Merge pull request #1159 from gravitl/bugfix_v0.14.2_peer_logic

Bugfix v0.14.2 peer logic
This commit is contained in:
Matthew R Kasun 2022-06-01 10:35:31 -04:00 committed by GitHub
commit def0c574f2
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3 changed files with 90 additions and 51 deletions

View file

@ -18,74 +18,100 @@ import (
"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
)
// GetHubPeer - in HubAndSpoke networks, if not the hub, return the hub
/*
func GetHubPeer(networkName string) []models.Node {
var hubpeer = make([]models.Node, 0)
servernodes, err := GetNetworkNodes(networkName)
if err != nil {
return hubpeer
}
for i := range servernodes {
if servernodes[i].IsHub == "yes" {
return []models.Node{servernodes[i]}
}
}
return hubpeer
}
*/
// GetNodePeers - fetches peers for a given node
func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, isP2S bool) ([]models.Node, error) {
var peers []models.Node
// networkNodes = all nodes in network
// egressNetworkNodes = all egress gateways in network
var networkNodes, egressNetworkNodes, err = getNetworkEgressAndNodes(network.NetID)
if err != nil {
return peers, nil
}
// udppeers = the peers parsed from the local interface
// gives us correct port to reach
udppeers, errN := database.GetPeers(network.NetID)
if errN != nil {
logger.Log(2, errN.Error())
}
// gets all the ACL rules
currentNetworkACLs, aclErr := nodeacls.FetchAllACLs(nodeacls.NetworkID(network.NetID))
if aclErr != nil {
return peers, aclErr
}
/*
at this point we have 4 lists of node information:
- networkNodes: all nodes in network (models.Node)
- egressNetworkNodes: all egress gateways in network (models.Node)
- udppeers: all peers in database (parsed by server off of active WireGuard interface)
- currentNetworkACLs: all ACL rules associated with the network
- peers: a currently empty list that will be filled and returned
*/
// we now parse through all networkNodes and format properly to set as "peers"
for _, node := range networkNodes {
// skip over any node that is disallowed by ACL rules
if !currentNetworkACLs.IsAllowed(acls.AclID(nodeid), acls.AclID(node.ID)) {
continue
}
// create an empty model to fill with peer info
var peer = models.Node{}
// set egress gateway information if it's an egress gateway
if node.IsEgressGateway == "yes" { // handle egress stuff
peer.EgressGatewayRanges = node.EgressGatewayRanges
peer.IsEgressGateway = node.IsEgressGateway
}
// set ingress gateway information
peer.IsIngressGateway = node.IsIngressGateway
/*
- similar to ACLs, we must determine if peer is allowed based on Relay information
- if the nodes is "not relayed" (not behind a relay), it is ok
- if the node IS relayed, but excludeRelay has not been marked, it is ok
- excludeRelayed is marked for any node that is NOT a Relay Server
- therefore, the peer is allowed as long as it is not "relayed", or the node it is being sent to is its relay server
*/
allow := node.IsRelayed != "yes" || !excludeRelayed
// confirm conditions allow node to be added as peer
// node should be in same network, not pending, and "allowed" based on above logic
if node.Network == network.NetID && node.IsPending != "yes" && allow {
// node info is cleansed to remove sensitive info using setPeerInfo
peer = setPeerInfo(&node)
// Sets ListenPort to UDP Hole Punching Port assuming:
// - UDP Hole Punching is enabled
// - udppeers retrieval did not return an error
// - the endpoint is valid
if node.UDPHolePunch == "yes" && errN == nil && CheckEndpoint(udppeers[node.PublicKey]) {
endpointstring := udppeers[node.PublicKey]
endpointarr := strings.Split(endpointstring, ":")
if len(endpointarr) == 2 {
port, err := strconv.Atoi(endpointarr[1])
if err == nil {
// peer.Endpoint = endpointarr[0]
peer.ListenPort = int32(port)
}
}
}
// if udp hole punching is on, but port is still set to default (e.g. 51821), use the LocalListenPort
// removing IsStatic check. IsStatic will now ONLY refer to endpoint.
//if node.UDPHolePunch == "yes" && node.IsStatic != "yes" && peer.ListenPort == node.ListenPort {
if node.UDPHolePunch == "yes" && peer.ListenPort == node.ListenPort {
// if udp hole punching is on, but the node's port is still set to default (e.g. 51821), use the LocalListenPort
// or, if port is for some reason zero use the LocalListenPort
// but only do this if LocalListenPort is not zero
if node.UDPHolePunch == "yes" &&
((peer.ListenPort == node.ListenPort || peer.ListenPort == 0) && node.LocalListenPort != 0) {
peer.ListenPort = node.LocalListenPort
}
// if the node is a relay, append the network cidr and any relayed egress ranges
if node.IsRelay == "yes" { // TODO, check if addressrange6 needs to be appended
peer.AllowedIPs = append(peer.AllowedIPs, network.AddressRange)
for _, egressNode := range egressNetworkNodes {
@ -94,6 +120,8 @@ func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, i
}
}
}
// if the node is an ingress gateway, append all the extclient allowedips
if peer.IsIngressGateway == "yes" { // handle ingress stuff
if currentExtClients, err := GetExtPeersList(&node); err == nil {
for i := range currentExtClients {
@ -107,6 +135,7 @@ func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, i
}
}
// dont appent if this isn't a p2p network or if ACLs disallow
if (!isP2S || peer.IsHub == "yes") && currentNetworkACLs.IsAllowed(acls.AclID(nodeid), acls.AclID(node.ID)) {
peers = append(peers, peer)
}
@ -134,30 +163,39 @@ func GetPeersList(refnode *models.Node) ([]models.Node, error) {
} else if network.IsPointToSite == "yes" && refnode.IsHub != "yes" {
isP2S = true
}
if relayedNodeAddr == "" {
if refnode.IsRelayed != "yes" {
// if the node is not being relayed, retrieve peers as normal
peers, err = GetNodePeers(&network, refnode.ID, excludeRelayed, isP2S)
} else {
var relayNode models.Node
// If this node IS being relayed node, we must first retrieve its relay
relayNode, err = GetNodeRelay(networkName, relayedNodeAddr)
if relayNode.Address != "" {
if relayNode.Address != "" && err == nil {
// we must cleanse sensitive info from the relay node
var peerNode = setPeerInfo(&relayNode)
network, err := GetNetwork(networkName)
if err == nil { // TODO: check if addressrange6 needs to be appended
peerNode.AllowedIPs = append(peerNode.AllowedIPs, network.AddressRange)
var _, egressNetworkNodes, err = getNetworkEgressAndNodes(networkName)
if err == nil {
for _, egress := range egressNetworkNodes {
if egress.Address != relayedNodeAddr {
peerNode.AllowedIPs = append(peerNode.AllowedIPs, egress.EgressGatewayRanges...)
}
// we must append the CIDR to the relay so the relayed node can reach the network
peerNode.AllowedIPs = append(peerNode.AllowedIPs, network.AddressRange)
// we must append the egress ranges to the relay so the relayed node can reach egress
var _, egressNetworkNodes, err = getNetworkEgressAndNodes(networkName)
if err == nil {
for _, egress := range egressNetworkNodes {
if egress.Address != relayedNodeAddr {
peerNode.AllowedIPs = append(peerNode.AllowedIPs, egress.EgressGatewayRanges...)
}
}
} else {
peerNode.AllowedIPs = append(peerNode.AllowedIPs, peerNode.RelayAddrs...)
}
// get the other peers that are behind the Relay
// we dont want to go through the relay to reach them
// I'm not sure if this is actually a good call to have this here
// may want to test without it, I think it may return bad info
nodepeers, err := GetNodePeers(&network, refnode.ID, false, isP2S)
if err == nil && peerNode.UDPHolePunch == "yes" {
for _, nodepeer := range nodepeers {
// im not sure if this is good either
if nodepeer.Address == peerNode.Address {
// peerNode.Endpoint = nodepeer.Endpoint
peerNode.ListenPort = nodepeer.ListenPort
@ -315,28 +353,30 @@ func GetAllowedIPs(node, peer *models.Node) []net.IPNet {
}
allowedips = append(allowedips, addr6)
}
// handle manually set peers
for _, allowedIp := range peer.AllowedIPs {
if iplib.Version(net.ParseIP(allowedIp)) == 4 {
if _, ipnet, err := net.ParseCIDR(allowedIp); err == nil {
nodeEndpointArr := strings.Split(node.Endpoint, ":")
if !ipnet.Contains(net.IP(nodeEndpointArr[0])) && ipnet.IP.String() != peer.Address { // don't need to add an allowed ip that already exists..
allowedips = append(allowedips, *ipnet)
}
} else if appendip := net.ParseIP(allowedIp); appendip != nil && allowedIp != peer.Address {
// parsing as a CIDR first. If valid CIDR, append
if _, ipnet, err := net.ParseCIDR(allowedIp); err == nil {
nodeEndpointArr := strings.Split(node.Endpoint, ":")
if !ipnet.Contains(net.IP(nodeEndpointArr[0])) && ipnet.IP.String() != peer.Address { // don't need to add an allowed ip that already exists..
allowedips = append(allowedips, *ipnet)
}
} else { // parsing as an IP second. If valid IP, check if ipv4 or ipv6, then append
if iplib.Version(net.ParseIP(allowedIp)) == 4 && allowedIp != peer.Address {
ipnet := net.IPNet{
IP: net.ParseIP(allowedIp),
Mask: net.CIDRMask(32, 32),
}
allowedips = append(allowedips, ipnet)
} else if iplib.Version(net.ParseIP(allowedIp)) == 6 && allowedIp != peer.Address6 {
ipnet := net.IPNet{
IP: net.ParseIP(allowedIp),
Mask: net.CIDRMask(128, 128),
}
allowedips = append(allowedips, ipnet)
}
} else if iplib.Version(net.ParseIP(allowedIp)) == 6 {
ipnet := net.IPNet{
IP: net.ParseIP(allowedIp),
Mask: net.CIDRMask(128, 128),
}
allowedips = append(allowedips, ipnet)
}
}
// handle egress gateway peers

View file

@ -115,6 +115,7 @@ func RandomString(length int) string {
// == Private Methods ==
// getNetworkEgressAndNodes - returns two slices, #1 is all nodes in the network, #2 is the egress nodes in the network
func getNetworkEgressAndNodes(networkName string) ([]models.Node, []models.Node, error) {
var networkNodes, egressNetworkNodes []models.Node
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)

View file

@ -1,8 +1,6 @@
package config
import (
//"github.com/davecgh/go-spew/spew"
"crypto/ed25519"
"crypto/x509"
"crypto/x509/pkix"