package logic import ( "encoding/json" "errors" "fmt" "net" "sort" "strings" "sync" "github.com/c-robinson/iplib" validator "github.com/go-playground/validator/v10" "github.com/gravitl/netmaker/database" "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/logic/acls/nodeacls" "github.com/gravitl/netmaker/models" "github.com/gravitl/netmaker/validation" ) // GetNetworks - returns all networks from database func GetNetworks() ([]models.Network, error) { var networks []models.Network collection, err := database.FetchRecords(database.NETWORKS_TABLE_NAME) if err != nil { return networks, err } for _, value := range collection { var network models.Network if err := json.Unmarshal([]byte(value), &network); err != nil { return networks, err } // add network our array networks = append(networks, network) } return networks, err } // DeleteNetwork - deletes a network func DeleteNetwork(network string) error { // remove ACL for network err := nodeacls.DeleteACLContainer(nodeacls.NetworkID(network)) if err != nil { logger.Log(1, "failed to remove the node acls during network delete for network,", network) } nodeCount, err := GetNetworkNonServerNodeCount(network) if nodeCount == 0 || database.IsEmptyRecord(err) { // delete server nodes first then db records return database.DeleteRecord(database.NETWORKS_TABLE_NAME, network) } return errors.New("node check failed. All nodes must be deleted before deleting network") } // CreateNetwork - creates a network in database func CreateNetwork(network models.Network) (models.Network, error) { if network.AddressRange != "" { normalizedRange, err := NormalizeCIDR(network.AddressRange) if err != nil { return models.Network{}, err } network.AddressRange = normalizedRange } if network.AddressRange6 != "" { normalizedRange, err := NormalizeCIDR(network.AddressRange6) if err != nil { return models.Network{}, err } network.AddressRange6 = normalizedRange } if !IsNetworkCIDRUnique(network.GetNetworkNetworkCIDR4(), network.GetNetworkNetworkCIDR6()) { return models.Network{}, errors.New("network cidr already in use") } network.SetDefaults() network.SetNodesLastModified() network.SetNetworkLastModified() err := ValidateNetwork(&network, false) if err != nil { //logic.ReturnErrorResponse(w, r, logic.FormatError(err, "badrequest")) return models.Network{}, err } data, err := json.Marshal(&network) if err != nil { return models.Network{}, err } if err = database.Insert(network.NetID, string(data), database.NETWORKS_TABLE_NAME); err != nil { return models.Network{}, err } return network, nil } // GetNetworkNonServerNodeCount - get number of network non server nodes func GetNetworkNonServerNodeCount(networkName string) (int, error) { nodes, err := GetNetworkNodes(networkName) return len(nodes), err } func IsNetworkCIDRUnique(cidr4 *net.IPNet, cidr6 *net.IPNet) bool { networks, err := GetNetworks() if err != nil { return database.IsEmptyRecord(err) } for _, network := range networks { if intersect(network.GetNetworkNetworkCIDR4(), cidr4) || intersect(network.GetNetworkNetworkCIDR6(), cidr6) { return false } } return true } func intersect(n1, n2 *net.IPNet) bool { if n1 == nil || n2 == nil { return false } return n2.Contains(n1.IP) || n1.Contains(n2.IP) } // GetParentNetwork - get parent network func GetParentNetwork(networkname string) (models.Network, error) { var network models.Network networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, networkname) if err != nil { return network, err } if err = json.Unmarshal([]byte(networkData), &network); err != nil { return models.Network{}, err } return network, nil } // GetNetworkSettings - get parent network func GetNetworkSettings(networkname string) (models.Network, error) { var network models.Network networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, networkname) if err != nil { return network, err } if err = json.Unmarshal([]byte(networkData), &network); err != nil { return models.Network{}, err } return network, nil } // UniqueAddress - get a unique ipv4 address func UniqueAddress(networkName string, reverse bool) (net.IP, error) { add := net.IP{} var network models.Network network, err := GetParentNetwork(networkName) if err != nil { logger.Log(0, "UniqueAddressServer encountered an error") return add, err } if network.IsIPv4 == "no" { return add, fmt.Errorf("IPv4 not active on network " + networkName) } //ensure AddressRange is valid if _, _, err := net.ParseCIDR(network.AddressRange); err != nil { logger.Log(0, "UniqueAddress encountered an error") return add, err } net4 := iplib.Net4FromStr(network.AddressRange) newAddrs := net4.FirstAddress() if reverse { newAddrs = net4.LastAddress() } for { if IsIPUnique(networkName, newAddrs.String(), database.NODES_TABLE_NAME, false) && IsIPUnique(networkName, newAddrs.String(), database.EXT_CLIENT_TABLE_NAME, false) { return newAddrs, nil } if reverse { newAddrs, err = net4.PreviousIP(newAddrs) } else { newAddrs, err = net4.NextIP(newAddrs) } if err != nil { break } } return add, errors.New("ERROR: No unique addresses available. Check network subnet") } // IsIPUnique - checks if an IP is unique func IsIPUnique(network string, ip string, tableName string, isIpv6 bool) bool { isunique := true if tableName == database.NODES_TABLE_NAME { nodes, err := GetNetworkNodes(network) if err != nil { return isunique } for _, node := range nodes { if isIpv6 { if node.Address6.IP.String() == ip && node.Network == network { return false } } else { if node.Address.IP.String() == ip && node.Network == network { return false } } } } else if tableName == database.EXT_CLIENT_TABLE_NAME { extClients, err := GetNetworkExtClients(network) if err != nil { return isunique } for _, extClient := range extClients { // filter if isIpv6 { if (extClient.Address6 == ip) && extClient.Network == network { return false } } else { if (extClient.Address == ip) && extClient.Network == network { return false } } } } return isunique } // UniqueAddress6 - see if ipv6 address is unique func UniqueAddress6(networkName string, reverse bool) (net.IP, error) { add := net.IP{} var network models.Network network, err := GetParentNetwork(networkName) if err != nil { fmt.Println("Network Not Found") return add, err } if network.IsIPv6 == "no" { return add, fmt.Errorf("IPv6 not active on network " + networkName) } //ensure AddressRange is valid if _, _, err := net.ParseCIDR(network.AddressRange6); err != nil { return add, err } net6 := iplib.Net6FromStr(network.AddressRange6) newAddrs, err := net6.NextIP(net6.FirstAddress()) if reverse { newAddrs, err = net6.PreviousIP(net6.LastAddress()) } if err != nil { return add, err } for { if IsIPUnique(networkName, newAddrs.String(), database.NODES_TABLE_NAME, true) && IsIPUnique(networkName, newAddrs.String(), database.EXT_CLIENT_TABLE_NAME, true) { return newAddrs, nil } if reverse { newAddrs, err = net6.PreviousIP(newAddrs) } else { newAddrs, err = net6.NextIP(newAddrs) } if err != nil { break } } return add, errors.New("ERROR: No unique IPv6 addresses available. Check network subnet") } // IsNetworkNameUnique - checks to see if any other networks have the same name (id) func IsNetworkNameUnique(network *models.Network) (bool, error) { isunique := true dbs, err := GetNetworks() if err != nil && !database.IsEmptyRecord(err) { return false, err } for i := 0; i < len(dbs); i++ { if network.NetID == dbs[i].NetID { isunique = false } } return isunique, nil } // UpdateNetwork - updates a network with another network's fields func UpdateNetwork(currentNetwork *models.Network, newNetwork *models.Network) (bool, bool, bool, error) { if err := ValidateNetwork(newNetwork, true); err != nil { return false, false, false, err } if newNetwork.NetID == currentNetwork.NetID { hasrangeupdate4 := newNetwork.AddressRange != currentNetwork.AddressRange hasrangeupdate6 := newNetwork.AddressRange6 != currentNetwork.AddressRange6 hasholepunchupdate := newNetwork.DefaultUDPHolePunch != currentNetwork.DefaultUDPHolePunch data, err := json.Marshal(newNetwork) if err != nil { return false, false, false, err } newNetwork.SetNetworkLastModified() err = database.Insert(newNetwork.NetID, string(data), database.NETWORKS_TABLE_NAME) return hasrangeupdate4, hasrangeupdate6, hasholepunchupdate, err } // copy values return false, false, false, errors.New("failed to update network " + newNetwork.NetID + ", cannot change netid.") } // GetNetwork - gets a network from database func GetNetwork(networkname string) (models.Network, error) { var network models.Network networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, networkname) if err != nil { return network, err } if err = json.Unmarshal([]byte(networkData), &network); err != nil { return models.Network{}, err } return network, nil } // NetIDInNetworkCharSet - checks if a netid of a network uses valid characters func NetIDInNetworkCharSet(network *models.Network) bool { charset := "abcdefghijklmnopqrstuvwxyz1234567890-_" for _, char := range network.NetID { if !strings.Contains(charset, string(char)) { return false } } return true } // Validate - validates fields of an network struct func ValidateNetwork(network *models.Network, isUpdate bool) error { v := validator.New() _ = v.RegisterValidation("netid_valid", func(fl validator.FieldLevel) bool { inCharSet := NetIDInNetworkCharSet(network) if isUpdate { return inCharSet } isFieldUnique, _ := IsNetworkNameUnique(network) return isFieldUnique && inCharSet }) // _ = v.RegisterValidation("checkyesorno", func(fl validator.FieldLevel) bool { return validation.CheckYesOrNo(fl) }) err := v.Struct(network) if err != nil { for _, e := range err.(validator.ValidationErrors) { fmt.Println(e) } } return err } // ParseNetwork - parses a network into a model func ParseNetwork(value string) (models.Network, error) { var network models.Network err := json.Unmarshal([]byte(value), &network) return network, err } // SaveNetwork - save network struct to database func SaveNetwork(network *models.Network) error { data, err := json.Marshal(network) if err != nil { return err } if err := database.Insert(network.NetID, string(data), database.NETWORKS_TABLE_NAME); err != nil { return err } return nil } // NetworkExists - check if network exists func NetworkExists(name string) (bool, error) { var network string var err error if network, err = database.FetchRecord(database.NETWORKS_TABLE_NAME, name); err != nil { return false, err } return len(network) > 0, nil } // SortNetworks - Sorts slice of Networks by their NetID alphabetically with numbers first func SortNetworks(unsortedNetworks []models.Network) { sort.Slice(unsortedNetworks, func(i, j int) bool { return unsortedNetworks[i].NetID < unsortedNetworks[j].NetID }) } // == Private == var addressLock = &sync.Mutex{}