proxmark3/client/liblua/linit.c
Philippe Teuwen d19754567d summer restructuring:
* .h include only the strict minimum for their own parsing
  * this forces all files to include explicitment their needs and not count on far streched dependencies
  * this helps Makefile to rebuild only the minimum
  * according to this rule, most standalone .h are now gone
  * big app.h is gone
  * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway
* all unrequired include were removed
* split common/ into common/ (client+arm) and common_arm/ (os+bootloader)
  * bring zlib to common/
  * bring stuff not really/not yet used in common back to armsrc/ or client/
  * bring liblua into client/
  * bring uart into client/
  * move some portions of code around (dbprint, protocols,...)
* rename unused files into *_disabled.[ch] to make it explicit
* rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash
* remove PrintAndLogDevice
* move deprecated-hid-flasher from client to tools
* Makefiles
  * treat deps in armsrc/ as in client/
  * client: stop on warning (-Werror), same as for armsrc/

Tested on:

* all standalone modes
* Linux
2019-08-11 21:42:01 +02:00

68 lines
1.7 KiB
C

/*
** $Id: linit.c,v 1.32 2011/04/08 19:17:36 roberto Exp $
** Initialization of libraries for lua.c and other clients
** See Copyright Notice in lua.h
*/
/*
** If you embed Lua in your program and need to open the standard
** libraries, call luaL_openlibs in your program. If you need a
** different set of libraries, copy this file to your project and edit
** it to suit your needs.
*/
#define linit_c
#define LUA_LIB
#include "lua.h"
#include "lualib.h"
#include "lauxlib.h"
/*
** these libs are loaded by lua.c and are readily available to any Lua
** program
*/
static const luaL_Reg loadedlibs[] = {
{"_G", luaopen_base},
{LUA_LOADLIBNAME, luaopen_package},
{LUA_COLIBNAME, luaopen_coroutine},
{LUA_TABLIBNAME, luaopen_table},
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_BITLIBNAME, luaopen_bit32},
{LUA_MATHLIBNAME, luaopen_math},
{LUA_DBLIBNAME, luaopen_debug},
{NULL, NULL}
};
/*
** these libs are preloaded and must be required before used
*/
static const luaL_Reg preloadedlibs[] = {
{NULL, NULL}
};
LUALIB_API void luaL_openlibs(lua_State *L) {
const luaL_Reg *lib;
/* call open functions from 'loadedlibs' and set results to global table */
for (lib = loadedlibs; lib->func; lib++) {
luaL_requiref(L, lib->name, lib->func, 1);
lua_pop(L, 1); /* remove lib */
}
/* add open functions from 'preloadedlibs' into 'package.preload' table */
luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
for (lib = preloadedlibs; lib->func; lib++) {
lua_pushcfunction(L, lib->func);
lua_setfield(L, -2, lib->name);
}
lua_pop(L, 1); /* remove _PRELOAD table */
}