mirror of
https://github.com/RfidResearchGroup/proxmark3.git
synced 2024-11-11 18:33:18 +08:00
157 lines
5.2 KiB
C
157 lines
5.2 KiB
C
//-----------------------------------------------------------------------------
|
|
// Copyright (C) 2013 m h swende <martin at swende.se>
|
|
//
|
|
// This code is licensed to you under the terms of the GNU GPL, version 2 or,
|
|
// at your option, any later version. See the LICENSE.txt file for the text of
|
|
// the license.
|
|
//-----------------------------------------------------------------------------
|
|
// Some lua scripting glue to proxmark core.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "cmdparser.h" // command_t
|
|
#include "scripting.h"
|
|
#include "comms.h"
|
|
#include "cmdscript.h"
|
|
#include "cmdhfmf.h"
|
|
#include "pm3_binlib.h"
|
|
#include "pm3_bitlib.h"
|
|
#include "lualib.h"
|
|
#include "lauxlib.h"
|
|
#include "proxmark3.h"
|
|
#include "ui.h"
|
|
#include "fileutils.h"
|
|
|
|
static int CmdHelp(const char *Cmd);
|
|
|
|
/**
|
|
* Generate a sorted list of available commands, what it does is
|
|
* generate a file listing of the script-directory for files
|
|
* ending with .lua
|
|
*/
|
|
static int CmdScriptList(const char *Cmd) {
|
|
(void)Cmd; // Cmd is not used so far
|
|
int ret = searchAndList(LUA_SCRIPTS_SUBDIR, ".lua");
|
|
if (ret != PM3_SUCCESS)
|
|
return ret;
|
|
return searchAndList(CMD_SCRIPTS_SUBDIR, ".cmd");
|
|
}
|
|
|
|
/**
|
|
* @brief CmdScriptRun - executes a script file.
|
|
* @param argc
|
|
* @param argv
|
|
* @return
|
|
*/
|
|
static int CmdScriptRun(const char *Cmd) {
|
|
|
|
char preferredName[128] = {0};
|
|
char arguments[256] = {0};
|
|
|
|
int name_len = 0;
|
|
int arg_len = 0;
|
|
static uint8_t luascriptfile_idx = 0;
|
|
sscanf(Cmd, "%127s%n %255[^\n\r]%n", preferredName, &name_len, arguments, &arg_len);
|
|
|
|
char *script_path = NULL;
|
|
if ((!str_endswith(preferredName, ".cmd")) && (searchFile(&script_path, LUA_SCRIPTS_SUBDIR, preferredName, ".lua", true) == PM3_SUCCESS)) {
|
|
int error;
|
|
if (luascriptfile_idx == MAX_NESTED_LUASCRIPT) {
|
|
PrintAndLogEx(ERR, "Too many nested scripts, skipping %s\n", script_path);
|
|
free(script_path);
|
|
return PM3_EMALLOC;
|
|
}
|
|
PrintAndLogEx(SUCCESS, "Executing Lua script: %s, args '%s'\n", script_path, arguments);
|
|
luascriptfile_idx++;
|
|
|
|
// create new Lua state
|
|
lua_State *lua_state;
|
|
lua_state = luaL_newstate();
|
|
|
|
// load Lua libraries
|
|
luaL_openlibs(lua_state);
|
|
|
|
//Sets the pm3 core libraries, that go a bit 'under the hood'
|
|
set_pm3_libraries(lua_state);
|
|
|
|
//Add the 'bin' library
|
|
set_bin_library(lua_state);
|
|
|
|
//Add the 'bit' library
|
|
set_bit_library(lua_state);
|
|
|
|
error = luaL_loadfile(lua_state, script_path);
|
|
free(script_path);
|
|
if (!error) {
|
|
lua_pushstring(lua_state, arguments);
|
|
lua_setglobal(lua_state, "args");
|
|
|
|
//Call it with 0 arguments
|
|
error = lua_pcall(lua_state, 0, LUA_MULTRET, 0); // once again, returns non-0 on error,
|
|
}
|
|
if (error) { // if non-0, then an error
|
|
// the top of the stack should be the error string
|
|
if (!lua_isstring(lua_state, lua_gettop(lua_state)))
|
|
PrintAndLogEx(FAILED, "Error - but no error (?!)");
|
|
|
|
// get the top of the stack as the error and pop it off
|
|
const char *str = lua_tostring(lua_state, lua_gettop(lua_state));
|
|
lua_pop(lua_state, 1);
|
|
puts(str);
|
|
}
|
|
|
|
//luaL_dofile(lua_state, buf);
|
|
// close the Lua state
|
|
lua_close(lua_state);
|
|
luascriptfile_idx--;
|
|
PrintAndLogEx(SUCCESS, "\nFinished %s\n", preferredName);
|
|
return PM3_SUCCESS;
|
|
}
|
|
if ((!str_endswith(preferredName, ".lua")) && (searchFile(&script_path, CMD_SCRIPTS_SUBDIR, preferredName, ".cmd", true) == PM3_SUCCESS)) {
|
|
PrintAndLogEx(SUCCESS, "Executing Cmd script: %s, args '%s'\n", script_path, arguments);
|
|
int ret = push_cmdscriptfile(script_path, true);
|
|
if (ret != PM3_SUCCESS)
|
|
PrintAndLogEx(ERR, "could not open " _YELLOW_("%s") "...", script_path);
|
|
free(script_path);
|
|
return ret;
|
|
}
|
|
// file not found, let's search again to display the error messages
|
|
int ret = PM3_EUNDEF;
|
|
if (!str_endswith(preferredName, ".cmd")) ret = searchFile(&script_path, LUA_SCRIPTS_SUBDIR, preferredName, ".lua", false);
|
|
if (!str_endswith(preferredName, ".lua")) ret = searchFile(&script_path, CMD_SCRIPTS_SUBDIR, preferredName, ".cmd", false);
|
|
free(script_path);
|
|
return ret;
|
|
}
|
|
|
|
static command_t CommandTable[] = {
|
|
{"help", CmdHelp, AlwaysAvailable, "This help"},
|
|
{"list", CmdScriptList, AlwaysAvailable, "List available scripts"},
|
|
{"run", CmdScriptRun, AlwaysAvailable, "<name> -- Execute a script"},
|
|
{NULL, NULL, NULL, NULL}
|
|
};
|
|
|
|
/**
|
|
* Shows some basic help
|
|
* @brief CmdHelp
|
|
* @param Cmd
|
|
* @return
|
|
*/
|
|
static int CmdHelp(const char *Cmd) {
|
|
(void)Cmd; // Cmd is not used so far
|
|
PrintAndLogEx(NORMAL, "This is a feature to run Lua-scripts. You can place Lua-scripts within the luascripts/-folder. ");
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Finds a matching script-file
|
|
* @brief CmdScript
|
|
* @param Cmd
|
|
* @return
|
|
*/
|
|
int CmdScript(const char *Cmd) {
|
|
clearCommandBuffer();
|
|
return CmdsParse(CommandTable, Cmd);
|
|
}
|
|
|