proxmark3/armsrc/BigBuf.c
pwpiwi f71f4deb8f BigBuf and tracing rework: allow much longer traces in in hf commands
- provided a BigBuf_malloc() function to dynamically allocate parts of BigBuf
  e.g. for DMA-Buffers, Frame-Buffers, Emulator-Memory
- the whole rest of BigBuf is now available for traces (instead of a small fixed amount)
- send actual traceLen together with trace data
- changed client side to cope with varying traceLen
- changed small buffers to automatic variables instead of parts of BigBuf
2015-01-28 07:18:51 +01:00

97 lines
2.6 KiB
C

//-----------------------------------------------------------------------------
// Jonathan Westhues, Aug 2005
// Gerhard de Koning Gans, April 2008, May 2011
//
// This code is licensed to you under the terms of the GNU GPL, version 2 or,
// at your option, any later version. See the LICENSE.txt file for the text of
// the license.
//-----------------------------------------------------------------------------
// BigBuf and functions to allocate/free parts of it.
//-----------------------------------------------------------------------------
#include <stdint.h>
#include "proxmark3.h"
#include "apps.h"
#include "string.h"
// BigBuf is the large multi-purpose buffer, typically used to hold A/D samples or traces.
// Also used to hold various smaller buffers and the Mifare Emulator Memory.
// declare it as uint32_t to achieve alignment to 4 Byte boundary
static uint32_t BigBuf[BIGBUF_SIZE/sizeof(uint32_t)];
// High memory mark
static uint16_t BigBuf_hi = BIGBUF_SIZE;
// pointer to the emulator memory.
static uint8_t *emulator_memory = NULL;
// trace related global variables
// (only one left). ToDo: make this static as well?
uint16_t traceLen = 0;
// get the address of BigBuf
uint8_t *BigBuf_get_addr(void)
{
return (uint8_t *)BigBuf;
}
// get the address of the emulator memory. Allocate part of Bigbuf for it, if not yet done
uint8_t *BigBuf_get_EM_addr(void)
{
if (emulator_memory == NULL) { // not yet allocated
emulator_memory = BigBuf_malloc(CARD_MEMORY_SIZE);
}
return emulator_memory;
}
// clear ALL of BigBuf
void BigBuf_Clear(void)
{
memset(BigBuf,0,BIGBUF_SIZE);
Dbprintf("Buffer cleared (%i bytes)",BIGBUF_SIZE);
}
// allocate a chunk of memory from BigBuf. We allocate high memory first. The unallocated memory
// at the beginning of BigBuf is always for traces/samples
uint8_t *BigBuf_malloc(uint16_t chunksize)
{
if (BigBuf_hi - chunksize < 0) {
return NULL; // no memory left
} else {
chunksize = (chunksize + 3) & 0xfffc; // round to next multiple of 4
BigBuf_hi -= chunksize; // aligned to 4 Byte boundary
return (uint8_t *)BigBuf + BigBuf_hi;
}
}
// free ALL allocated chunks. The whole BigBuf is available for traces or samples again.
void BigBuf_free(void)
{
BigBuf_hi = BIGBUF_SIZE;
emulator_memory = NULL;
}
// free allocated chunks EXCEPT the emulator memory
void BigBuf_free_keep_EM(void)
{
if (emulator_memory != NULL) {
BigBuf_hi = emulator_memory - (uint8_t *)BigBuf;
} else {
BigBuf_hi = BIGBUF_SIZE;
}
}
// return the maximum trace length (i.e. the unallocated size of BigBuf)
uint16_t BigBuf_max_traceLen(void)
{
return BigBuf_hi;
}