adding server check

This commit is contained in:
afeiszli 2022-09-07 11:01:47 -04:00
parent 1400195ca3
commit 0e5fc51e7b

View file

@ -293,20 +293,21 @@ func ApplyConf(node *models.Node, ifacename string, confPath string) error {
var nodeCfg config.ClientConfig
nodeCfg.Network = node.Network
nodeCfg.ReadConfig()
if nodeCfg.NetworkSettings.AddressRange != "" {
ip, cidr, err := net.ParseCIDR(nodeCfg.NetworkSettings.AddressRange)
if err == nil {
local.SetCIDRRoute(node.Interface, ip.String(), cidr)
if !(node.IsServer == "yes") {
nodeCfg.ReadConfig()
if nodeCfg.NetworkSettings.AddressRange != "" {
ip, cidr, err := net.ParseCIDR(nodeCfg.NetworkSettings.AddressRange)
if err == nil {
local.SetCIDRRoute(node.Interface, ip.String(), cidr)
}
}
if nodeCfg.NetworkSettings.AddressRange6 != "" {
ip, cidr, err := net.ParseCIDR(nodeCfg.NetworkSettings.AddressRange6)
if err == nil {
local.SetCIDRRoute(node.Interface, ip.String(), cidr)
}
}
}
if nodeCfg.NetworkSettings.AddressRange6 != "" {
ip, cidr, err := net.ParseCIDR(nodeCfg.NetworkSettings.AddressRange6)
if err == nil {
local.SetCIDRRoute(node.Interface, ip.String(), cidr)
}
}
return err
}