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adding a connection button
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1 changed files with 1 additions and 1 deletions
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@ -52,7 +52,7 @@ func GetNetworksView(networks []string) fyne.CanvasObject {
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)
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cfg, err := config.ReadConfig(*network)
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if err != nil {
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fmt.Println(err)
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}
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if cfg.Node.Connected == "yes" {
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grid.Add(
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