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https://github.com/RfidResearchGroup/proxmark3.git
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d19754567d
* .h include only the strict minimum for their own parsing * this forces all files to include explicitment their needs and not count on far streched dependencies * this helps Makefile to rebuild only the minimum * according to this rule, most standalone .h are now gone * big app.h is gone * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway * all unrequired include were removed * split common/ into common/ (client+arm) and common_arm/ (os+bootloader) * bring zlib to common/ * bring stuff not really/not yet used in common back to armsrc/ or client/ * bring liblua into client/ * bring uart into client/ * move some portions of code around (dbprint, protocols,...) * rename unused files into *_disabled.[ch] to make it explicit * rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash * remove PrintAndLogDevice * move deprecated-hid-flasher from client to tools * Makefiles * treat deps in armsrc/ as in client/ * client: stop on warning (-Werror), same as for armsrc/ Tested on: * all standalone modes * Linux
143 lines
4.6 KiB
C
143 lines
4.6 KiB
C
/* Arduino SPIFlash Library v.2.5.0
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* Copyright (C) 2015 by Prajwal Bhattaram
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* Modified by Prajwal Bhattaram - 13/11/2016
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*
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* This file is part of the Arduino SPIFlash Library. This library is for
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* Winbond NOR flash memory modules. In its current form it enables reading
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* and writing individual data variables, structs and arrays from and to various locations;
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* reading and writing pages; continuous read functions; sector, block and chip erase;
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* suspending and resuming programming/erase and powering down for low power operation.
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*
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* This Library is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This Library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License v3.0
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* along with the Arduino SPIFlash Library. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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// Common Instructions //
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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#ifndef __FLASHMEM_H
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#define __FLASHMEM_H
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#include "common.h"
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// Used Command
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#define ID 0x90
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#define MANID 0x90
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#define JEDECID 0x9F
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#define READSTAT1 0x05
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#define READSTAT2 0x35
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#define WRITESTAT 0x01
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#define WRITEDISABLE 0x04
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#define WRITEENABLE 0x06
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#define READDATA 0x03
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#define FASTREAD 0x0B
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#define PAGEPROG 0x02
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#define SECTORERASE 0x20
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#define BLOCK32ERASE 0x52
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#define BLOCK64ERASE 0xD8
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#define CHIPERASE 0xC7
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#define UNIQUE_ID 0x4B
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// Not used or not support command
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#define RELEASE 0xAB
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#define POWERDOWN 0xB9
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#define SUSPEND 0x75
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#define RESUME 0x7A
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// Flash busy timeout: 20ms is the strict minimum when writing 256kb
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#define BUSY_TIMEOUT 200000L
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#define WINBOND_MANID 0xEF
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#define WINBOND_DEVID 0x11
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#define PAGESIZE 0x100
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#define WINBOND_WRITE_DELAY 0x02
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#define SPI_CLK 48000000
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#define BUSY 0x01
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#define WRTEN 0x02
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#define SUS 0x40
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#define DUMMYBYTE 0xEE
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#define NULLBYTE 0x00
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#define NULLINT 0x0000
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#define NO_CONTINUE 0x00
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#define PASS 0x01
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#define FAIL 0x00
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#define maxAddress capacity
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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// List of Error codes //
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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#define SUCCESS 0x00
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#define CALLBEGIN 0x01
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#define UNKNOWNCHIP 0x02
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#define UNKNOWNCAP 0x03
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#define CHIPBUSY 0x04
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#define OUTOFBOUNDS 0x05
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#define CANTENWRITE 0x06
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#define PREVWRITTEN 0x07
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#define LOWRAM 0x08
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#define NOSUSPEND 0x09
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#define UNKNOWNERROR 0xFF
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// List of blocks
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#define MAX_BLOCKS 4
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#define MAX_SECTORS 16
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//#define FLASH_BAUD 24000000
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#define FLASH_MINFAST 24000000 //33000000
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#define FLASH_BAUD MCK/2
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#define FLASH_FASTBAUD MCK
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#define FLASH_MINBAUD FLASH_FASTBAUD
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#define FASTFLASH (FLASHMEM_SPIBAUDRATE > FLASH_MINFAST)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//
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void FlashmemSetSpiBaudrate(uint32_t baudrate);
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bool FlashInit();
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void FlashSetup(uint32_t baudrate);
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void FlashStop(void);
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bool Flash_WaitIdle(void);
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uint8_t Flash_ReadStat1(void);
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uint8_t Flash_ReadStat2(void);
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uint16_t FlashSendByte(uint32_t data);
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void Flash_TransferAdresse(uint32_t address);
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bool Flash_CheckBusy(uint32_t timeout);
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void Flash_WriteEnable();
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bool Flash_WipeMemoryPage(uint8_t page);
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bool Flash_WipeMemory();
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bool Flash_Erase4k(uint8_t block, uint8_t sector);
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//bool Flash_Erase32k(uint32_t address);
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bool Flash_Erase64k(uint8_t block);
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void Flash_UniqueID(uint8_t *uid);
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uint8_t Flash_ReadID(void);
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uint16_t Flash_ReadData(uint32_t address, uint8_t *out, uint16_t len);
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uint16_t Flash_ReadDataCont(uint32_t address, uint8_t *out, uint16_t len);
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uint16_t Flash_Write(uint32_t address, uint8_t *in, uint16_t len);
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uint16_t Flash_WriteData(uint32_t address, uint8_t *in, uint16_t len);
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uint16_t Flash_WriteDataCont(uint32_t address, uint8_t *in, uint16_t len);
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void Flashmem_print_status(void);
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void Flashmem_print_info(void);
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uint16_t FlashSendLastByte(uint32_t data);
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#endif
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