mirror of
https://github.com/RfidResearchGroup/proxmark3.git
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134 lines
4.2 KiB
Text
134 lines
4.2 KiB
Text
The project compiles on Linux, Mac OS X and Windows (MinGW/MSYS).
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it requires:
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- gcc >= 4.4
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- libpthread
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- libreadline
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- libusb
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- perl
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- an ARM cross-compiler to compile the firmware
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and optionally QT for the GUI
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To compile, just run "make".
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===========
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= Windows =
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===========
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The following is a complete list of packages required to setup the compile environment yourself. Alternatively you can download an archive of the full environment (see below).
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1 - Install QT SDK for Windows [1]
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In the following instructions, we'll assume you installed it to C:\QT
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2 - MSYS-1.0.11 [2]
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Just follow the installation procedure.
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When asked if you have MinGW installed and for its path, provide:
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C:/QT/mingw
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3 - readline-5.0-1-bin [5]
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From this archive, copy:
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bin/* to C:\QT\mingw\bin
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include/* to C:\QT\mingw\include
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lib/*.a to C:\QT\mingw\lib
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4 - libusb-win32-device-bin-0.1.12.2 [6]
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Be careful here, it is *NOT* working with the filter version!
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Likewise copy:
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include/usb.h to C:\QT\mingw\include
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lib/gcc/libusb.a to C:\QT\mingw\lib
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5 - Install DevkitPro [5]
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You'll need it to compile the firmware (ARM) side.
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You only need devkitARM, nothing more (no extra lib or anything else)
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Assuming you installed it to C:\devkitpro, make sure you set
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the DEVKITARM environment variable to /c/devkitPro/devkitARM :
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export DEVKITARM=/c/devkitPro/devkitARM
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Also, add its bin to your PATH:
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export PATH=$PATH:$DEVKITARM/bin
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6 - Install Strawberry Perl [6]
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7 - Setup a few variables
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In your shell from MSYS, make sure you set QTDIR to your QT installation:
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export QTDIR=/c/QT/qt
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And add its bin to your path as well:
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export PATH=$PATH:$QTDIR/bin
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Download links:
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[1] http://qt.nokia.com/downloads/sdk-windows-cpp
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[2] http://downloads.sourceforge.net/mingw/MSYS-1.0.11.exe
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[3] http://sourceforge.net/projects/gnuwin32/files/readline/5.0-1/readline-5.0-1-bin.zip/download
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[4] http://sourceforge.net/projects/libusb-win32/files/libusb-win32-releases/0.1.12.2/libusb-win32-device-bin-0.1.12.2.tar.gz/download
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[5] http://sourceforge.net/projects/devkitpro/files/Automated%20Installer/devkitProUpdater-1.5.0.exe/download
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[6] http://strawberry-perl.googlecode.com/files/strawberry-perl-5.10.1.1.msi
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Rather than download and install every one of these packages, a new ProxSpace
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environment archive file will be made available for download on the project
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page at http://code.google.com/p/proxmark3/downloads/list
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Download the ProxSpace environment archive and extract it to C:\
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============
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= Mac OS X =
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============
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Tested on OSX 10.10 Yosemite
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1 - Install Xcode and Xcode Command Line Tools
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2 - Install Homebrew and dependencies
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brew install readline
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brew instal libusb
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3 - Download DevKitARM for OSX
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http://sourceforge.net/projects/devkitpro/files/devkitARM/devkitARM_r44/
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Unpack devkitARM_r44-osx.tar.bz2 to proxmark3 directory.
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4 - Edit proxmark3/client/Makefile adding path to readline
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LDLIBS = -L/usr/local/Cellar/readline/6.3.8/lib/ -L/opt/local/lib -L/usr/local/lib ../liblua/liblua.a -lreadline -lpthread -lm
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CFLAGS = -std=c99 -I/usr/local/Cellar/readline/6.3.8/include/ -I. -I../include -I../common -I/opt/local/include -I../liblua -Wall $(COMMON_FLAGS) -g -O4
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Replace path /usr/local/Cellar/readline/6.3.8 with your actuall readline path. See homebrew manuals.
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5 - Set Environment
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export DEVKITPRO=$HOME/proxmark3/
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export DEVKITARM=$DEVKITPRO/devkitARM
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export PATH=${PATH}:${DEVKITARM}/bin
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============
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= Linux =
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============
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1 - Download
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A precompiled DevKitARM cross compiler tool chain package can be found at
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http://sourceforge.net/projects/devkitpro/files/devkitARM
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Select the one you need (32bit or 64bit) and unpack to a convinient place, eg
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$HOME/proxmark3/. It will create a devkitARM/ subdirectory.
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You will also need a general compiling environment on your computer for
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the client and the libusb headers. In most distributions you will get all you
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need with the lsb-package (Linux Standard Base). In debian/ubuntu you simply
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call `aptitude install lsb libusb-dev libreadline-dev libreadline6`.
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For the graphical plot view, you might need the qtlibs (debian/ubuntu:
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libqt4-dev), too.
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2 - Set Environment
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export DEVKITPRO=$HOME/proxmark3/
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export DEVKITARM=$DEVKITPRO/devkitARM
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export PATH=${PATH}:${DEVKITARM}/bin
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