proxmark3/client/liblua/lualib.h
Philippe Teuwen d19754567d summer restructuring:
* .h include only the strict minimum for their own parsing
  * this forces all files to include explicitment their needs and not count on far streched dependencies
  * this helps Makefile to rebuild only the minimum
  * according to this rule, most standalone .h are now gone
  * big app.h is gone
  * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway
* all unrequired include were removed
* split common/ into common/ (client+arm) and common_arm/ (os+bootloader)
  * bring zlib to common/
  * bring stuff not really/not yet used in common back to armsrc/ or client/
  * bring liblua into client/
  * bring uart into client/
  * move some portions of code around (dbprint, protocols,...)
* rename unused files into *_disabled.[ch] to make it explicit
* rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash
* remove PrintAndLogDevice
* move deprecated-hid-flasher from client to tools
* Makefiles
  * treat deps in armsrc/ as in client/
  * client: stop on warning (-Werror), same as for armsrc/

Tested on:

* all standalone modes
* Linux
2019-08-11 21:42:01 +02:00

56 lines
1.1 KiB
C

/*
** $Id: lualib.h,v 1.43 2011/12/08 12:11:37 roberto Exp $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
LUAMOD_API int (luaopen_base)(lua_State *L);
#define LUA_COLIBNAME "coroutine"
LUAMOD_API int (luaopen_coroutine)(lua_State *L);
#define LUA_TABLIBNAME "table"
LUAMOD_API int (luaopen_table)(lua_State *L);
#define LUA_IOLIBNAME "io"
LUAMOD_API int (luaopen_io)(lua_State *L);
#define LUA_OSLIBNAME "os"
LUAMOD_API int (luaopen_os)(lua_State *L);
#define LUA_STRLIBNAME "string"
LUAMOD_API int (luaopen_string)(lua_State *L);
#define LUA_BITLIBNAME "bit32"
LUAMOD_API int (luaopen_bit32)(lua_State *L);
#define LUA_MATHLIBNAME "math"
LUAMOD_API int (luaopen_math)(lua_State *L);
#define LUA_DBLIBNAME "debug"
LUAMOD_API int (luaopen_debug)(lua_State *L);
#define LUA_LOADLIBNAME "package"
LUAMOD_API int (luaopen_package)(lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs)(lua_State *L);
#if !defined(lua_assert)
#define lua_assert(x) ((void)0)
#endif
#endif