use new node model on mq update node handler

This commit is contained in:
Abhishek Kondur 2023-01-10 21:43:22 +05:30
parent 7a5c393623
commit b52a47d8aa
2 changed files with 40 additions and 41 deletions

View file

@ -8,6 +8,7 @@ import (
"time"
"github.com/google/uuid"
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
)
const (
@ -482,37 +483,43 @@ func (node *Node) DoesACLDeny() bool {
return node.DefaultACL == "no"
}
func (ln *LegacyNode) ConvertToNewNode(host *Host) (*Host, *Node) {
func (ln *LegacyNode) ConvertToNewNode() (*Host, *Node) {
var node Node
host.FirewallInUse = ln.FirewallInUse
host.Version = ln.Version
host.IPForwarding = parseBool(ln.IPForwarding)
//host.HostPass = ln.Password
host.Name = ln.Name
host.ListenPort = int(ln.ListenPort)
if _, cidr, err := net.ParseCIDR(ln.LocalAddress); err == nil {
host.LocalRange = *cidr
} else {
if _, cidr, err := net.ParseCIDR(ln.LocalRange); err == nil {
//host:= logic.GetHost(node.HostID)
var host Host
if host.ID.String() == "" {
host.ID = uuid.New()
host.FirewallInUse = ln.FirewallInUse
host.Version = ln.Version
host.IPForwarding = parseBool(ln.IPForwarding)
host.HostPass = ln.Password
host.Name = ln.Name
host.ListenPort = int(ln.ListenPort)
if _, cidr, err := net.ParseCIDR(ln.LocalAddress); err == nil {
host.LocalRange = *cidr
} else {
if _, cidr, err := net.ParseCIDR(ln.LocalRange); err == nil {
host.LocalRange = *cidr
}
}
host.LocalListenPort = int(ln.LocalListenPort)
host.ProxyListenPort = int(ln.ProxyListenPort)
host.MTU = int(ln.MTU)
host.PublicKey, _ = wgtypes.ParseKey(ln.PublicKey)
host.MacAddress, _ = net.ParseMAC(ln.MacAddress)
host.TrafficKeyPublic = ln.TrafficKeys.Mine
gateway, err := net.ResolveUDPAddr("udp", ln.InternetGateway)
if err == nil {
host.InternetGateway = *gateway
}
id, _ := uuid.Parse(ln.ID)
host.Nodes = append(host.Nodes, id.String())
host.Interfaces = ln.Interfaces
host.EndpointIP = net.ParseIP(ln.Endpoint)
// host.ProxyEnabled = ln.Proxy // this will always be false..
}
host.LocalListenPort = int(ln.LocalListenPort)
host.ProxyListenPort = int(ln.ProxyListenPort)
host.MTU = int(ln.MTU)
// host.PublicKey, _ = wgtypes.ParseKey(ln.PublicKey)
// host.MacAddress, _ = net.ParseMAC(ln.MacAddress)
// host.TrafficKeyPublic = ln.TrafficKeys.Mine
gateway, err := net.ResolveUDPAddr("udp", ln.InternetGateway)
if err == nil {
host.InternetGateway = *gateway
}
nodeID, _ := uuid.Parse(ln.ID)
host.Nodes = append(host.Nodes, nodeID.String())
host.Interfaces = ln.Interfaces
host.EndpointIP = net.ParseIP(ln.Endpoint)
host.ProxyEnabled = ln.Proxy
node.ID = nodeID
id, _ := uuid.Parse(ln.ID)
node.ID = id
node.Network = ln.Network
if _, cidr, err := net.ParseCIDR(ln.NetworkSettings.AddressRange); err == nil {
node.NetworkRange = *cidr
@ -542,7 +549,7 @@ func (ln *LegacyNode) ConvertToNewNode(host *Host) (*Host, *Node) {
node.IsIngressGateway = parseBool(ln.IsIngressGateway)
node.DNSOn = parseBool(ln.DNSOn)
return host, &node
return &host, &node
}
// Node.Legacy converts node to legacy format

View file

@ -90,28 +90,20 @@ func UpdateNode(client mqtt.Client, msg mqtt.Message) {
logger.Log(1, "failed to decrypt message for node ", id, decryptErr.Error())
return
}
var oldNode models.LegacyNode
if err := json.Unmarshal(decrypted, &oldNode); err != nil {
var newNode models.Node
if err := json.Unmarshal(decrypted, &newNode); err != nil {
logger.Log(1, "error unmarshaling payload ", err.Error())
return
}
host, err := logic.GetHost(oldNode.HostID)
if err != nil && database.IsEmptyRecord(err) {
return
}
host, newNode := oldNode.ConvertToNewNode(host)
err = logic.UpsertHost(host)
if err != nil {
logger.Log(0, "failed to update host: ", err.Error())
}
ifaceDelta := logic.IfaceDelta(&currentNode, newNode)
ifaceDelta := logic.IfaceDelta(&currentNode, &newNode)
if servercfg.Is_EE && ifaceDelta {
if err = logic.EnterpriseResetAllPeersFailovers(currentNode.ID.String(), currentNode.Network); err != nil {
logger.Log(1, "failed to reset failover list during node update", currentNode.ID.String(), currentNode.Network)
}
}
newNode.SetLastCheckIn()
if err := logic.UpdateNode(&currentNode, newNode); err != nil {
if err := logic.UpdateNode(&currentNode, &newNode); err != nil {
logger.Log(1, "error saving node", err.Error())
return
}