netmaker/logic/hosts.go

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package logic
import (
"encoding/json"
"errors"
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"fmt"
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"github.com/google/uuid"
"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/models"
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"github.com/gravitl/netmaker/servercfg"
"golang.org/x/crypto/bcrypt"
)
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var (
// ErrHostExists error indicating that host exists when trying to create new host
ErrHostExists error = errors.New("host already exists")
// ErrInvalidHostID
ErrInvalidHostID error = errors.New("invalid host id")
)
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const (
maxPort = 1<<16 - 1
minPort = 1025
)
// GetAllHosts - returns all hosts in flat list or error
func GetAllHosts() ([]models.Host, error) {
currHostMap, err := GetHostsMap()
if err != nil {
return nil, err
}
var currentHosts = []models.Host{}
for k := range currHostMap {
var h = *currHostMap[k]
currentHosts = append(currentHosts, h)
}
return currentHosts, nil
}
// GetAllHostsAPI - get's all the hosts in an API usable format
func GetAllHostsAPI(hosts []models.Host) []models.ApiHost {
apiHosts := []models.ApiHost{}
for i := range hosts {
newApiHost := hosts[i].ConvertNMHostToAPI()
apiHosts = append(apiHosts, *newApiHost)
}
return apiHosts[:]
}
// GetHostsMap - gets all the current hosts on machine in a map
func GetHostsMap() (map[string]*models.Host, error) {
records, err := database.FetchRecords(database.HOSTS_TABLE_NAME)
if err != nil && !database.IsEmptyRecord(err) {
return nil, err
}
currHostMap := make(map[string]*models.Host)
for k := range records {
var h models.Host
err = json.Unmarshal([]byte(records[k]), &h)
if err != nil {
return nil, err
}
currHostMap[h.ID.String()] = &h
}
return currHostMap, nil
}
// GetHost - gets a host from db given id
func GetHost(hostid string) (*models.Host, error) {
record, err := database.FetchRecord(database.HOSTS_TABLE_NAME, hostid)
if err != nil {
return nil, err
}
var h models.Host
if err = json.Unmarshal([]byte(record), &h); err != nil {
return nil, err
}
return &h, nil
}
// CreateHost - creates a host if not exist
func CreateHost(h *models.Host) error {
_, err := GetHost(h.ID.String())
if (err != nil && !database.IsEmptyRecord(err)) || (err == nil) {
return ErrHostExists
}
//encrypt that password so we never see it
hash, err := bcrypt.GenerateFromPassword([]byte(h.HostPass), 5)
if err != nil {
return err
}
h.HostPass = string(hash)
return UpsertHost(h)
}
// UpdateHost - updates host data by field
func UpdateHost(newHost, currentHost *models.Host) {
// unchangeable fields via API here
newHost.DaemonInstalled = currentHost.DaemonInstalled
newHost.OS = currentHost.OS
newHost.IPForwarding = currentHost.IPForwarding
newHost.HostPass = currentHost.HostPass
newHost.MacAddress = currentHost.MacAddress
newHost.Debug = currentHost.Debug
newHost.Nodes = currentHost.Nodes
newHost.PublicKey = currentHost.PublicKey
newHost.InternetGateway = currentHost.InternetGateway
newHost.TrafficKeyPublic = currentHost.TrafficKeyPublic
// changeable fields
if len(newHost.Version) == 0 {
newHost.Version = currentHost.Version
}
if len(newHost.Name) == 0 {
newHost.Name = currentHost.Name
}
if newHost.MTU == 0 {
newHost.MTU = currentHost.MTU
}
if newHost.ListenPort == 0 {
newHost.ListenPort = currentHost.ListenPort
}
if newHost.ProxyListenPort == 0 {
newHost.ProxyListenPort = currentHost.ProxyListenPort
}
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newHost.PublicListenPort = currentHost.PublicListenPort
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}
// UpdateHostFromClient - used for updating host on server with update recieved from client
func UpdateHostFromClient(newHost, currHost *models.Host) (sendPeerUpdate bool) {
if newHost.ListenPort != 0 && currHost.ListenPort != newHost.ListenPort {
currHost.ListenPort = newHost.ListenPort
sendPeerUpdate = true
}
if newHost.ProxyListenPort != 0 && currHost.ProxyListenPort != newHost.ProxyListenPort {
currHost.ProxyListenPort = newHost.ProxyListenPort
sendPeerUpdate = true
}
if newHost.PublicListenPort != 0 && currHost.PublicListenPort != newHost.PublicListenPort {
currHost.PublicListenPort = newHost.PublicListenPort
sendPeerUpdate = true
}
if currHost.ProxyEnabled != newHost.ProxyEnabled {
currHost.ProxyEnabled = newHost.ProxyEnabled
sendPeerUpdate = true
}
if currHost.EndpointIP.String() != newHost.EndpointIP.String() {
currHost.EndpointIP = newHost.EndpointIP
sendPeerUpdate = true
}
currHost.DaemonInstalled = newHost.DaemonInstalled
currHost.Debug = newHost.Debug
currHost.Verbosity = newHost.Verbosity
currHost.Version = newHost.Version
if newHost.Name != "" {
currHost.Name = newHost.Name
}
return
}
// UpsertHost - upserts into DB a given host model, does not check for existence*
func UpsertHost(h *models.Host) error {
data, err := json.Marshal(h)
if err != nil {
return err
}
return database.Insert(h.ID.String(), string(data), database.HOSTS_TABLE_NAME)
}
// RemoveHost - removes a given host from server
func RemoveHost(h *models.Host) error {
if len(h.Nodes) > 0 {
return fmt.Errorf("host still has associated nodes")
}
return database.DeleteRecord(database.HOSTS_TABLE_NAME, h.ID.String())
}
// RemoveHostByID - removes a given host by id from server
func RemoveHostByID(hostID string) error {
return database.DeleteRecord(database.HOSTS_TABLE_NAME, hostID)
}
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// UpdateHostNetwork - adds/deletes host from a network
func UpdateHostNetwork(h *models.Host, network string, add bool) (*models.Node, error) {
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for _, nodeID := range h.Nodes {
node, err := GetNodeByID(nodeID)
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if err != nil || node.PendingDelete {
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continue
}
if node.Network == network {
if !add {
return &node, nil
} else {
return nil, errors.New("host already part of network " + network)
}
}
}
if !add {
return nil, errors.New("host not part of the network " + network)
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} else {
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newNode := models.Node{}
newNode.Server = servercfg.GetServer()
newNode.Network = network
if err := AssociateNodeToHost(&newNode, h); err != nil {
return nil, err
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}
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return &newNode, nil
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}
}
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// AssociateNodeToHost - associates and creates a node with a given host
// should be the only way nodes get created as of 0.18
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func AssociateNodeToHost(n *models.Node, h *models.Host) error {
if len(h.ID.String()) == 0 || h.ID == uuid.Nil {
return ErrInvalidHostID
}
n.HostID = h.ID
err := createNode(n)
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if err != nil {
return err
}
h.Nodes = append(h.Nodes, n.ID.String())
return UpsertHost(h)
}
// DissasociateNodeFromHost - deletes a node and removes from host nodes
// should be the only way nodes are deleted as of 0.18
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func DissasociateNodeFromHost(n *models.Node, h *models.Host) error {
if len(h.ID.String()) == 0 || h.ID == uuid.Nil {
return ErrInvalidHostID
}
if n.HostID != h.ID { // check if node actually belongs to host
return fmt.Errorf("node is not associated with host")
}
if len(h.Nodes) == 0 {
return fmt.Errorf("no nodes present in given host")
}
index := -1
for i := range h.Nodes {
if h.Nodes[i] == n.ID.String() {
index = i
break
}
}
if index < 0 {
if len(h.Nodes) == 0 {
return fmt.Errorf("node %s, not found in host, %s", n.ID.String(), h.ID.String())
}
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} else {
h.Nodes = RemoveStringSlice(h.Nodes, index)
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}
if err := deleteNodeByID(n); err != nil {
return err
}
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return UpsertHost(h)
}
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// DisassociateAllNodesFromHost - deletes all nodes of the host
func DisassociateAllNodesFromHost(hostID string) error {
host, err := GetHost(hostID)
if err != nil {
return err
}
for _, nodeID := range host.Nodes {
node, err := GetNodeByID(nodeID)
if err != nil {
logger.Log(0, "failed to get host node", err.Error())
continue
}
if err := DeleteNode(&node, true); err != nil {
logger.Log(0, "failed to delete node", node.ID.String(), err.Error())
continue
}
logger.Log(3, "deleted node", node.ID.String(), "of host", host.ID.String())
}
host.Nodes = []string{}
return UpsertHost(host)
}
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// GetDefaultHosts - retrieve all hosts marked as default from DB
func GetDefaultHosts() []models.Host {
defaultHostList := []models.Host{}
hosts, err := GetAllHosts()
if err != nil {
return defaultHostList
}
for i := range hosts {
if hosts[i].IsDefault {
defaultHostList = append(defaultHostList, hosts[i])
}
}
return defaultHostList[:]
}
// AddDefaultHostsToNetwork - adds a node to network for every default host on Netmaker server
func AddDefaultHostsToNetwork(network, server string) error {
// add default hosts to network
defaultHosts := GetDefaultHosts()
for i := range defaultHosts {
newNode := models.Node{}
newNode.Network = network
newNode.Server = server
if err := AssociateNodeToHost(&newNode, &defaultHosts[i]); err != nil {
return err
}
}
return nil
}
// GetHostNetworks - fetches all the networks
func GetHostNetworks(hostID string) []string {
currHost, err := GetHost(hostID)
if err != nil {
return nil
}
nets := []string{}
for i := range currHost.Nodes {
n, err := GetNodeByID(currHost.Nodes[i])
if err != nil {
return nil
}
nets = append(nets, n.Network)
}
return nets
}
// GetRelatedHosts - fetches related hosts of a given host
func GetRelatedHosts(hostID string) []models.Host {
relatedHosts := []models.Host{}
networks := GetHostNetworks(hostID)
networkMap := make(map[string]struct{})
for _, network := range networks {
networkMap[network] = struct{}{}
}
hosts, err := GetAllHosts()
if err == nil {
for _, host := range hosts {
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if host.ID.String() == hostID {
continue
}
networks := GetHostNetworks(host.ID.String())
for _, network := range networks {
if _, ok := networkMap[network]; ok {
relatedHosts = append(relatedHosts, host)
break
}
}
}
}
return relatedHosts
}
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// CheckHostPort checks host endpoints to ensures that hosts on the same server
// with the same endpoint have different listen ports
// in the case of 64535 hosts or more with same endpoint, ports will not be changed
func CheckHostPorts(h *models.Host) {
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portsInUse := make(map[int]bool)
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hosts, err := GetAllHosts()
if err != nil {
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return
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}
for _, host := range hosts {
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if host.ID == h.ID {
//skip self
continue
}
if !host.EndpointIP.Equal(h.EndpointIP) {
continue
}
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portsInUse[host.ListenPort] = true
portsInUse[host.ProxyListenPort] = true
}
// iterate until port is not found or max iteration is reached
for i := 0; portsInUse[h.ListenPort] && i < maxPort-minPort+1; i++ {
updatePort(&h.ListenPort)
}
// allocate h.ListenPort so it is unavailable to h.ProxyListenPort
portsInUse[h.ListenPort] = true
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for i := 0; portsInUse[h.ProxyListenPort] && i < maxPort-minPort+1; i++ {
updatePort(&h.ProxyListenPort)
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}
}
// HostExists - checks if given host already exists
func HostExists(h *models.Host) bool {
_, err := GetHost(h.ID.String())
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return (err != nil && !database.IsEmptyRecord(err)) || (err == nil)
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}
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func updatePort(p *int) {
*p++
if *p > maxPort {
*p = minPort
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}
}