// -build ee package main import ( "context" "flag" "fmt" "os" "os/signal" "runtime/debug" "sync" "syscall" "github.com/gravitl/netmaker/auth" "github.com/gravitl/netmaker/config" controller "github.com/gravitl/netmaker/controllers" "github.com/gravitl/netmaker/database" "github.com/gravitl/netmaker/functions" "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/logic" "github.com/gravitl/netmaker/logic/pro" "github.com/gravitl/netmaker/models" "github.com/gravitl/netmaker/mq" "github.com/gravitl/netmaker/netclient/ncutils" "github.com/gravitl/netmaker/servercfg" "github.com/gravitl/netmaker/serverctl" stunserver "github.com/gravitl/netmaker/stun-server" ) var version = "v0.18.1" // Start DB Connection and start API Request Handler func main() { absoluteConfigPath := flag.String("c", "", "absolute path to configuration file") flag.Parse() setupConfig(*absoluteConfigPath) servercfg.SetVersion(version) fmt.Println(models.RetrieveLogo()) // print the logo // fmt.Println(models.ProLogo()) initialize() // initial db and acls; gen cert if required setGarbageCollection() setVerbosity() defer database.CloseDB() startControllers() // start the api endpoint and mq } func setupConfig(absoluteConfigPath string) { if len(absoluteConfigPath) > 0 { cfg, err := config.ReadConfig(absoluteConfigPath) if err != nil { logger.Log(0, fmt.Sprintf("failed parsing config at: %s", absoluteConfigPath)) return } config.Config = cfg } } func initialize() { // Client Mode Prereq Check var err error if servercfg.GetMasterKey() == "" { logger.Log(0, "warning: MASTER_KEY not set, this could make account recovery difficult") } if servercfg.GetNodeID() == "" { logger.FatalLog("error: must set NODE_ID, currently blank") } if err = database.InitializeDatabase(); err != nil { logger.FatalLog("Error connecting to database: ", err.Error()) } logger.Log(0, "database successfully connected") logic.SetJWTSecret() if err = pro.InitializeGroups(); err != nil { logger.Log(0, "could not initialize default user group, \"*\"") } err = logic.TimerCheckpoint() if err != nil { logger.Log(1, "Timer error occurred: ", err.Error()) } logic.EnterpriseCheck() var authProvider = auth.InitializeAuthProvider() if authProvider != "" { logger.Log(0, "OAuth provider,", authProvider+",", "initialized") } else { logger.Log(0, "no OAuth provider found or not configured, continuing without OAuth") } err = serverctl.SetDefaults() if err != nil { logger.FatalLog("error setting defaults: ", err.Error()) } if servercfg.IsDNSMode() { err := functions.SetDNSDir() if err != nil { logger.FatalLog(err.Error()) } } if servercfg.IsMessageQueueBackend() { if err = mq.ServerStartNotify(); err != nil { logger.Log(0, "error occurred when notifying nodes of startup", err.Error()) } } } func startControllers() { var waitnetwork sync.WaitGroup if servercfg.IsDNSMode() { err := logic.SetDNS() if err != nil { logger.Log(0, "error occurred initializing DNS: ", err.Error()) } } //Run Rest Server if servercfg.IsRestBackend() { if !servercfg.DisableRemoteIPCheck() && servercfg.GetAPIHost() == "127.0.0.1" { err := servercfg.SetHost() if err != nil { logger.FatalLog("Unable to Set host. Exiting...", err.Error()) } } waitnetwork.Add(1) go controller.HandleRESTRequests(&waitnetwork) } //Run MessageQueue if servercfg.IsMessageQueueBackend() { waitnetwork.Add(1) go runMessageQueue(&waitnetwork) } if !servercfg.IsAgentBackend() && !servercfg.IsRestBackend() && !servercfg.IsMessageQueueBackend() { logger.Log(0, "No Server Mode selected, so nothing is being served! Set Agent mode (AGENT_BACKEND) or Rest mode (REST_BACKEND) or MessageQueue (MESSAGEQUEUE_BACKEND) to 'true'.") } // starts the stun server waitnetwork.Add(1) go stunserver.Start(&waitnetwork) if servercfg.IsProxyEnabled() { waitnetwork.Add(1) go func() { defer waitnetwork.Done() _, cancel := context.WithCancel(context.Background()) waitnetwork.Add(1) //go nmproxy.Start(ctx, logic.ProxyMgmChan, servercfg.GetAPIHost()) quit := make(chan os.Signal, 1) signal.Notify(quit, syscall.SIGTERM, os.Interrupt) <-quit cancel() }() } waitnetwork.Wait() } // Should we be using a context vice a waitgroup???????????? func runMessageQueue(wg *sync.WaitGroup) { defer wg.Done() brokerHost, secure := servercfg.GetMessageQueueEndpoint() logger.Log(0, "connecting to mq broker at", brokerHost, "with TLS?", fmt.Sprintf("%v", secure)) mq.SetupMQTT() ctx, cancel := context.WithCancel(context.Background()) go mq.Keepalive(ctx) go func() { peerUpdate := make(chan *models.Node) go logic.ManageZombies(ctx, peerUpdate) for nodeUpdate := range peerUpdate { if err := mq.NodeUpdate(nodeUpdate); err != nil { logger.Log(0, "failed to send peer update for deleted node: ", nodeUpdate.ID.String(), err.Error()) } } }() go logic.PurgePendingNodes(ctx) quit := make(chan os.Signal, 1) signal.Notify(quit, syscall.SIGTERM, os.Interrupt) <-quit cancel() logger.Log(0, "Message Queue shutting down") } func setVerbosity() { verbose := int(servercfg.GetVerbosity()) logger.Verbosity = verbose } func setGarbageCollection() { _, gcset := os.LookupEnv("GOGC") if !gcset { debug.SetGCPercent(ncutils.DEFAULT_GC_PERCENT) } }