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https://github.com/RfidResearchGroup/proxmark3.git
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d19754567d
* .h include only the strict minimum for their own parsing * this forces all files to include explicitment their needs and not count on far streched dependencies * this helps Makefile to rebuild only the minimum * according to this rule, most standalone .h are now gone * big app.h is gone * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway * all unrequired include were removed * split common/ into common/ (client+arm) and common_arm/ (os+bootloader) * bring zlib to common/ * bring stuff not really/not yet used in common back to armsrc/ or client/ * bring liblua into client/ * bring uart into client/ * move some portions of code around (dbprint, protocols,...) * rename unused files into *_disabled.[ch] to make it explicit * rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash * remove PrintAndLogDevice * move deprecated-hid-flasher from client to tools * Makefiles * treat deps in armsrc/ as in client/ * client: stop on warning (-Werror), same as for armsrc/ Tested on: * all standalone modes * Linux
44 lines
1.4 KiB
C
44 lines
1.4 KiB
C
/*
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** $Id: lvm.h,v 2.18 2013/01/08 14:06:55 roberto Exp $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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#ifndef lvm_h
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#define lvm_h
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#include "ldo.h"
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#include "lobject.h"
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#include "ltm.h"
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#define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o)))
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#define tonumber(o,n) (ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL))
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#define equalobj(L,o1,o2) (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2))
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#define luaV_rawequalobj(o1,o2) equalobj(NULL,o1,o2)
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/* not to called directly */
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LUAI_FUNC int luaV_equalobj_(lua_State *L, const TValue *t1, const TValue *t2);
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LUAI_FUNC int luaV_lessthan(lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessequal(lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC const TValue *luaV_tonumber(const TValue *obj, TValue *n);
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LUAI_FUNC int luaV_tostring(lua_State *L, StkId obj);
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LUAI_FUNC void luaV_gettable(lua_State *L, const TValue *t, TValue *key,
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StkId val);
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LUAI_FUNC void luaV_settable(lua_State *L, const TValue *t, TValue *key,
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StkId val);
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LUAI_FUNC void luaV_finishOp(lua_State *L);
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LUAI_FUNC void luaV_execute(lua_State *L);
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LUAI_FUNC void luaV_concat(lua_State *L, int total);
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LUAI_FUNC void luaV_arith(lua_State *L, StkId ra, const TValue *rb,
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const TValue *rc, TMS op);
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LUAI_FUNC void luaV_objlen(lua_State *L, StkId ra, const TValue *rb);
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#endif
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