proxmark3/client/liblua/lzio.h
Philippe Teuwen d19754567d summer restructuring:
* .h include only the strict minimum for their own parsing
  * this forces all files to include explicitment their needs and not count on far streched dependencies
  * this helps Makefile to rebuild only the minimum
  * according to this rule, most standalone .h are now gone
  * big app.h is gone
  * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway
* all unrequired include were removed
* split common/ into common/ (client+arm) and common_arm/ (os+bootloader)
  * bring zlib to common/
  * bring stuff not really/not yet used in common back to armsrc/ or client/
  * bring liblua into client/
  * bring uart into client/
  * move some portions of code around (dbprint, protocols,...)
* rename unused files into *_disabled.[ch] to make it explicit
* rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash
* remove PrintAndLogDevice
* move deprecated-hid-flasher from client to tools
* Makefiles
  * treat deps in armsrc/ as in client/
  * client: stop on warning (-Werror), same as for armsrc/

Tested on:

* all standalone modes
* Linux
2019-08-11 21:42:01 +02:00

66 lines
1.5 KiB
C

/*
** $Id: lzio.h,v 1.26 2011/07/15 12:48:03 roberto Exp $
** Buffered streams
** See Copyright Notice in lua.h
*/
#ifndef lzio_h
#define lzio_h
#include "lua.h"
#include "lmem.h"
#define EOZ (-1) /* end of stream */
typedef struct Zio ZIO;
#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
typedef struct Mbuffer {
char *buffer;
size_t n;
size_t buffsize;
} Mbuffer;
#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
#define luaZ_buffer(buff) ((buff)->buffer)
#define luaZ_sizebuffer(buff) ((buff)->buffsize)
#define luaZ_bufflen(buff) ((buff)->n)
#define luaZ_resetbuffer(buff) ((buff)->n = 0)
#define luaZ_resizebuffer(L, buff, size) \
(luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
(buff)->buffsize = size)
#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
LUAI_FUNC char *luaZ_openspace(lua_State *L, Mbuffer *buff, size_t n);
LUAI_FUNC void luaZ_init(lua_State *L, ZIO *z, lua_Reader reader,
void *data);
LUAI_FUNC size_t luaZ_read(ZIO *z, void *b, size_t n); /* read next n bytes */
/* --------- Private Part ------------------ */
struct Zio {
size_t n; /* bytes still unread */
const char *p; /* current position in buffer */
lua_Reader reader; /* reader function */
void *data; /* additional data */
lua_State *L; /* Lua state (for reader) */
};
LUAI_FUNC int luaZ_fill(ZIO *z);
#endif