mirror of
https://github.com/gravitl/netmaker.git
synced 2025-09-08 22:24:17 +08:00
refactored some logic to use typed functions
This commit is contained in:
parent
a8043accc9
commit
da25da775c
5 changed files with 121 additions and 87 deletions
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@ -1 +1,2 @@
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10.0.0.2 testnode.skynet myhost.skynet
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10.0.0.1 testnode.skynet
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10.0.0.2 myhost.skynet
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@ -5,7 +5,6 @@ import (
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logic"
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"github.com/gravitl/netmaker/logic/acls"
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nodeacls "github.com/gravitl/netmaker/logic/acls/node-acls"
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"github.com/gravitl/netmaker/models"
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"github.com/stretchr/testify/assert"
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@ -151,50 +150,52 @@ func TestNodeACLs(t *testing.T) {
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node2 := models.Node{PublicKey: "DM5qhLAE20FG7BbfBCger+Ac9D2NDOwCtY1rbYDXf14=", Name: "testnode", Endpoint: "10.0.0.100", MacAddress: "01:02:03:04:05:07", Password: "password", Network: "skynet", OS: "linux"}
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logic.CreateNode(&node1)
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logic.CreateNode(&node2)
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currentACL, err := nodeacls.CreateNetworkACL(acls.NetworkID(node1.Network))
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t.Run("acls not present", func(t *testing.T) {
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currentACL, err := nodeacls.CreateNetworkACL(nodeacls.NetworkID(node1.Network))
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assert.Nil(t, err)
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assert.Nil(t, currentACL[acls.NodeID(node1.ID)])
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assert.Nil(t, currentACL[acls.NodeID(node2.ID)])
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node1ACL, err := nodeacls.FetchNodeACL(acls.NetworkID(node1.Network), acls.NodeID(node1.ID))
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assert.Nil(t, currentACL[nodeacls.NodeID(node1.ID)])
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assert.Nil(t, currentACL[nodeacls.NodeID(node2.ID)])
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node1ACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(node1.Network), nodeacls.NodeID(node1.ID))
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assert.NotNil(t, err)
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assert.Nil(t, node1ACL)
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assert.EqualError(t, err, "no node ACL present for node "+node1.ID)
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})
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t.Run("node acls exists after creates", func(t *testing.T) {
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node1ACL, err := nodeacls.CreateNodeACL(acls.NetworkID(node1.Network), acls.NodeID(node1.ID), acls.Allowed)
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node1ACL, err := nodeacls.CreateNodeACL(nodeacls.NetworkID(node1.Network), nodeacls.NodeID(node1.ID), nodeacls.Allowed)
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assert.Nil(t, err)
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assert.NotNil(t, node1ACL)
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assert.Equal(t, node1ACL[acls.NodeID(node2.ID)], acls.NotPresent)
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node2ACL, err := nodeacls.CreateNodeACL(acls.NetworkID(node1.Network), acls.NodeID(node2.ID), acls.Allowed)
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assert.Equal(t, node1ACL[nodeacls.NodeID(node2.ID)], nodeacls.NotPresent)
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node2ACL, err := nodeacls.CreateNodeACL(nodeacls.NetworkID(node1.Network), nodeacls.NodeID(node2.ID), nodeacls.Allowed)
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assert.Nil(t, err)
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assert.NotNil(t, node2ACL)
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assert.Equal(t, acls.Allowed, node2ACL[acls.NodeID(node1.ID)])
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assert.Equal(t, nodeacls.Allowed, node2ACL[nodeacls.NodeID(node1.ID)])
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})
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t.Run("node acls correct after fetch", func(t *testing.T) {
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node1ACL, err := nodeacls.FetchNodeACL(acls.NetworkID(node1.Network), acls.NodeID(node1.ID))
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node1ACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(node1.Network), nodeacls.NodeID(node1.ID))
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assert.Nil(t, err)
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assert.Equal(t, acls.Allowed, node1ACL[acls.NodeID(node2.ID)])
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assert.Equal(t, nodeacls.Allowed, node1ACL[nodeacls.NodeID(node2.ID)])
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})
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t.Run("node acls correct after modify", func(t *testing.T) {
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retNetworkACL, err := nodeacls.ChangeNodeACL(acls.NetworkID(node1.Network), acls.NodeID(node1.ID), acls.NodeID(node2.ID), acls.NotAllowed)
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currentACL, err := nodeacls.CreateNetworkACL(nodeacls.NetworkID(node1.Network))
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assert.Nil(t, err)
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assert.NotNil(t, retNetworkACL)
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assert.Equal(t, acls.NotAllowed, retNetworkACL[acls.NodeID(node1.ID)][acls.NodeID(node2.ID)])
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assert.Equal(t, acls.NotAllowed, retNetworkACL[acls.NodeID(node2.ID)][acls.NodeID(node1.ID)])
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})
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t.Run("node acls correct after erroneous modify", func(t *testing.T) {
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retNetworkACL, err := nodeacls.ChangeNodeACL(acls.NetworkID(node1.Network), acls.NodeID(node1.ID), acls.NodeID(node2.ID), acls.NotPresent)
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assert.NotNil(t, currentACL)
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node1ACL, err := nodeacls.CreateNodeACL(nodeacls.NetworkID(node1.Network), nodeacls.NodeID(node1.ID), nodeacls.Allowed)
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assert.Nil(t, err)
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assert.NotNil(t, retNetworkACL)
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assert.Equal(t, acls.NotAllowed, retNetworkACL[acls.NodeID(node1.ID)][acls.NodeID(node2.ID)])
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assert.Equal(t, acls.NotAllowed, retNetworkACL[acls.NodeID(node2.ID)][acls.NodeID(node1.ID)])
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node2ACL, err := nodeacls.CreateNodeACL(nodeacls.NetworkID(node1.Network), nodeacls.NodeID(node2.ID), nodeacls.Allowed)
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assert.Nil(t, err)
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assert.NotNil(t, node1ACL)
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assert.NotNil(t, node2ACL)
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currentACL, err = nodeacls.FetchCurrentACL(nodeacls.NetworkID(node1.Network))
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assert.Nil(t, err)
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currentACL.ChangeNodesAccess(nodeacls.NodeID(node1.ID), nodeacls.NodeID(node2.ID), nodeacls.NotAllowed)
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assert.Equal(t, nodeacls.NotAllowed, currentACL[nodeacls.NodeID(node1.ID)][nodeacls.NodeID(node2.ID)])
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assert.Equal(t, nodeacls.NotAllowed, currentACL[nodeacls.NodeID(node2.ID)][nodeacls.NodeID(node1.ID)])
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})
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t.Run("node acls removed", func(t *testing.T) {
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retNetworkACL, err := nodeacls.RemoveNodeACL(acls.NetworkID(node1.Network), acls.NodeID(node1.ID))
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retNetworkACL, err := nodeacls.RemoveNodeACL(nodeacls.NetworkID(node1.Network), nodeacls.NodeID(node1.ID))
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assert.Nil(t, err)
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assert.NotNil(t, retNetworkACL)
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assert.Equal(t, acls.NotPresent, retNetworkACL[acls.NodeID(node2.ID)][acls.NodeID(node1.ID)])
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assert.Equal(t, nodeacls.NotPresent, retNetworkACL[nodeacls.NodeID(node2.ID)][nodeacls.NodeID(node1.ID)])
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})
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deleteAllNodes()
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@ -4,41 +4,24 @@ import (
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"encoding/json"
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logic/acls"
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)
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// ChangeNodeACL - takes in two node IDs of a given network and changes them to specified allowed or not value
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// returns the total network's ACL and error
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func ChangeNodeACL(networkID acls.NetworkID, node1, node2 acls.NodeID, value byte) (acls.NetworkACL, error) {
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if value != acls.NotAllowed && value != acls.Allowed { // if invalid option make not allowed
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value = acls.NotAllowed
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}
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currentACL, err := FetchCurrentACL(networkID)
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if err != nil {
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return nil, err
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}
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// == make the access control change ==
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currentACL[node1][node2] = value
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currentACL[node2][node1] = value
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return UpsertNetworkACL(networkID, currentACL)
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}
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// CreateNodeACL - inserts or updates a node ACL on given network
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func CreateNodeACL(networkID acls.NetworkID, nodeID acls.NodeID, defaultVal byte) (acls.NodeACL, error) {
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if defaultVal != acls.NotAllowed && defaultVal != acls.Allowed {
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defaultVal = acls.NotAllowed
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func CreateNodeACL(networkID NetworkID, nodeID NodeID, defaultVal byte) (NodeACL, error) {
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if defaultVal != NotAllowed && defaultVal != Allowed {
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defaultVal = NotAllowed
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}
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var currentNetworkACL, err = FetchCurrentACL(networkID)
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if err != nil {
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return nil, err
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}
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var newNodeACL = make(acls.NodeACL)
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var newNodeACL = make(NodeACL)
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for existingNodeID := range currentNetworkACL {
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currentNetworkACL[existingNodeID][nodeID] = defaultVal // set the old nodes to default value for new node
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newNodeACL[existingNodeID] = defaultVal // set the old nodes in new node ACL to default value
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}
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currentNetworkACL[nodeID] = newNodeACL // append the new node's ACL
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retNetworkACL, err := UpsertNetworkACL(networkID, currentNetworkACL) // insert into db, return result
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retNetworkACL, err := upsertNetworkACL(networkID, currentNetworkACL) // insert into db, return result
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if err != nil {
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return nil, err
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}
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@ -46,55 +29,105 @@ func CreateNodeACL(networkID acls.NetworkID, nodeID acls.NodeID, defaultVal byte
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}
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// CreateNetworkACL - creates an empty ACL list in a given network
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func CreateNetworkACL(networkID acls.NetworkID) (acls.NetworkACL, error) {
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var networkACL = make(acls.NetworkACL)
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return networkACL, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(&networkACL)), database.NODE_ACLS_TABLE_NAME)
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}
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// UpsertNodeACL - applies a NodeACL to the db, overwrites or creates
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func UpsertNodeACL(networkID acls.NetworkID, nodeID acls.NodeID, nodeACL acls.NodeACL) (acls.NodeACL, error) {
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currentNetACL, err := FetchCurrentACL(networkID)
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if err != nil {
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return nodeACL, err
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}
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currentNetACL[nodeID] = nodeACL
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_, err = UpsertNetworkACL(networkID, currentNetACL)
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return nodeACL, err
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}
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// UpsertNetworkACL - Inserts or updates a network ACL given the json string of the ACL and the network name
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// if nil, create it
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func UpsertNetworkACL(networkID acls.NetworkID, networkACL acls.NetworkACL) (acls.NetworkACL, error) {
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if networkACL == nil {
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networkACL = make(acls.NetworkACL)
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}
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func CreateNetworkACL(networkID NetworkID) (NetworkACL, error) {
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var networkACL = make(NetworkACL)
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return networkACL, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(&networkACL)), database.NODE_ACLS_TABLE_NAME)
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}
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// RemoveNodeACL - removes a specific Node's ACL, returns the NetworkACL and error
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func RemoveNodeACL(networkID acls.NetworkID, nodeID acls.NodeID) (acls.NetworkACL, error) {
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func RemoveNodeACL(networkID NetworkID, nodeID NodeID) (NetworkACL, error) {
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var currentNeworkACL, err = FetchCurrentACL(networkID)
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if err != nil {
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return nil, err
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}
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for currentNodeID := range currentNeworkACL {
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if currentNodeID != nodeID {
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delete(currentNeworkACL[currentNodeID], nodeID)
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currentNeworkACL[currentNodeID].RemoveNode(nodeID)
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}
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}
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delete(currentNeworkACL, nodeID)
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return UpsertNetworkACL(networkID, currentNeworkACL)
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return currentNeworkACL.Save(networkID)
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}
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// RemoveNetworkACL - just delete the network ACL
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func RemoveNetworkACL(networkID acls.NetworkID) error {
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func RemoveNetworkACL(networkID NetworkID) error {
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return database.DeleteRecord(database.NODE_ACLS_TABLE_NAME, string(networkID))
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}
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func convertNetworkACLtoACLJson(networkACL *acls.NetworkACL) acls.ACLJson {
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// NodeACL.AllowNode - allows a node by ID in memory
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func (nodeACL NodeACL) AllowNode(nodeID NodeID) {
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nodeACL[nodeID] = Allowed
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}
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// NodeACL.DisallowNode - disallows a node access by ID in memory
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func (nodeACL NodeACL) DisallowNode(nodeID NodeID) {
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nodeACL[nodeID] = NotAllowed
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}
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// NodeACL.RemoveNode - removes a node from a NodeACL
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func (nodeACL NodeACL) RemoveNode(nodeID NodeID) {
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delete(nodeACL, nodeID)
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}
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// NodeACL.Update - updates a nodeACL in DB
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func (nodeACL NodeACL) Save(networkID NetworkID, nodeID NodeID) (NodeACL, error) {
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return upsertNodeACL(networkID, nodeID, nodeACL)
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}
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// NodeACL.IsNodeAllowed - sees if nodeID is allowed in referring NodeACL
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func (nodeACL NodeACL) IsNodeAllowed(nodeID NodeID) bool {
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return nodeACL[nodeID] == Allowed
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}
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// NetworkACL.UpdateNodeACL - saves the state of a NodeACL in the NetworkACL in memory
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func (networkACL NetworkACL) UpdateNodeACL(nodeID NodeID, nodeACL NodeACL) NetworkACL {
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networkACL[nodeID] = nodeACL
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return networkACL
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}
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// NetworkACL.RemoveNodeACL - removes the state of a NodeACL in the NetworkACL in memory
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func (networkACL NetworkACL) RemoveNodeACL(nodeID NodeID) NetworkACL {
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delete(networkACL, nodeID)
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return networkACL
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}
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// NetworkACL.ChangeNodesAccess - changes the relationship between two nodes in memory
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func (networkACL NetworkACL) ChangeNodesAccess(nodeID1, nodeID2 NodeID, value byte) {
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networkACL[nodeID1][nodeID2] = value
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networkACL[nodeID2][nodeID1] = value
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}
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// NetworkACL.Save - saves the state of a NetworkACL to the db
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func (networkACL NetworkACL) Save(networkID NetworkID) (NetworkACL, error) {
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return upsertNetworkACL(networkID, networkACL)
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}
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// == private ==
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// upsertNodeACL - applies a NodeACL to the db, overwrites or creates
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func upsertNodeACL(networkID NetworkID, nodeID NodeID, nodeACL NodeACL) (NodeACL, error) {
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currentNetACL, err := FetchCurrentACL(networkID)
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if err != nil {
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return nodeACL, err
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}
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currentNetACL[nodeID] = nodeACL
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_, err = upsertNetworkACL(networkID, currentNetACL)
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return nodeACL, err
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}
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// upsertNetworkACL - Inserts or updates a network ACL given the json string of the ACL and the network name
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// if nil, create it
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func upsertNetworkACL(networkID NetworkID, networkACL NetworkACL) (NetworkACL, error) {
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if networkACL == nil {
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networkACL = make(NetworkACL)
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}
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return networkACL, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(&networkACL)), database.NODE_ACLS_TABLE_NAME)
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}
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func convertNetworkACLtoACLJson(networkACL *NetworkACL) ACLJson {
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data, err := json.Marshal(networkACL)
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if err != nil {
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return ""
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}
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return acls.ACLJson(data)
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return ACLJson(data)
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}
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@ -5,20 +5,19 @@ import (
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"fmt"
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logic/acls"
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)
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// AreNodesAllowed - checks if nodes are allowed to communicate in their network ACL
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func AreNodesAllowed(networkID acls.NetworkID, node1, node2 acls.NodeID) bool {
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func AreNodesAllowed(networkID NetworkID, node1, node2 NodeID) bool {
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var currentNetworkACL, err = FetchCurrentACL(networkID)
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if err != nil {
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return false
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}
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return currentNetworkACL[node1][node2] == acls.Allowed && currentNetworkACL[node2][node1] == acls.Allowed
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return currentNetworkACL[node1].IsNodeAllowed(node2) && currentNetworkACL[node2].IsNodeAllowed(node1)
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}
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// FetchNodeACL - fetches a specific node's ACL in a given network
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func FetchNodeACL(networkID acls.NetworkID, nodeID acls.NodeID) (acls.NodeACL, error) {
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func FetchNodeACL(networkID NetworkID, nodeID NodeID) (NodeACL, error) {
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currentNetACL, err := FetchCurrentACL(networkID)
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if err != nil {
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return nil, err
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@ -30,7 +29,7 @@ func FetchNodeACL(networkID acls.NetworkID, nodeID acls.NodeID) (acls.NodeACL, e
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}
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// FetchNodeACLJson - fetches a node's acl in given network except returns the json string
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func FetchNodeACLJson(networkID acls.NetworkID, nodeID acls.NodeID) (acls.ACLJson, error) {
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func FetchNodeACLJson(networkID NetworkID, nodeID NodeID) (ACLJson, error) {
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currentNodeACL, err := FetchNodeACL(networkID, nodeID)
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if err != nil {
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return "", err
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@ -39,16 +38,16 @@ func FetchNodeACLJson(networkID acls.NetworkID, nodeID acls.NodeID) (acls.ACLJso
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if err != nil {
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return "", err
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}
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return acls.ACLJson(jsonData), nil
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return ACLJson(jsonData), nil
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}
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// FetchCurrentACL - fetches all current node rules in given network ACL
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func FetchCurrentACL(networkID acls.NetworkID) (acls.NetworkACL, error) {
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aclJson, err := FetchCurrentACLJson(acls.NetworkID(networkID))
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func FetchCurrentACL(networkID NetworkID) (NetworkACL, error) {
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aclJson, err := FetchCurrentACLJson(NetworkID(networkID))
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if err != nil {
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return nil, err
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}
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var currentNetworkACL acls.NetworkACL
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var currentNetworkACL NetworkACL
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if err := json.Unmarshal([]byte(aclJson), ¤tNetworkACL); err != nil {
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return nil, err
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}
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@ -56,10 +55,10 @@ func FetchCurrentACL(networkID acls.NetworkID) (acls.NetworkACL, error) {
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}
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// FetchCurrentACLJson - fetch the current ACL of given network except in json string
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func FetchCurrentACLJson(networkID acls.NetworkID) (acls.ACLJson, error) {
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func FetchCurrentACLJson(networkID NetworkID) (ACLJson, error) {
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currentACLs, err := database.FetchRecord(database.NODE_ACLS_TABLE_NAME, string(networkID))
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if err != nil {
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return acls.ACLJson(""), err
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return ACLJson(""), err
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}
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return acls.ACLJson(currentACLs), nil
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return ACLJson(currentACLs), nil
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}
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@ -1,4 +1,4 @@
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package acls
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package nodeacls
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var (
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// NotPresent - 0 - not present (default)
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