package controller import ( "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/logic" "github.com/gravitl/netmaker/models" "github.com/gravitl/netmaker/mq" "github.com/gravitl/netmaker/servercfg" ) func runServerPeerUpdate(node *models.Node, ifaceDelta bool) error { err := logic.TimerCheckpoint() if err != nil { logger.Log(3, "error occurred on timer,", err.Error()) } if servercfg.IsMessageQueueBackend() { if err := mq.PublishPeerUpdate(node); err != nil { logger.Log(0, "failed to inform peers of new node ", err.Error()) } } if servercfg.IsClientMode() != "on" { return nil } var currentServerNode, getErr = logic.GetNetworkServerLeader(node.Network) if err != nil { return getErr } if err = logic.ServerUpdate(¤tServerNode, ifaceDelta); err != nil { logger.Log(1, "server node:", currentServerNode.ID, "failed update") return err } return nil }