//go:build ee // +build ee package ee import ( controller "github.com/gravitl/netmaker/controllers" "github.com/gravitl/netmaker/ee/ee_controllers" eelogic "github.com/gravitl/netmaker/ee/logic" "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/logic" "github.com/gravitl/netmaker/models" "github.com/gravitl/netmaker/servercfg" ) // InitEE - Initialize EE Logic func InitEE() { setIsEnterprise() models.SetLogo(retrieveEELogo()) controller.HttpHandlers = append( controller.HttpHandlers, ee_controllers.MetricHandlers, ee_controllers.NetworkUsersHandlers, ee_controllers.UserGroupsHandlers, ) logic.EnterpriseCheckFuncs = append(logic.EnterpriseCheckFuncs, func() { // == License Handling == ValidateLicense() if Limits.FreeTier { logger.Log(0, "proceeding with Free Tier license") logic.SetFreeTierForTelemetry(true) } else { logger.Log(0, "proceeding with Paid Tier license") logic.SetFreeTierForTelemetry(false) } // == End License Handling == AddLicenseHooks() resetFailover() }) logic.EnterpriseFailoverFunc = eelogic.SetFailover logic.EnterpriseResetFailoverFunc = eelogic.ResetFailover logic.EnterpriseResetAllPeersFailovers = eelogic.WipeAffectedFailoversOnly } func setControllerLimits() { logic.Node_Limit = Limits.Nodes logic.Users_Limit = Limits.Users logic.Clients_Limit = Limits.Clients logic.Free_Tier = Limits.FreeTier servercfg.Is_EE = true if logic.Free_Tier { logic.Networks_Limit = 3 } } func resetFailover() { nets, err := logic.GetNetworks() if err == nil { for _, net := range nets { err = eelogic.ResetFailover(net.NetID) if err != nil { logger.Log(0, "failed to reset failover on network", net.NetID, ":", err.Error()) } } } } func retrieveEELogo() string { return ` __ __ ______ ______ __ __ ______ __ __ ______ ______ /\ "-.\ \ /\ ___\ /\__ _\ /\ "-./ \ /\ __ \ /\ \/ / /\ ___\ /\ == \ \ \ \-. \ \ \ __\ \/_/\ \/ \ \ \-./\ \ \ \ __ \ \ \ _"-. \ \ __\ \ \ __< \ \_\\"\_\ \ \_____\ \ \_\ \ \_\ \ \_\ \ \_\ \_\ \ \_\ \_\ \ \_____\ \ \_\ \_\ \/_/ \/_/ \/_____/ \/_/ \/_/ \/_/ \/_/\/_/ \/_/\/_/ \/_____/ \/_/ /_/ ___ ___ ____ ____ ____ ____ / _ \ / _ \ / __ \ ____ ____ ____ /___/ /___/ /___/ / ___/ / , _// /_/ / /___/ /___/ /___/ /___/ /___/ /___/ /_/ /_/|_| \____/ /___/ /___/ /___/ ` }