proxmark3/client/liblua/lmem.c
Philippe Teuwen d19754567d summer restructuring:
* .h include only the strict minimum for their own parsing
  * this forces all files to include explicitment their needs and not count on far streched dependencies
  * this helps Makefile to rebuild only the minimum
  * according to this rule, most standalone .h are now gone
  * big app.h is gone
  * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway
* all unrequired include were removed
* split common/ into common/ (client+arm) and common_arm/ (os+bootloader)
  * bring zlib to common/
  * bring stuff not really/not yet used in common back to armsrc/ or client/
  * bring liblua into client/
  * bring uart into client/
  * move some portions of code around (dbprint, protocols,...)
* rename unused files into *_disabled.[ch] to make it explicit
* rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash
* remove PrintAndLogDevice
* move deprecated-hid-flasher from client to tools
* Makefiles
  * treat deps in armsrc/ as in client/
  * client: stop on warning (-Werror), same as for armsrc/

Tested on:

* all standalone modes
* Linux
2019-08-11 21:42:01 +02:00

98 lines
2.7 KiB
C

/*
** $Id: lmem.c,v 1.84 2012/05/23 15:41:53 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#include <stddef.h>
#define lmem_c
#define LUA_CORE
#include "lua.h"
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** (`osize' is the old size, `nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size `s' (no
** matter 'x').
**
** * frealloc(ud, p, x, 0) frees the block `p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ANSI C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#define MINSIZEARRAY 4
void *luaM_growaux_(lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *what) {
void *newblock;
int newsize;
if (*size >= limit / 2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
newsize = limit; /* still have at least one free place */
} else {
newsize = (*size) * 2;
if (newsize < MINSIZEARRAY)
newsize = MINSIZEARRAY; /* minimum size */
}
newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
*size = newsize; /* update only when everything else is OK */
return newblock;
}
l_noret luaM_toobig(lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
}
/*
** generic allocation routine.
*/
void *luaM_realloc_(lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
size_t realosize = (block) ? osize : 0;
lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
if (nsize > realosize && g->gcrunning)
luaC_fullgc(L, 1); /* force a GC whenever possible */
#endif
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
api_check(L, nsize > realosize,
"realloc cannot fail when shrinking a block");
if (g->gcrunning) {
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - realosize;
return newblock;
}