package functions import ( "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/netclient/config" "github.com/gravitl/netmaker/netclient/ncutils" ) var updateRequired = false // UpdateClientConfig - function is called on daemon start to update clientConfig if required // Usage : set update required to true and and update logic to function func UpdateClientConfig() { if !updateRequired { return } networks, _ := ncutils.GetSystemNetworks() if len(networks) == 0 { return } for _, network := range networks { cfg := config.ClientConfig{} cfg.Network = network cfg.ReadConfig() //update any new fields logger.Log(0, "updating clientConfig for network", cfg.Network) //insert update logic here if err := config.Write(&cfg, cfg.Network); err != nil { logger.Log(0, "failed to update clientConfig for ", cfg.Network, err.Error()) } } //reset so future calls will return immediately updateRequired = false }