package pro import ( "encoding/json" "fmt" "github.com/gravitl/netmaker/database" "github.com/gravitl/netmaker/models" "github.com/gravitl/netmaker/models/promodels" ) // InitializeNetworkUsers - intializes network users for a given network func InitializeNetworkUsers(network string) error { _, err := database.FetchRecord(database.NETWORK_USER_TABLE_NAME, network) if err != nil && database.IsEmptyRecord(err) { newNetUserMap := make(promodels.NetworkUserMap) netUserData, err := json.Marshal(newNetUserMap) if err != nil { return err } return database.Insert(network, string(netUserData), database.NETWORK_USER_TABLE_NAME) } return err } // GetNetworkUsers - gets the network users table func GetNetworkUsers(network string) (promodels.NetworkUserMap, error) { currentUsers, err := database.FetchRecord(database.NETWORK_USER_TABLE_NAME, network) if err != nil { return nil, err } var userMap promodels.NetworkUserMap if err = json.Unmarshal([]byte(currentUsers), &userMap); err != nil { return nil, err } return userMap, nil } // CreateNetworkUser - adds a network user to db func CreateNetworkUser(network *models.Network, user *promodels.NetworkUser) error { if DoesNetworkUserExist(network.NetID, user.ID) { return nil } currentUsers, err := GetNetworkUsers(network.NetID) if err != nil { return err } currentUsers.Add(user) data, err := json.Marshal(currentUsers) if err != nil { return err } return database.Insert(network.NetID, string(data), database.NETWORK_USER_TABLE_NAME) } // DeleteNetworkUser - deletes a network user and removes from all networks func DeleteNetworkUser(network, userid string) error { currentUsers, err := GetNetworkUsers(network) if err != nil { return err } currentUsers.Delete(promodels.NetworkUserID(userid)) data, err := json.Marshal(currentUsers) if err != nil { return err } return database.Insert(network, string(data), database.NETWORK_USER_TABLE_NAME) } // DissociateNetworkUserNode - removes a node from a given user's node list func DissociateNetworkUserNode(userid, networkid, nodeid string) error { nuser, err := GetNetworkUser(networkid, promodels.NetworkUserID(userid)) if err != nil { return err } for i, n := range nuser.Nodes { if n == nodeid { nuser.Nodes = removeStringIndex(nuser.Nodes, i) break } } return UpdateNetworkUser(networkid, nuser) } // DissociateNetworkUserClient - removes a client from a given user's client list func DissociateNetworkUserClient(userid, networkid, clientid string) error { nuser, err := GetNetworkUser(networkid, promodels.NetworkUserID(userid)) if err != nil { return err } for i, n := range nuser.Clients { if n == clientid { nuser.Clients = removeStringIndex(nuser.Clients, i) break } } return UpdateNetworkUser(networkid, nuser) } // AssociateNetworkUserClient - removes a client from a given user's client list func AssociateNetworkUserClient(userid, networkid, clientid string) error { nuser, err := GetNetworkUser(networkid, promodels.NetworkUserID(userid)) if err != nil { return err } var found bool for _, n := range nuser.Clients { if n == clientid { found = true break } } if found { return nil } else { nuser.Clients = append(nuser.Clients, clientid) } return UpdateNetworkUser(networkid, nuser) } func removeStringIndex(s []string, index int) []string { ret := make([]string, 0) ret = append(ret, s[:index]...) return append(ret, s[index+1:]...) } // GetNetworkUser - fetches a network user from a given network func GetNetworkUser(network string, userID promodels.NetworkUserID) (*promodels.NetworkUser, error) { currentUsers, err := GetNetworkUsers(network) if err != nil { return nil, err } if currentUsers[userID].ID == "" { return nil, fmt.Errorf("user %s does not exist", userID) } currentNetUser := currentUsers[userID] return ¤tNetUser, nil } // DoesNetworkUserExist - check if networkuser exists func DoesNetworkUserExist(network string, userID promodels.NetworkUserID) bool { _, err := GetNetworkUser(network, userID) return err == nil } // UpdateNetworkUser - gets a network user from given network func UpdateNetworkUser(network string, newUser *promodels.NetworkUser) error { currentUsers, err := GetNetworkUsers(network) if err != nil { return err } currentUsers[newUser.ID] = *newUser newUsersData, err := json.Marshal(¤tUsers) if err != nil { return err } return database.Insert(network, string(newUsersData), database.NETWORK_USER_TABLE_NAME) } // RemoveAllNetworkUsers - removes all network users from given network func RemoveAllNetworkUsers(network string) error { return database.DeleteRecord(database.NETWORK_USER_TABLE_NAME, network) } // IsUserNodeAllowed - given a list of nodes, determine if the user's node is allowed based on ID // Checks if node is in given nodes list as well as being in user's list func IsUserNodeAllowed(nodes []models.Node, network, userID, nodeID string) bool { netUser, err := GetNetworkUser(network, promodels.NetworkUserID(userID)) if err != nil { return false } for i := range nodes { if nodes[i].ID == nodeID { for j := range netUser.Nodes { if netUser.Nodes[j] == nodeID { return true } } } } return false } // IsUserClientAllowed - given a list of clients, determine if the user's client is allowed based on ID // Checks if client is in given ext client list as well as being in user's list func IsUserClientAllowed(clients []models.ExtClient, network, userID, clientID string) bool { netUser, err := GetNetworkUser(network, promodels.NetworkUserID(userID)) if err != nil { return false } for i := range clients { if clients[i].ClientID == clientID { for j := range netUser.Clients { if netUser.Clients[j] == clientID { return true } } } } return false } // IsUserNetAdmin - checks if a user is a net admin or not func IsUserNetAdmin(network, userID string) bool { var isAdmin bool user, err := GetNetworkUser(network, promodels.NetworkUserID(userID)) if err != nil { return isAdmin } return user.AccessLevel == NET_ADMIN } // MakeNetAdmin - makes a given user a network admin on given network func MakeNetAdmin(network, userID string) (ok bool) { user, err := GetNetworkUser(network, promodels.NetworkUserID(userID)) if err != nil { return ok } user.AccessLevel = NET_ADMIN if err = UpdateNetworkUser(network, user); err != nil { return ok } return true } // AssignAccessLvl - gives a user a specified access level func AssignAccessLvl(network, userID string, accesslvl int) (ok bool) { user, err := GetNetworkUser(network, promodels.NetworkUserID(userID)) if err != nil { return ok } user.AccessLevel = accesslvl if err = UpdateNetworkUser(network, user); err != nil { return ok } return true }