// package for logicing client and server code package logic import ( "encoding/base64" "encoding/json" "log" "math/rand" "strconv" "strings" "time" "github.com/gravitl/netmaker/database" "github.com/gravitl/netmaker/models" "github.com/gravitl/netmaker/netclient/ncutils" "github.com/gravitl/netmaker/servercfg" "golang.org/x/crypto/bcrypt" ) // IsBase64 - checks if a string is in base64 format // This is used to validate public keys (make sure they're base64 encoded like all public keys should be). func IsBase64(s string) bool { _, err := base64.StdEncoding.DecodeString(s) return err == nil } // CheckEndpoint - checks if an endpoint is valid func CheckEndpoint(endpoint string) bool { endpointarr := strings.Split(endpoint, ":") return len(endpointarr) == 2 } // SetNetworkServerPeers - sets the network server peers of a given node func SetNetworkServerPeers(node *models.Node) { if currentPeersList, err := GetSystemPeers(node); err == nil { if database.SetPeers(currentPeersList, node.Network) { Log("set new peers on network "+node.Network, 1) } } else { Log("could not set peers on network "+node.Network+"\n"+err.Error(), 1) } } // DeleteNode - deletes a node from database or moves into delete nodes table func DeleteNode(node *models.Node, exterminate bool) error { var err error node.SetID() var key = node.ID if !exterminate { args := strings.Split(key, "###") node, err := GetNode(args[0], args[1]) if err != nil { return err } node.Action = models.NODE_DELETE nodedata, err := json.Marshal(&node) if err != nil { return err } err = database.Insert(key, string(nodedata), database.DELETED_NODES_TABLE_NAME) if err != nil { return err } } else { if err := database.DeleteRecord(database.DELETED_NODES_TABLE_NAME, key); err != nil { Log(err.Error(), 2) } } if err = database.DeleteRecord(database.NODES_TABLE_NAME, key); err != nil { return err } if servercfg.IsDNSMode() { err = SetDNS() } return removeLocalServer(node) } // CreateNode - creates a node in database func CreateNode(node models.Node, networkName string) (models.Node, error) { //encrypt that password so we never see it hash, err := bcrypt.GenerateFromPassword([]byte(node.Password), 5) if err != nil { return node, err } //set password to encrypted password node.Password = string(hash) node.Network = networkName if node.Name == models.NODE_SERVER_NAME { node.IsServer = "yes" } if node.DNSOn == "" { if servercfg.IsDNSMode() { node.DNSOn = "yes" } else { node.DNSOn = "no" } } SetNodeDefaults(&node) node.Address, err = UniqueAddress(networkName) if err != nil { return node, err } node.Address6, err = UniqueAddress6(networkName) if err != nil { return node, err } //Create a JWT for the node tokenString, _ := CreateJWT(node.MacAddress, networkName) if tokenString == "" { //returnErrorResponse(w, r, errorResponse) return node, err } err = ValidateNode(&node, false) if err != nil { return node, err } key, err := GetRecordKey(node.MacAddress, node.Network) if err != nil { return node, err } nodebytes, err := json.Marshal(&node) if err != nil { return node, err } err = database.Insert(key, string(nodebytes), database.NODES_TABLE_NAME) if err != nil { return node, err } if node.IsPending != "yes" { DecrimentKey(node.Network, node.AccessKey) } SetNetworkNodesLastModified(node.Network) if servercfg.IsDNSMode() { err = SetDNS() } return node, err } // SetNetworkNodesLastModified - sets the network nodes last modified func SetNetworkNodesLastModified(networkName string) error { timestamp := time.Now().Unix() network, err := GetParentNetwork(networkName) if err != nil { return err } network.NodesLastModified = timestamp data, err := json.Marshal(&network) if err != nil { return err } err = database.Insert(networkName, string(data), database.NETWORKS_TABLE_NAME) if err != nil { return err } return nil } // GetNode - fetches a node from database func GetNode(macaddress string, network string) (models.Node, error) { var node models.Node key, err := GetRecordKey(macaddress, network) if err != nil { return node, err } data, err := database.FetchRecord(database.NODES_TABLE_NAME, key) if err != nil { if data == "" { data, err = database.FetchRecord(database.DELETED_NODES_TABLE_NAME, key) err = json.Unmarshal([]byte(data), &node) } return node, err } if err = json.Unmarshal([]byte(data), &node); err != nil { return node, err } SetNodeDefaults(&node) return node, err } // GetNodePeers - fetches peers for a given node func GetNodePeers(networkName string, excludeRelayed bool) ([]models.Node, error) { var peers []models.Node collection, err := database.FetchRecords(database.NODES_TABLE_NAME) if err != nil { if database.IsEmptyRecord(err) { return peers, nil } Log(err.Error(), 2) return nil, err } udppeers, errN := database.GetPeers(networkName) if errN != nil { Log(errN.Error(), 2) } for _, value := range collection { var node models.Node var peer models.Node err := json.Unmarshal([]byte(value), &node) if err != nil { Log(err.Error(), 2) continue } if node.IsEgressGateway == "yes" { // handle egress stuff peer.EgressGatewayRanges = node.EgressGatewayRanges peer.IsEgressGateway = node.IsEgressGateway } allow := node.IsRelayed != "yes" || !excludeRelayed if node.Network == networkName && node.IsPending != "yes" && allow { peer = setPeerInfo(node) if node.UDPHolePunch == "yes" && errN == nil && CheckEndpoint(udppeers[node.PublicKey]) { endpointstring := udppeers[node.PublicKey] endpointarr := strings.Split(endpointstring, ":") if len(endpointarr) == 2 { port, err := strconv.Atoi(endpointarr[1]) if err == nil { peer.Endpoint = endpointarr[0] peer.ListenPort = int32(port) } } } if node.IsRelay == "yes" { network, err := GetNetwork(networkName) if err == nil { peer.AllowedIPs = append(peer.AllowedIPs, network.AddressRange) } else { peer.AllowedIPs = append(peer.AllowedIPs, node.RelayAddrs...) } } peers = append(peers, peer) } } return peers, err } // GetPeersList - gets the peers of a given network func GetPeersList(networkName string, excludeRelayed bool, relayedNodeAddr string) ([]models.Node, error) { var peers []models.Node var relayNode models.Node var err error if relayedNodeAddr == "" { peers, err = GetNodePeers(networkName, excludeRelayed) } else { relayNode, err = GetNodeRelay(networkName, relayedNodeAddr) if relayNode.Address != "" { relayNode = setPeerInfo(relayNode) network, err := GetNetwork(networkName) if err == nil { relayNode.AllowedIPs = append(relayNode.AllowedIPs, network.AddressRange) } else { relayNode.AllowedIPs = append(relayNode.AllowedIPs, relayNode.RelayAddrs...) } nodepeers, err := GetNodePeers(networkName, false) if err == nil && relayNode.UDPHolePunch == "yes" { for _, nodepeer := range nodepeers { if nodepeer.Address == relayNode.Address { relayNode.Endpoint = nodepeer.Endpoint relayNode.ListenPort = nodepeer.ListenPort } } } peers = append(peers, relayNode) } } return peers, err } // RandomString - returns a random string in a charset func RandomString(length int) string { const charset = "abcdefghijklmnopqrstuvwxyz" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789" var seededRand *rand.Rand = rand.New(rand.NewSource(time.Now().UnixNano())) b := make([]byte, length) for i := range b { b[i] = charset[seededRand.Intn(len(charset))] } return string(b) } func setPeerInfo(node models.Node) models.Node { var peer models.Node peer.RelayAddrs = node.RelayAddrs peer.IsRelay = node.IsRelay peer.IsServer = node.IsServer peer.IsRelayed = node.IsRelayed peer.PublicKey = node.PublicKey peer.Endpoint = node.Endpoint peer.Name = node.Name peer.LocalAddress = node.LocalAddress peer.ListenPort = node.ListenPort peer.AllowedIPs = node.AllowedIPs peer.UDPHolePunch = node.UDPHolePunch peer.Address = node.Address peer.Address6 = node.Address6 peer.EgressGatewayRanges = node.EgressGatewayRanges peer.IsEgressGateway = node.IsEgressGateway peer.IngressGatewayRange = node.IngressGatewayRange peer.IsIngressGateway = node.IsIngressGateway peer.IsPending = node.IsPending return peer } func Log(message string, loglevel int) { log.SetFlags(log.Flags() &^ (log.Llongfile | log.Lshortfile)) if int32(loglevel) <= servercfg.GetVerbose() && servercfg.GetVerbose() >= 0 { log.Println("[netmaker] " + message) } } // == Private Methods == func setIPForwardingLinux() error { out, err := ncutils.RunCmd("sysctl net.ipv4.ip_forward", true) if err != nil { log.Println("WARNING: Error encountered setting ip forwarding. This can break functionality.") return err } else { s := strings.Fields(string(out)) if s[2] != "1" { _, err = ncutils.RunCmd("sysctl -w net.ipv4.ip_forward=1", true) if err != nil { log.Println("WARNING: Error encountered setting ip forwarding. You may want to investigate this.") return err } } } return nil }