netmaker/mq/mq.go

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package mq
import (
"context"
"log"
"time"
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mqtt "github.com/eclipse/paho.mqtt.golang"
"github.com/gravitl/netmaker/logger"
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"github.com/gravitl/netmaker/netclient/ncutils"
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"github.com/gravitl/netmaker/servercfg"
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)
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// KEEPALIVE_TIMEOUT - time in seconds for timeout
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const KEEPALIVE_TIMEOUT = 60 //timeout in seconds
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// MQ_DISCONNECT - disconnects MQ
const MQ_DISCONNECT = 250
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var peer_force_send = 0
// SetupMQTT creates a connection to broker and return client
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func SetupMQTT(publish bool) mqtt.Client {
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opts := mqtt.NewClientOptions()
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opts.AddBroker(servercfg.GetMessageQueueEndpoint())
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id := ncutils.MakeRandomString(23)
opts.ClientID = id
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opts.SetAutoReconnect(true)
opts.SetConnectRetry(true)
opts.SetConnectRetryInterval(time.Second << 2)
opts.SetKeepAlive(time.Minute)
opts.SetWriteTimeout(time.Minute)
opts.SetOnConnectHandler(func(client mqtt.Client) {
if !publish {
if servercfg.GetDebug() {
if token := client.Subscribe("#", 2, mqtt.MessageHandler(DefaultHandler)); token.Wait() && token.Error() != nil {
client.Disconnect(240)
logger.Log(0, "default subscription failed")
}
}
if token := client.Subscribe("ping/#", 2, mqtt.MessageHandler(Ping)); token.Wait() && token.Error() != nil {
client.Disconnect(240)
logger.Log(0, "ping subscription failed")
}
if token := client.Subscribe("update/#", 0, mqtt.MessageHandler(UpdateNode)); token.Wait() && token.Error() != nil {
client.Disconnect(240)
logger.Log(0, "node update subscription failed")
}
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if token := client.Subscribe("signal/#", 0, mqtt.MessageHandler(ClientPeerUpdate)); token.Wait() && token.Error() != nil {
client.Disconnect(240)
logger.Log(0, "node client subscription failed")
}
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opts.SetOrderMatters(true)
opts.SetResumeSubs(true)
}
})
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client := mqtt.NewClient(opts)
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tperiod := time.Now().Add(10 * time.Second)
for {
if token := client.Connect(); token.Wait() && token.Error() != nil {
logger.Log(2, "unable to connect to broker, retrying ...")
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if time.Now().After(tperiod) {
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log.Fatal(0, "could not connect to broker, exiting ...", token.Error())
}
} else {
break
}
time.Sleep(2 * time.Second)
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}
return client
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}
// Keepalive -- periodically pings all nodes to let them know server is still alive and doing well
func Keepalive(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
case <-time.After(time.Second * KEEPALIVE_TIMEOUT):
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sendPeers()
}
}
}