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Merge pull request #1159 from gravitl/bugfix_v0.14.2_peer_logic
Bugfix v0.14.2 peer logic
This commit is contained in:
commit
def0c574f2
3 changed files with 90 additions and 51 deletions
138
logic/peers.go
138
logic/peers.go
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@ -18,74 +18,100 @@ import (
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"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
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)
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// GetHubPeer - in HubAndSpoke networks, if not the hub, return the hub
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/*
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func GetHubPeer(networkName string) []models.Node {
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var hubpeer = make([]models.Node, 0)
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servernodes, err := GetNetworkNodes(networkName)
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if err != nil {
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return hubpeer
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}
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for i := range servernodes {
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if servernodes[i].IsHub == "yes" {
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return []models.Node{servernodes[i]}
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}
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}
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return hubpeer
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}
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*/
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// GetNodePeers - fetches peers for a given node
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func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, isP2S bool) ([]models.Node, error) {
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var peers []models.Node
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// networkNodes = all nodes in network
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// egressNetworkNodes = all egress gateways in network
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var networkNodes, egressNetworkNodes, err = getNetworkEgressAndNodes(network.NetID)
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if err != nil {
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return peers, nil
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}
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// udppeers = the peers parsed from the local interface
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// gives us correct port to reach
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udppeers, errN := database.GetPeers(network.NetID)
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if errN != nil {
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logger.Log(2, errN.Error())
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}
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// gets all the ACL rules
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currentNetworkACLs, aclErr := nodeacls.FetchAllACLs(nodeacls.NetworkID(network.NetID))
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if aclErr != nil {
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return peers, aclErr
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}
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/*
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at this point we have 4 lists of node information:
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- networkNodes: all nodes in network (models.Node)
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- egressNetworkNodes: all egress gateways in network (models.Node)
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- udppeers: all peers in database (parsed by server off of active WireGuard interface)
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- currentNetworkACLs: all ACL rules associated with the network
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- peers: a currently empty list that will be filled and returned
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*/
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// we now parse through all networkNodes and format properly to set as "peers"
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for _, node := range networkNodes {
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// skip over any node that is disallowed by ACL rules
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if !currentNetworkACLs.IsAllowed(acls.AclID(nodeid), acls.AclID(node.ID)) {
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continue
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}
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// create an empty model to fill with peer info
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var peer = models.Node{}
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// set egress gateway information if it's an egress gateway
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if node.IsEgressGateway == "yes" { // handle egress stuff
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peer.EgressGatewayRanges = node.EgressGatewayRanges
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peer.IsEgressGateway = node.IsEgressGateway
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}
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// set ingress gateway information
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peer.IsIngressGateway = node.IsIngressGateway
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/*
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- similar to ACLs, we must determine if peer is allowed based on Relay information
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- if the nodes is "not relayed" (not behind a relay), it is ok
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- if the node IS relayed, but excludeRelay has not been marked, it is ok
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- excludeRelayed is marked for any node that is NOT a Relay Server
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- therefore, the peer is allowed as long as it is not "relayed", or the node it is being sent to is its relay server
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*/
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allow := node.IsRelayed != "yes" || !excludeRelayed
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// confirm conditions allow node to be added as peer
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// node should be in same network, not pending, and "allowed" based on above logic
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if node.Network == network.NetID && node.IsPending != "yes" && allow {
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// node info is cleansed to remove sensitive info using setPeerInfo
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peer = setPeerInfo(&node)
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// Sets ListenPort to UDP Hole Punching Port assuming:
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// - UDP Hole Punching is enabled
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// - udppeers retrieval did not return an error
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// - the endpoint is valid
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if node.UDPHolePunch == "yes" && errN == nil && CheckEndpoint(udppeers[node.PublicKey]) {
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endpointstring := udppeers[node.PublicKey]
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endpointarr := strings.Split(endpointstring, ":")
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if len(endpointarr) == 2 {
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port, err := strconv.Atoi(endpointarr[1])
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if err == nil {
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// peer.Endpoint = endpointarr[0]
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peer.ListenPort = int32(port)
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}
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}
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}
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// if udp hole punching is on, but port is still set to default (e.g. 51821), use the LocalListenPort
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// removing IsStatic check. IsStatic will now ONLY refer to endpoint.
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//if node.UDPHolePunch == "yes" && node.IsStatic != "yes" && peer.ListenPort == node.ListenPort {
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if node.UDPHolePunch == "yes" && peer.ListenPort == node.ListenPort {
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// if udp hole punching is on, but the node's port is still set to default (e.g. 51821), use the LocalListenPort
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// or, if port is for some reason zero use the LocalListenPort
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// but only do this if LocalListenPort is not zero
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if node.UDPHolePunch == "yes" &&
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((peer.ListenPort == node.ListenPort || peer.ListenPort == 0) && node.LocalListenPort != 0) {
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peer.ListenPort = node.LocalListenPort
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}
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// if the node is a relay, append the network cidr and any relayed egress ranges
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if node.IsRelay == "yes" { // TODO, check if addressrange6 needs to be appended
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peer.AllowedIPs = append(peer.AllowedIPs, network.AddressRange)
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for _, egressNode := range egressNetworkNodes {
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@ -94,6 +120,8 @@ func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, i
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}
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}
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}
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// if the node is an ingress gateway, append all the extclient allowedips
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if peer.IsIngressGateway == "yes" { // handle ingress stuff
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if currentExtClients, err := GetExtPeersList(&node); err == nil {
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for i := range currentExtClients {
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@ -107,6 +135,7 @@ func GetNodePeers(network *models.Network, nodeid string, excludeRelayed bool, i
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}
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}
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// dont appent if this isn't a p2p network or if ACLs disallow
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if (!isP2S || peer.IsHub == "yes") && currentNetworkACLs.IsAllowed(acls.AclID(nodeid), acls.AclID(node.ID)) {
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peers = append(peers, peer)
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}
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@ -134,30 +163,39 @@ func GetPeersList(refnode *models.Node) ([]models.Node, error) {
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} else if network.IsPointToSite == "yes" && refnode.IsHub != "yes" {
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isP2S = true
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}
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if relayedNodeAddr == "" {
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if refnode.IsRelayed != "yes" {
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// if the node is not being relayed, retrieve peers as normal
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peers, err = GetNodePeers(&network, refnode.ID, excludeRelayed, isP2S)
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} else {
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var relayNode models.Node
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// If this node IS being relayed node, we must first retrieve its relay
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relayNode, err = GetNodeRelay(networkName, relayedNodeAddr)
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if relayNode.Address != "" {
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if relayNode.Address != "" && err == nil {
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// we must cleanse sensitive info from the relay node
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var peerNode = setPeerInfo(&relayNode)
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network, err := GetNetwork(networkName)
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if err == nil { // TODO: check if addressrange6 needs to be appended
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peerNode.AllowedIPs = append(peerNode.AllowedIPs, network.AddressRange)
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var _, egressNetworkNodes, err = getNetworkEgressAndNodes(networkName)
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if err == nil {
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for _, egress := range egressNetworkNodes {
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if egress.Address != relayedNodeAddr {
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peerNode.AllowedIPs = append(peerNode.AllowedIPs, egress.EgressGatewayRanges...)
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}
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// we must append the CIDR to the relay so the relayed node can reach the network
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peerNode.AllowedIPs = append(peerNode.AllowedIPs, network.AddressRange)
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// we must append the egress ranges to the relay so the relayed node can reach egress
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var _, egressNetworkNodes, err = getNetworkEgressAndNodes(networkName)
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if err == nil {
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for _, egress := range egressNetworkNodes {
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if egress.Address != relayedNodeAddr {
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peerNode.AllowedIPs = append(peerNode.AllowedIPs, egress.EgressGatewayRanges...)
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}
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}
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} else {
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peerNode.AllowedIPs = append(peerNode.AllowedIPs, peerNode.RelayAddrs...)
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}
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// get the other peers that are behind the Relay
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// we dont want to go through the relay to reach them
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// I'm not sure if this is actually a good call to have this here
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// may want to test without it, I think it may return bad info
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nodepeers, err := GetNodePeers(&network, refnode.ID, false, isP2S)
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if err == nil && peerNode.UDPHolePunch == "yes" {
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for _, nodepeer := range nodepeers {
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// im not sure if this is good either
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if nodepeer.Address == peerNode.Address {
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// peerNode.Endpoint = nodepeer.Endpoint
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peerNode.ListenPort = nodepeer.ListenPort
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@ -315,28 +353,30 @@ func GetAllowedIPs(node, peer *models.Node) []net.IPNet {
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}
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allowedips = append(allowedips, addr6)
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}
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// handle manually set peers
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for _, allowedIp := range peer.AllowedIPs {
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if iplib.Version(net.ParseIP(allowedIp)) == 4 {
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if _, ipnet, err := net.ParseCIDR(allowedIp); err == nil {
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nodeEndpointArr := strings.Split(node.Endpoint, ":")
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if !ipnet.Contains(net.IP(nodeEndpointArr[0])) && ipnet.IP.String() != peer.Address { // don't need to add an allowed ip that already exists..
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allowedips = append(allowedips, *ipnet)
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}
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} else if appendip := net.ParseIP(allowedIp); appendip != nil && allowedIp != peer.Address {
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// parsing as a CIDR first. If valid CIDR, append
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if _, ipnet, err := net.ParseCIDR(allowedIp); err == nil {
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nodeEndpointArr := strings.Split(node.Endpoint, ":")
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if !ipnet.Contains(net.IP(nodeEndpointArr[0])) && ipnet.IP.String() != peer.Address { // don't need to add an allowed ip that already exists..
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allowedips = append(allowedips, *ipnet)
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}
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} else { // parsing as an IP second. If valid IP, check if ipv4 or ipv6, then append
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if iplib.Version(net.ParseIP(allowedIp)) == 4 && allowedIp != peer.Address {
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ipnet := net.IPNet{
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IP: net.ParseIP(allowedIp),
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Mask: net.CIDRMask(32, 32),
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}
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allowedips = append(allowedips, ipnet)
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} else if iplib.Version(net.ParseIP(allowedIp)) == 6 && allowedIp != peer.Address6 {
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ipnet := net.IPNet{
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IP: net.ParseIP(allowedIp),
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Mask: net.CIDRMask(128, 128),
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}
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allowedips = append(allowedips, ipnet)
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}
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} else if iplib.Version(net.ParseIP(allowedIp)) == 6 {
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ipnet := net.IPNet{
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IP: net.ParseIP(allowedIp),
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Mask: net.CIDRMask(128, 128),
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}
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allowedips = append(allowedips, ipnet)
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}
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}
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// handle egress gateway peers
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@ -115,6 +115,7 @@ func RandomString(length int) string {
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// == Private Methods ==
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// getNetworkEgressAndNodes - returns two slices, #1 is all nodes in the network, #2 is the egress nodes in the network
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func getNetworkEgressAndNodes(networkName string) ([]models.Node, []models.Node, error) {
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var networkNodes, egressNetworkNodes []models.Node
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collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
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@ -1,8 +1,6 @@
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package config
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import (
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//"github.com/davecgh/go-spew/spew"
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"crypto/ed25519"
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"crypto/x509"
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"crypto/x509/pkix"
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