package logic import ( "encoding/json" "errors" "fmt" "time" "github.com/gravitl/netmaker/database" "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/models" ) // CreateRelay - creates a relay func CreateRelay(relay models.RelayRequest) ([]models.Node, models.Node, error) { var returnnodes []models.Node node, err := GetNodeByID(relay.NodeID) if err != nil { return returnnodes, models.Node{}, err } host, err := GetHost(node.HostID.String()) if err != nil { return returnnodes, models.Node{}, err } if host.OS != "linux" { return returnnodes, models.Node{}, fmt.Errorf("only linux machines can be relay nodes") } err = ValidateRelay(relay) if err != nil { return returnnodes, models.Node{}, err } node.IsRelay = true node.RelayAddrs = relay.RelayAddrs node.SetLastModified() nodeData, err := json.Marshal(&node) if err != nil { return returnnodes, node, err } if err = database.Insert(node.ID.String(), string(nodeData), database.NODES_TABLE_NAME); err != nil { return returnnodes, models.Node{}, err } returnnodes, err = SetRelayedNodes(true, node.Network, node.RelayAddrs) if err != nil { return returnnodes, node, err } return returnnodes, node, nil } // CreateHostRelay - creates a host relay func CreateHostRelay(relay models.HostRelayRequest) (relayHost *models.Host, relayedHosts []models.Host, err error) { relayHost, err = GetHost(relay.HostID) if err != nil { return } err = validateHostRelay(relay) if err != nil { return } relayHost.IsRelay = true relayHost.ProxyEnabled = true relayHost.RelayedHosts = relay.RelayedHosts err = UpsertHost(relayHost) if err != nil { return } relayedHosts = SetRelayedHosts(true, relay.HostID, relay.RelayedHosts) return } // SetRelayedHosts - updates the relayed hosts status func SetRelayedHosts(setRelayed bool, relayHostID string, relayedHostIDs []string) []models.Host { var relayedHosts []models.Host for _, relayedHostID := range relayedHostIDs { host, err := GetHost(relayedHostID) if err == nil { if setRelayed { host.IsRelayed = true host.RelayedBy = relayHostID host.ProxyEnabled = true } else { host.IsRelayed = false host.RelayedBy = "" } err = UpsertHost(host) if err == nil { relayedHosts = append(relayedHosts, *host) } } } return relayedHosts } // SetRelayedNodes- set relayed nodes func SetRelayedNodes(setRelayed bool, networkName string, addrs []string) ([]models.Node, error) { var returnnodes []models.Node networkNodes, err := GetNetworkNodes(networkName) if err != nil { return returnnodes, err } for _, node := range networkNodes { for _, addr := range addrs { if addr == node.Address.IP.String() || addr == node.Address6.IP.String() { if setRelayed { node.IsRelayed = true } else { node.IsRelayed = false } data, err := json.Marshal(&node) if err != nil { return returnnodes, err } database.Insert(node.ID.String(), string(data), database.NODES_TABLE_NAME) returnnodes = append(returnnodes, node) } } } return returnnodes, nil } func GetRelayedNodes(relayNode *models.Node) ([]models.Node, error) { var returnnodes []models.Node networkNodes, err := GetNetworkNodes(relayNode.Network) if err != nil { return returnnodes, err } for _, node := range networkNodes { for _, addr := range relayNode.RelayAddrs { if addr == node.Address.IP.String() || addr == node.Address6.IP.String() { returnnodes = append(returnnodes, node) } } } return returnnodes, nil } // GetRelayedHosts - gets the relayed hosts of a relay host func GetRelayedHosts(relayHost *models.Host) []models.Host { relayedHosts := []models.Host{} for _, hostID := range relayHost.RelayedHosts { relayedHost, err := GetHost(hostID) if err == nil { relayedHosts = append(relayedHosts, *relayedHost) } } return relayedHosts } // ValidateRelay - checks if relay is valid func ValidateRelay(relay models.RelayRequest) error { var err error //isIp := functions.IsIpCIDR(gateway.RangeString) empty := len(relay.RelayAddrs) == 0 if empty { err = errors.New("IP Ranges Cannot Be Empty") } return err } func validateHostRelay(relay models.HostRelayRequest) error { if len(relay.RelayedHosts) == 0 { return errors.New("relayed hosts are empty") } return nil } // UpdateRelay - updates a relay func UpdateRelay(network string, oldAddrs []string, newAddrs []string) []models.Node { var returnnodes []models.Node time.Sleep(time.Second / 4) _, err := SetRelayedNodes(false, network, oldAddrs) if err != nil { logger.Log(1, err.Error()) } returnnodes, err = SetRelayedNodes(true, network, newAddrs) if err != nil { logger.Log(1, err.Error()) } return returnnodes } // DeleteRelay - deletes a relay func DeleteRelay(network, nodeid string) ([]models.Node, models.Node, error) { var returnnodes []models.Node node, err := GetNodeByID(nodeid) if err != nil { return returnnodes, models.Node{}, err } returnnodes, err = SetRelayedNodes(false, node.Network, node.RelayAddrs) if err != nil { return returnnodes, node, err } node.IsRelay = false node.RelayAddrs = []string{} node.SetLastModified() data, err := json.Marshal(&node) if err != nil { return returnnodes, models.Node{}, err } if err = database.Insert(nodeid, string(data), database.NODES_TABLE_NAME); err != nil { return returnnodes, models.Node{}, err } return returnnodes, node, nil } // DeleteHostRelay - removes host as relay func DeleteHostRelay(relayHostID string) (relayHost *models.Host, relayedHosts []models.Host, err error) { relayHost, err = GetHost(relayHostID) if err != nil { return } relayedHosts = SetRelayedHosts(false, relayHostID, relayHost.RelayedHosts) relayHost.IsRelay = false relayHost.RelayedHosts = []string{} err = UpsertHost(relayHost) if err != nil { return } return } // UpdateHostRelay - updates the relay host with new relayed hosts func UpdateHostRelay(relayHostID string, oldRelayedHosts, newRelayedHosts []string) { _ = SetRelayedHosts(false, relayHostID, oldRelayedHosts) _ = SetRelayedHosts(true, relayHostID, newRelayedHosts) }