package logic import ( "encoding/json" "errors" "fmt" "github.com/google/uuid" "github.com/gravitl/netmaker/database" "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/models" "github.com/gravitl/netmaker/servercfg" "golang.org/x/crypto/bcrypt" ) var ( // ErrHostExists error indicating that host exists when trying to create new host ErrHostExists error = errors.New("host already exists") // ErrInvalidHostID ErrInvalidHostID error = errors.New("invalid host id") ) // GetAllHosts - returns all hosts in flat list or error func GetAllHosts() ([]models.Host, error) { currHostMap, err := GetHostsMap() if err != nil { return nil, err } var currentHosts = []models.Host{} for k := range currHostMap { var h = *currHostMap[k] currentHosts = append(currentHosts, h) } return currentHosts, nil } // GetAllHostsAPI - get's all the hosts in an API usable format func GetAllHostsAPI(hosts []models.Host) []models.ApiHost { apiHosts := []models.ApiHost{} for i := range hosts { newApiHost := hosts[i].ConvertNMHostToAPI() apiHosts = append(apiHosts, *newApiHost) } return apiHosts[:] } // GetHostsMap - gets all the current hosts on machine in a map func GetHostsMap() (map[string]*models.Host, error) { records, err := database.FetchRecords(database.HOSTS_TABLE_NAME) if err != nil && !database.IsEmptyRecord(err) { return nil, err } currHostMap := make(map[string]*models.Host) for k := range records { var h models.Host err = json.Unmarshal([]byte(records[k]), &h) if err != nil { return nil, err } currHostMap[h.ID.String()] = &h } return currHostMap, nil } // GetHost - gets a host from db given id func GetHost(hostid string) (*models.Host, error) { record, err := database.FetchRecord(database.HOSTS_TABLE_NAME, hostid) if err != nil { return nil, err } var h models.Host if err = json.Unmarshal([]byte(record), &h); err != nil { return nil, err } return &h, nil } // CreateHost - creates a host if not exist func CreateHost(h *models.Host) error { _, err := GetHost(h.ID.String()) if (err != nil && !database.IsEmptyRecord(err)) || (err == nil) { return ErrHostExists } //encrypt that password so we never see it hash, err := bcrypt.GenerateFromPassword([]byte(h.HostPass), 5) if err != nil { return err } h.HostPass = string(hash) return UpsertHost(h) } // UpdateHost - updates host data by field func UpdateHost(newHost, currentHost *models.Host) { // unchangeable fields via API here newHost.DaemonInstalled = currentHost.DaemonInstalled newHost.OS = currentHost.OS newHost.IPForwarding = currentHost.IPForwarding newHost.HostPass = currentHost.HostPass newHost.MacAddress = currentHost.MacAddress newHost.Debug = currentHost.Debug newHost.Nodes = currentHost.Nodes newHost.PublicKey = currentHost.PublicKey newHost.InternetGateway = currentHost.InternetGateway newHost.TrafficKeyPublic = currentHost.TrafficKeyPublic // changeable fields if len(newHost.Version) == 0 { newHost.Version = currentHost.Version } if len(newHost.Name) == 0 { newHost.Name = currentHost.Name } if newHost.LocalRange.String() != currentHost.LocalRange.String() { newHost.LocalRange = currentHost.LocalRange } if newHost.MTU == 0 { newHost.MTU = currentHost.MTU } if newHost.ListenPort == 0 { newHost.ListenPort = currentHost.ListenPort } if newHost.ProxyListenPort == 0 { newHost.ProxyListenPort = currentHost.ProxyListenPort } } // UpsertHost - upserts into DB a given host model, does not check for existence* func UpsertHost(h *models.Host) error { data, err := json.Marshal(h) if err != nil { return err } return database.Insert(h.ID.String(), string(data), database.HOSTS_TABLE_NAME) } // RemoveHost - removes a given host from server func RemoveHost(h *models.Host) error { if len(h.Nodes) > 0 { return fmt.Errorf("host still has associated nodes") } return database.DeleteRecord(database.HOSTS_TABLE_NAME, h.ID.String()) } // RemoveHostByID - removes a given host by id from server func RemoveHostByID(hostID string) error { return database.DeleteRecord(database.HOSTS_TABLE_NAME, hostID) } // UpdateHostNetwork - adds/deletes host from a network func UpdateHostNetwork(h *models.Host, network string, add bool) (*models.Node, error) { if add { newNode := models.Node{} newNode.Server = servercfg.GetServer() newNode.Network = network if err := AssociateNodeToHost(&newNode, h); err != nil { return nil, err } return &newNode, nil } return nil, errors.New("failed to update host networks") } // AssociateNodeToHost - associates and creates a node with a given host // should be the only way nodes get created as of 0.18 func AssociateNodeToHost(n *models.Node, h *models.Host) error { if len(h.ID.String()) == 0 || h.ID == uuid.Nil { return ErrInvalidHostID } n.HostID = h.ID err := createNode(n) if err != nil { return err } h.Nodes = append(h.Nodes, n.ID.String()) return UpsertHost(h) } // DissasociateNodeFromHost - deletes a node and removes from host nodes // should be the only way nodes are deleted as of 0.18 func DissasociateNodeFromHost(n *models.Node, h *models.Host) error { if len(h.ID.String()) == 0 || h.ID == uuid.Nil { return ErrInvalidHostID } if n.HostID != h.ID { // check if node actually belongs to host return fmt.Errorf("node is not associated with host") } if len(h.Nodes) == 0 { return fmt.Errorf("no nodes present in given host") } index := -1 for i := range h.Nodes { if h.Nodes[i] == n.ID.String() { index = i break } } if index < 0 { if len(h.Nodes) == 0 { return fmt.Errorf("node %s, not found in host, %s", n.ID.String(), h.ID.String()) } } else { h.Nodes = RemoveStringSlice(h.Nodes, index) } if err := deleteNodeByID(n); err != nil { return err } return UpsertHost(h) } // DisassociateAllNodesFromHost - deletes all nodes of the host func DisassociateAllNodesFromHost(hostID string) error { host, err := GetHost(hostID) if err != nil { return err } for _, nodeID := range host.Nodes { node, err := GetNodeByID(nodeID) if err != nil { logger.Log(0, "failed to get host node", err.Error()) continue } if err := DeleteNode(&node, true); err != nil { logger.Log(0, "failed to delete node", node.ID.String(), err.Error()) continue } logger.Log(3, "deleted node", node.ID.String(), "of host", host.ID.String()) } host.Nodes = []string{} return UpsertHost(host) } // GetDefaultHosts - retrieve all hosts marked as default from DB func GetDefaultHosts() []models.Host { defaultHostList := []models.Host{} hosts, err := GetAllHosts() if err != nil { return defaultHostList } for i := range hosts { if hosts[i].IsDefault { defaultHostList = append(defaultHostList, hosts[i]) } } return defaultHostList[:] } // AddDefaultHostsToNetwork - adds a node to network for every default host on Netmaker server func AddDefaultHostsToNetwork(network, server string) error { // add default hosts to network defaultHosts := GetDefaultHosts() for i := range defaultHosts { newNode := models.Node{} newNode.Network = network newNode.Server = server if err := AssociateNodeToHost(&newNode, &defaultHosts[i]); err != nil { return err } } return nil } // GetHostNetworks - fetches all the networks func GetHostNetworks(hostID string) []string { currHost, err := GetHost(hostID) if err != nil { return nil } nets := []string{} for i := range currHost.Nodes { n, err := GetNodeByID(currHost.Nodes[i]) if err != nil { return nil } nets = append(nets, n.Network) } return nets } // GetRelatedHosts - fetches related hosts of a given host func GetRelatedHosts(hostID string) []models.Host { relatedHosts := []models.Host{} networks := GetHostNetworks(hostID) networkMap := make(map[string]struct{}) for _, network := range networks { networkMap[network] = struct{}{} } hosts, err := GetAllHosts() if err == nil { for _, host := range hosts { if host.ID.String() == hostID { continue } networks := GetHostNetworks(host.ID.String()) for _, network := range networks { if _, ok := networkMap[network]; ok { relatedHosts = append(relatedHosts, host) break } } } } return relatedHosts }