Animal Crossing Cards",
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0x0060 => "Animal Crossing Cards",
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0x0061 => "Animal Crossing Cards",
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0x0062 => "Animal Crossing Cards",
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0x0063 => "Animal Crossing Cards",
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0x0064 => "Animal Crossing Cards",
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0x0065 => "Animal Crossing Cards",
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0x0066 => "Animal Crossing Cards",
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0x0067 => "Animal Crossing Cards",
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0x0068 => "Animal Crossing Cards",
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0x0069 => "Animal Crossing Cards",
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0x006a => "Animal Crossing Cards",
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0x006b => "Animal Crossing Cards",
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0x006c => "Animal Crossing Cards",
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0x006d => "Animal Crossing Cards",
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0x006e => "Animal Crossing Cards",
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0x006f => "Animal Crossing Cards",
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0x0070 => "Animal Crossing Cards",
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0x0071 => "Animal Crossing Cards",
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0x0072 => "Animal Crossing Cards",
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0x0073 => "Animal Crossing Cards",
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0x0074 => "Animal Crossing Cards",
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0x0075 => "Animal Crossing Cards",
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0x0076 => "Animal Crossing Cards",
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0x0077 => "Animal Crossing Cards",
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0x0078 => "Animal Crossing Cards",
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0x0079 => "Animal Crossing Cards",
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0x007a => "Animal Crossing Cards",
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0x007b => "Animal Crossing Cards",
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0x007c => "Animal Crossing Cards",
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0x007d => "Animal Crossing Cards",
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0x007e => "Animal Crossing Cards",
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0x007f => "Animal Crossing Cards",
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0x0080 => "Animal Crossing Cards",
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0x0081 => "Animal Crossing Cards",
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0x0082 => "Animal Crossing Cards",
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0x0083 => "Animal Crossing Cards",
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0x0084 => "Animal Crossing Cards",
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0x0085 => "Animal Crossing Cards",
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0x0086 => "Animal Crossing Cards",
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0x0087 => "Animal Crossing Cards",
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0x0088 => "Animal Crossing Cards",
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0x0089 => "Animal Crossing Cards",
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0x008a => "Animal Crossing Cards",
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0x008b => "Animal Crossing Cards",
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0x008c => "Animal Crossing Cards",
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0x008d => "Animal Crossing Cards",
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0x008e => "Animal Crossing Cards",
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0x008f => "Animal Crossing Cards",
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0x0090 => "Animal Crossing Cards",
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0x0091 => "Animal Crossing Cards",
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0x0092 => "Animal Crossing Cards",
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0x0093 => "Animal Crossing Cards",
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0x0094 => "Animal Crossing Cards",
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0x0095 => "Animal Crossing Cards",
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0x0096 => "Animal Crossing Cards",
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0x0097 => "Animal Crossing Cards",
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0x0098 => "Animal Crossing Cards",
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0x0099 => "Animal Crossing Cards",
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0x009a => "Animal Crossing Cards",
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0x009b => "Animal Crossing Cards",
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0x009c => "Animal Crossing Cards",
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0x009d => "Animal Crossing Cards",
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0x009e => "Animal Crossing Cards",
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0x009f => "Animal Crossing Cards",
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0x00a0 => "Animal Crossing Cards",
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0x00a1 => "Animal Crossing Cards",
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0x00a2 => "Animal Crossing Cards",
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0x00a3 => "Animal Crossing Cards",
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0x00a4 => "Animal Crossing Cards",
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0x00a5 => "Animal Crossing Cards",
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0x00a6 => "Animal Crossing Cards",
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0x00a7 => "Animal Crossing Cards",
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0x00a8 => "Animal Crossing Cards",
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0x00a9 => "Animal Crossing Cards",
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0x00aa => "Animal Crossing Cards",
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0x00ab => "Animal Crossing Cards",
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0x00ac => "Animal Crossing Cards",
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0x00ad => "Animal Crossing Cards",
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0x00ae => "Animal Crossing Cards",
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0x00af => "Animal Crossing Cards",
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0x00b0 => "Animal Crossing Cards",
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0x00b1 => "Animal Crossing Cards",
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0x00b2 => "Animal Crossing Cards",
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0x00b3 => "Animal Crossing Cards",
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0x00b4 => "Animal Crossing Cards",
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0x00b5 => "Animal Crossing Cards",
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0x00b6 => "Animal Crossing Cards",
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0x00b7 => "Animal Crossing Cards",
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0x00b8 => "Animal Crossing Cards",
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0x00b9 => "Animal Crossing Cards",
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0x00ba => "Animal Crossing Cards",
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0x00bb => "Animal Crossing Cards",
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0x00bc => "Animal Crossing Cards",
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0x00bd => "Animal Crossing Cards",
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0x00be => "Animal Crossing Cards",
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0x00bf => "Animal Crossing Cards",
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0x00c0 => "Animal Crossing Cards",
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0x00c1 => "Animal Crossing Cards",
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0x00c2 => "Animal Crossing Cards",
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0x00c3 => "Animal Crossing Cards",
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0x00c4 => "Animal Crossing Cards",
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0x00c5 => "Animal Crossing Cards",
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0x00c6 => "Animal Crossing Cards",
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0x00c7 => "Animal Crossing Cards",
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0x00c8 => "Animal Crossing Cards",
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0x00c9 => "Animal Crossing Cards",
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0x00ca => "Animal Crossing Cards",
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0x00cb => "Animal Crossing Cards",
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0x00cc => "Animal Crossing Cards",
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0x00cd => "Animal Crossing Cards",
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0x00ce => "Animal Crossing Cards",
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0x00cf => "Animal Crossing Cards",
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0x00d0 => "Animal Crossing Cards",
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0x00d1 => "Animal Crossing Cards",
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0x00d2 => "Animal Crossing Cards",
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0x00d3 => "Animal Crossing Cards",
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0x00d4 => "Animal Crossing Cards",
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0x00d5 => "Animal Crossing Cards",
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0x00d6 => "Animal Crossing Cards",
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0x00d7 => "Animal Crossing Cards",
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0x00d8 => "Animal Crossing Cards",
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0x00d9 => "Animal Crossing Cards",
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0x00da => "Animal Crossing Cards",
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0x00db => "Animal Crossing Cards",
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0x00dc => "Animal Crossing Cards",
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0x00dd => "Animal Crossing Cards",
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0x00de => "Animal Crossing Cards",
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0x00df => "Animal Crossing Cards",
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0x00e0 => "Animal Crossing Cards",
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0x00e1 => "Animal Crossing Cards",
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0x00e2 => "Animal Crossing Cards",
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0x00e3 => "Animal Crossing Cards",
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0x00e4 => "Animal Crossing Cards",
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0x00e5 => "Animal Crossing Cards",
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0x00e6 => "Animal Crossing Cards",
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0x00e7 => "Animal Crossing Cards",
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0x00e8 => "Animal Crossing Cards",
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0x00e9 => "Animal Crossing Cards",
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0x00ea => "Animal Crossing Cards",
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0x00eb => "Animal Crossing Cards",
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0x00ec => "Animal Crossing Cards",
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0x00ed => "Animal Crossing Cards",
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0x00ee => "Animal Crossing Cards",
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0x00ef => "Animal Crossing Cards",
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0x00f0 => "Animal Crossing Cards",
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0x00f1 => "Animal Crossing Cards",
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0x00f2 => "Animal Crossing Cards",
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0x00f3 => "Animal Crossing Cards",
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0x00f4 => "Animal Crossing Cards",
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0x00f5 => "Animal Crossing Cards",
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0x00f6 => "Animal Crossing Cards",
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0x00f7 => "Animal Crossing Cards",
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0x00f8 => "Animal Crossing Cards",
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0x00f9 => "Animal Crossing Cards",
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0x00fa => "Animal Crossing Cards",
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0x00fb => "Animal Crossing Cards",
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0x00fc => "Animal Crossing Cards",
|
|
0x00fd => "Animal Crossing Cards",
|
|
0x00fe => "Animal Crossing Cards",
|
|
0x00ff => "Animal Crossing Cards",
|
|
0x0100 => "Animal Crossing Cards",
|
|
0x0101 => "Animal Crossing Cards",
|
|
0x0102 => "Animal Crossing Cards",
|
|
0x0103 => "Animal Crossing Cards",
|
|
0x0104 => "Animal Crossing Cards",
|
|
0x0105 => "Animal Crossing Cards",
|
|
0x0106 => "Animal Crossing Cards",
|
|
0x0107 => "Animal Crossing Cards",
|
|
0x0108 => "Animal Crossing Cards",
|
|
0x0109 => "Animal Crossing Cards",
|
|
0x010a => "Animal Crossing Cards",
|
|
0x010b => "Animal Crossing Cards",
|
|
0x01d4 => "Animal Crossing Cards",
|
|
0x01d5 => "Animal Crossing Cards",
|
|
0x01d6 => "Animal Crossing Cards",
|
|
0x01d7 => "Animal Crossing Cards",
|
|
0x01d8 => "Animal Crossing Cards",
|
|
0x0041 => "Yoshi's Woolly World",
|
|
0x0042 => "Yoshi's Woolly World",
|
|
0x0043 => "Yoshi's Woolly World",
|
|
0x023e => "Yoshi's Woolly World",
|
|
0x035d => "Yoshi's Woolly World",
|
|
0x0238 => "8 - Bit Mario",
|
|
0x0239 => "8 - Bit Mario",
|
|
0x023a => "Skylanders",
|
|
0x023b => "Skylanders",
|
|
0x023f => "Animal Crossing Figures",
|
|
0x0240 => "Animal Crossing Figures",
|
|
0x0241 => "Animal Crossing Figures",
|
|
0x0242 => "Animal Crossing Figures",
|
|
0x0243 => "Animal Crossing Figures",
|
|
0x0244 => "Animal Crossing Figures",
|
|
0x0245 => "Animal Crossing Figures",
|
|
0x0246 => "Animal Crossing Figures",
|
|
0x0247 => "Animal Crossing Figures",
|
|
0x0248 => "Animal Crossing Figures",
|
|
0x0249 => "Animal Crossing Figures",
|
|
0x024a => "Animal Crossing Figures",
|
|
0x024f => "The Legend of Zelda",
|
|
0x034b => "The Legend of Zelda",
|
|
0x034c => "The Legend of Zelda",
|
|
0x034d => "The Legend of Zelda",
|
|
0x034e => "The Legend of Zelda",
|
|
0x034f => "The Legend of Zelda",
|
|
0x0350 => "The Legend of Zelda",
|
|
0x0351 => "The Legend of Zelda",
|
|
0x0352 => "The Legend of Zelda",
|
|
0x0353 => "The Legend of Zelda",
|
|
0x0354 => "The Legend of Zelda",
|
|
0x0355 => "The Legend of Zelda",
|
|
0x0356 => "The Legend of Zelda",
|
|
0x0357 => "The Legend of Zelda",
|
|
0x0358 => "The Legend of Zelda",
|
|
0x0359 => "The Legend of Zelda",
|
|
0x035a => "The Legend of Zelda",
|
|
0x035b => "The Legend of Zelda",
|
|
0x035c => "The Legend of Zelda",
|
|
0x0250 => "Shovel Knight",
|
|
0x0254 => "Kirby",
|
|
0x0255 => "Kirby",
|
|
0x0256 => "Kirby",
|
|
0x0257 => "Kirby",
|
|
0x025c => "Pokken",
|
|
0x02e1 => "Monster Hunter Stories",
|
|
0x02e2 => "Monster Hunter Stories",
|
|
0x02e3 => "Monster Hunter Stories",
|
|
0x0319 => "Animal Crossing Sanrio",
|
|
0x031a => "Animal Crossing Sanrio",
|
|
0x031b => "Animal Crossing Sanrio",
|
|
0x031c => "Animal Crossing Sanrio",
|
|
0x031d => "Animal Crossing Sanrio",
|
|
0x031e => "Animal Crossing Sanrio",
|
|
0x035e => "BoxBoy!",
|
|
0x0360 => "Fire Emblem",
|
|
0x0361 => "Fire Emblem",
|
|
);
|
|
|
|
my %amiiboseries = (
|
|
0x00 => "Super Smash Bros.",
|
|
0x01 => "Super Mario",
|
|
0x02 => "Chibi-Robo",
|
|
0x03 => "Yoshi's Woolly World",
|
|
0x04 => "Splatoon",
|
|
0x05 => "Animal Crossing",
|
|
0x06 => "8 - Bit Mario",
|
|
0x07 => "Skylanders",
|
|
0x08 => "???",
|
|
0x09 => "The Legend Of Zelda",
|
|
0x0A => "Shovel Knight",
|
|
0x0B => "??? (Pikmin?)",
|
|
0x0C => "Kirby",
|
|
0x0D => "Pokken",
|
|
0x0E => "Mario Sports Superstars",
|
|
0x0F => "Monster Hunter",
|
|
0x10 => "BoxBoy!",
|
|
0x11 => "???",
|
|
0x12 => "Fire Emblem",
|
|
);
|
|
|
|
use strict;
|
|
my @err;
|
|
sub err { push @err, @_ }
|
|
|
|
die "usage: $0 <input .bin>\n" unless @ARGV == 1;
|
|
my $input = shift;
|
|
|
|
open(IN, "<$input") || die "Can't read $input$!";
|
|
my $file = join "", <IN>;
|
|
close(IN);
|
|
|
|
sub bytes { return substr($file, ((length($file) + $UIDLOC) + $_[0]), $_[1] || 1) }
|
|
|
|
# check for crypto
|
|
#my $dec_check = substr($file, ((length($file) + $UIDLOC) + 3 ), 1) eq "\xE0";
|
|
#my $enc_check = substr($file, ((length($file) + $UIDLOC) + 3 + 8), 1) eq "\xE0";
|
|
my $dec_check = bytes(3 + 0, 1) eq "\xE0";
|
|
my $enc_check = bytes(3 + 8, 1) eq "\xE0";
|
|
|
|
my $game = ( unpack("H3", bytes(84 + 0, 2)));
|
|
my $char = (substr(unpack("H2", bytes(84 + 1)), 1));
|
|
my $cvar = ( unpack("H2", bytes(84 + 2)));
|
|
my $type = ( unpack("H2", bytes(84 + 3)));
|
|
my $amii = ( unpack("H4", bytes(84 + 4, 2)));
|
|
my $amis = ( unpack("H2", bytes(84 + 6)));
|
|
my $last = ( unpack("H2", bytes(84 + 7)));
|
|
err "Character / info: " . join(" ", map { unpack("H2", $_) } split(//, bytes(84, 8)));
|
|
err "Game : $game $game{hex($game)}";
|
|
err "Character: $char --";
|
|
err "Variation: $cvar --";
|
|
err "Type : $type $type{hex($type)}";
|
|
err "Amiibo : $amii $amiibo{hex($amii)}";
|
|
err "Series : $amis $amiiboseries{hex($amis)}";
|
|
err "Last : $last (should be 02)";
|
|
err "";
|
|
|
|
# looks like encrypted file
|
|
my $run;
|
|
if ($enc_check && !$dec_check)
|
|
{
|
|
if ($DECRYPT)
|
|
{
|
|
$run = "'$AMIITOOL' -d -k '$KEYFILE' -i '$input'";
|
|
err "Looks like encrypted file, decrypting";
|
|
err "Running: $run";
|
|
$file = `$run`;
|
|
}
|
|
else
|
|
{
|
|
err "Looks like encrypted file but setting preventing us from decrypting";
|
|
}
|
|
}
|
|
elsif ($enc_check && $dec_check)
|
|
{
|
|
$run = "'$AMIITOOL' -d -k '$KEYFILE' -i '$input'";
|
|
err "Looks like encrypted AND decrypted file, will try decrypting first";
|
|
err "Running: $run";
|
|
my $tmp = `$run`;
|
|
if (!$tmp)
|
|
{
|
|
err "Decryption failed, assuming file is already decrypted";
|
|
}
|
|
else
|
|
{
|
|
err "Decryption succeeded, loading decrypted contents";
|
|
$file = $tmp;
|
|
}
|
|
}
|
|
elsif ($dec_check && !$enc_check)
|
|
{
|
|
err "Looks like decrypted file, great!";
|
|
}
|
|
elsif (!$dec_check && !$enc_check)
|
|
{
|
|
die "Does not look like proper file format! Exiting.\n";
|
|
}
|
|
|
|
my @blocks = ();
|
|
my $uid = unpack("H14",
|
|
substr($file, length($file) + $UIDLOC, 3) .
|
|
substr($file, (length($file) + $UIDLOC) + 4, 4));
|
|
my $pwd = unpack("H8", substr($file, length($file) - 8, 4));
|
|
my $ack = unpack("H8", substr($file, length($file) - 4, 4));
|
|
|
|
my $fixedpwd = 0;
|
|
if ($FIXPWD && hex($pwd) == 0) {
|
|
# calculate correct amiibo password according to UID
|
|
err "PWD is blank, recalculating";
|
|
my $uid_a = hex(substr $uid, 2, 8);
|
|
my $uid_b = hex(substr $uid, 6, 8);
|
|
$pwd = sprintf("%08x", $uid_a ^ $uid_b ^ 0xaa55aa55);
|
|
|
|
$fixedpwd = 1;
|
|
}
|
|
|
|
my $fixedack = 0;
|
|
if ($FIXACK && hex($ack) == 0) {
|
|
# this is the command to be sent back to the Switch if
|
|
# the Switch sends the correct PWD
|
|
err "ACK is blank, fixing";
|
|
$ack = "80808080";
|
|
|
|
$fixedack = 1;
|
|
}
|
|
|
|
# file does not contain our 56 byte header, let's add it
|
|
my $addedhdr = 0;
|
|
if ($ADDHDR && length($file) == -1 * $UIDLOC)
|
|
{
|
|
err "Does not contain header, adding";
|
|
while (<DATA>)
|
|
{
|
|
chomp; # there may not be a newline so chomp and add below
|
|
push @blocks, $_;
|
|
}
|
|
|
|
$addedhdr = 1;
|
|
}
|
|
|
|
my $pages = 0;
|
|
while (length($file))
|
|
{
|
|
my $out = substr($file, 0, $BLOCKSIZE, ""); # was 16
|
|
$out = unpack("H*", $out);
|
|
push @blocks, $out;
|
|
|
|
$pages++;
|
|
}
|
|
|
|
if ($fixedpwd) {
|
|
@blocks[-2] = $pwd;
|
|
}
|
|
|
|
if ($fixedack) {
|
|
@blocks[-1] = $ack;
|
|
}
|
|
|
|
if ($addedhdr) {
|
|
@blocks[2] .= sprintf "%02X", ($pages - 1);
|
|
}
|
|
|
|
# finally, output the data
|
|
foreach(@blocks) {
|
|
print "$_\n";
|
|
}
|
|
|
|
print STDERR "\n";
|
|
print STDERR "$_\n" for @err;
|
|
print STDERR "UID: $uid\n";
|
|
print STDERR "PWD: $pwd\n";
|
|
print STDERR "ACK: $ack\n";
|
|
print STDERR "\n";
|
|
$uid = uc $uid;
|
|
#print STDERR "amiitool -d -k ../client/amiitool/key_retail.bin -i $input -o $input.decrypted\n";
|
|
$input =~ s/\....$//;
|
|
print STDERR "hf mfu eload -f $input\n";
|
|
print STDERR "hf 14a sim -t 7 -u $uid\n";
|
|
|
|
|
|
__DATA__
|
|
00040402
|
|
01001103
|
|
010000
|
|
92580B4C
|
|
45A9C42F
|
|
A90145CE
|
|
5E5F9C43
|
|
09A43D47
|
|
D232A3D1
|
|
68CBADE6
|
|
7F8185C6
|
|
00000000
|
|
00000000
|
|
00000000
|