package logic import ( "context" "time" "github.com/google/uuid" "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/models" ) const ( // ZOMBIE_TIMEOUT - timeout in seconds for checking zombie status ZOMBIE_TIMEOUT = 60 // ZOMBIE_DELETE_TIME - timeout in minutes for zombie node deletion ZOMBIE_DELETE_TIME = 10 ) var ( zombies []uuid.UUID hostZombies []uuid.UUID ) // CheckZombies - checks if new node has same hostid as existing node // if so, existing node is added to zombie node quarantine list // also cleans up nodes past their expiration date func CheckZombies(newnode *models.Node) { nodes, err := GetNetworkNodes(newnode.Network) if err != nil { logger.Log(1, "Failed to retrieve network nodes", newnode.Network, err.Error()) return } for _, node := range nodes { if node.ID == newnode.ID { //skip self continue } if node.HostID == newnode.HostID || time.Now().After(node.ExpirationDateTime) { logger.Log(0, "adding ", node.ID.String(), " to zombie list") zombies = append(zombies, node.ID) } } } // checkForZombieHosts - checks if new host has the same macAddress as an existing host // if true, existing host is added to host zombie collection func checkForZombieHosts(h *models.Host) { hosts, err := GetAllHosts() if err != nil { logger.Log(3, "errror retrieving all hosts", err.Error()) } for _, existing := range hosts { if existing.ID == h.ID { //probably an unnecessary check as new host should not be in database yet, but just in case //skip self continue } if existing.MacAddress.String() == h.MacAddress.String() { //add to hostZombies hostZombies = append(hostZombies, existing.ID) //add all nodes belonging to host to zombile list for _, node := range existing.Nodes { id, err := uuid.Parse(node) if err != nil { logger.Log(3, "error parsing uuid from host.Nodes", err.Error()) continue } zombies = append(zombies, id) } } } } // ManageZombies - goroutine which adds/removes/deletes nodes from the zombie node quarantine list func ManageZombies(ctx context.Context, peerUpdate chan *models.Node) { logger.Log(2, "Zombie management started") InitializeZombies() for { select { case <-ctx.Done(): return case <-time.After(time.Second * ZOMBIE_TIMEOUT): logger.Log(3, "checking for zombie nodes") if len(zombies) > 0 { for i := len(zombies) - 1; i >= 0; i-- { node, err := GetNodeByID(zombies[i].String()) if err != nil { logger.Log(1, "error retrieving zombie node", zombies[i].String(), err.Error()) logger.Log(1, "deleting ", node.ID.String(), " from zombie list") zombies = append(zombies[:i], zombies[i+1:]...) continue } if time.Since(node.LastCheckIn) > time.Minute*ZOMBIE_DELETE_TIME || time.Now().After(node.ExpirationDateTime) { if err := DeleteNode(&node, true); err != nil { logger.Log(1, "error deleting zombie node", zombies[i].String(), err.Error()) continue } node.Action = models.NODE_DELETE peerUpdate <- &node logger.Log(1, "deleting zombie node", node.ID.String()) zombies = append(zombies[:i], zombies[i+1:]...) } } } if len(hostZombies) > 0 { logger.Log(3, "checking host zombies") for i := len(hostZombies) - 1; i >= 0; i-- { host, err := GetHost(hostZombies[i].String()) if err != nil { logger.Log(1, "error retrieving zombie host", err.Error()) logger.Log(1, "deleting ", host.ID.String(), " from zombie list") zombies = append(zombies[:i], zombies[i+1:]...) continue } if len(host.Nodes) == 0 { if err := RemoveHost(host); err != nil { logger.Log(0, "error deleting zombie host", host.ID.String(), err.Error()) } } } } } } } // InitializeZombies - populates the zombie quarantine list (should be called from initialization) func InitializeZombies() { nodes, err := GetAllNodes() if err != nil { logger.Log(1, "failed to retrieve nodes", err.Error()) return } for _, node := range nodes { othernodes, err := GetNetworkNodes(node.Network) if err != nil { logger.Log(1, "failled to retrieve nodes for network", node.Network, err.Error()) continue } for _, othernode := range othernodes { if node.ID == othernode.ID { continue } if node.HostID == othernode.HostID { if node.LastCheckIn.After(othernode.LastCheckIn) { zombies = append(zombies, othernode.ID) logger.Log(1, "adding", othernode.ID.String(), "to zombie list") } else { zombies = append(zombies, node.ID) logger.Log(1, "adding", node.ID.String(), "to zombie list") } } } } }