fix GetNetworkNodes to just return networks nodes instead of all nodes in system plus a second copy of the networknode

This commit is contained in:
Matthew R Kasun 2022-01-22 10:38:11 -05:00
parent 7e8bcd6923
commit b2b50ffa9c

View file

@ -20,11 +20,12 @@ import (
// GetNetworkNodes - gets the nodes of a network
func GetNetworkNodes(network string) ([]models.Node, error) {
var nodes, err = GetAllNodes()
var nodes []models.Node
allnodes, err := GetAllNodes()
if err != nil {
return []models.Node{}, err
}
for _, node := range nodes {
for _, node := range allnodes {
if node.Network == network {
nodes = append(nodes, node)
}