package controller import ( "encoding/json" "fmt" "net/http" "strings" "github.com/gorilla/mux" "github.com/gravitl/netmaker/database" "github.com/gravitl/netmaker/functions" "github.com/gravitl/netmaker/logger" "github.com/gravitl/netmaker/logic" "github.com/gravitl/netmaker/models" "github.com/gravitl/netmaker/mq" "github.com/gravitl/netmaker/servercfg" "golang.org/x/crypto/bcrypt" ) func nodeHandlers(r *mux.Router) { r.HandleFunc("/api/nodes", authorize(false, false, "user", http.HandlerFunc(getAllNodes))).Methods("GET") r.HandleFunc("/api/nodes/{network}", authorize(false, true, "network", http.HandlerFunc(getNetworkNodes))).Methods("GET") r.HandleFunc("/api/nodes/{network}/{nodeid}", authorize(true, true, "node", http.HandlerFunc(getNode))).Methods("GET") r.HandleFunc("/api/nodes/{network}/{nodeid}", authorize(false, true, "node", http.HandlerFunc(updateNode))).Methods("PUT") r.HandleFunc("/api/nodes/{network}/{nodeid}", authorize(true, true, "node", http.HandlerFunc(deleteNode))).Methods("DELETE") r.HandleFunc("/api/nodes/{network}/{nodeid}/createrelay", authorize(false, true, "user", http.HandlerFunc(createRelay))).Methods("POST") r.HandleFunc("/api/nodes/{network}/{nodeid}/deleterelay", authorize(false, true, "user", http.HandlerFunc(deleteRelay))).Methods("DELETE") r.HandleFunc("/api/nodes/{network}/{nodeid}/creategateway", authorize(false, true, "user", http.HandlerFunc(createEgressGateway))).Methods("POST") r.HandleFunc("/api/nodes/{network}/{nodeid}/deletegateway", authorize(false, true, "user", http.HandlerFunc(deleteEgressGateway))).Methods("DELETE") r.HandleFunc("/api/nodes/{network}/{nodeid}/createingress", securityCheck(false, http.HandlerFunc(createIngressGateway))).Methods("POST") r.HandleFunc("/api/nodes/{network}/{nodeid}/deleteingress", securityCheck(false, http.HandlerFunc(deleteIngressGateway))).Methods("DELETE") r.HandleFunc("/api/nodes/{network}/{nodeid}/approve", authorize(false, true, "user", http.HandlerFunc(uncordonNode))).Methods("POST") r.HandleFunc("/api/nodes/{network}", nodeauth(http.HandlerFunc(createNode))).Methods("POST") r.HandleFunc("/api/nodes/adm/{network}/lastmodified", authorize(false, true, "network", http.HandlerFunc(getLastModified))).Methods("GET") r.HandleFunc("/api/nodes/adm/{network}/authenticate", authenticate).Methods("POST") } func authenticate(response http.ResponseWriter, request *http.Request) { var authRequest models.AuthParams var result models.Node var errorResponse = models.ErrorResponse{ Code: http.StatusInternalServerError, Message: "W1R3: It's not you it's me.", } decoder := json.NewDecoder(request.Body) decoderErr := decoder.Decode(&authRequest) defer request.Body.Close() if decoderErr != nil { errorResponse.Code = http.StatusBadRequest errorResponse.Message = decoderErr.Error() logger.Log(0, request.Header.Get("user"), "error decoding request body: ", decoderErr.Error()) returnErrorResponse(response, request, errorResponse) return } else { errorResponse.Code = http.StatusBadRequest if authRequest.ID == "" { errorResponse.Message = "W1R3: ID can't be empty" logger.Log(0, request.Header.Get("user"), errorResponse.Message) returnErrorResponse(response, request, errorResponse) return } else if authRequest.Password == "" { errorResponse.Message = "W1R3: Password can't be empty" logger.Log(0, request.Header.Get("user"), errorResponse.Message) returnErrorResponse(response, request, errorResponse) return } else { var err error result, err = logic.GetNodeByID(authRequest.ID) if err != nil { errorResponse.Code = http.StatusBadRequest errorResponse.Message = err.Error() logger.Log(0, request.Header.Get("user"), fmt.Sprintf("failed to get node info [%s]: %v", authRequest.ID, err)) returnErrorResponse(response, request, errorResponse) return } err = bcrypt.CompareHashAndPassword([]byte(result.Password), []byte(authRequest.Password)) if err != nil { errorResponse.Code = http.StatusBadRequest errorResponse.Message = err.Error() logger.Log(0, request.Header.Get("user"), "error validating user password: ", err.Error()) returnErrorResponse(response, request, errorResponse) return } else { tokenString, err := logic.CreateJWT(authRequest.ID, authRequest.MacAddress, result.Network) if tokenString == "" { errorResponse.Code = http.StatusBadRequest errorResponse.Message = "Could not create Token" logger.Log(0, request.Header.Get("user"), fmt.Sprintf("%s: %v", errorResponse.Message, err)) returnErrorResponse(response, request, errorResponse) return } var successResponse = models.SuccessResponse{ Code: http.StatusOK, Message: "W1R3: Device " + authRequest.ID + " Authorized", Response: models.SuccessfulLoginResponse{ AuthToken: tokenString, ID: authRequest.ID, }, } successJSONResponse, jsonError := json.Marshal(successResponse) if jsonError != nil { errorResponse.Code = http.StatusBadRequest errorResponse.Message = err.Error() logger.Log(0, request.Header.Get("user"), "error marshalling resp: ", err.Error()) returnErrorResponse(response, request, errorResponse) return } response.WriteHeader(http.StatusOK) response.Header().Set("Content-Type", "application/json") response.Write(successJSONResponse) } } } } // auth middleware for api calls from nodes where node is has not yet joined the server (register, join) func nodeauth(next http.Handler) http.HandlerFunc { return func(w http.ResponseWriter, r *http.Request) { bearerToken := r.Header.Get("Authorization") var tokenSplit = strings.Split(bearerToken, " ") var token = "" if len(tokenSplit) < 2 { errorResponse := models.ErrorResponse{ Code: http.StatusUnauthorized, Message: "W1R3: You are unauthorized to access this endpoint.", } returnErrorResponse(w, r, errorResponse) return } else { token = tokenSplit[1] } found := false networks, err := logic.GetNetworks() if err != nil { logger.Log(0, "no networks", err.Error()) errorResponse := models.ErrorResponse{ Code: http.StatusNotFound, Message: "no networks", } returnErrorResponse(w, r, errorResponse) return } for _, network := range networks { for _, key := range network.AccessKeys { if key.Value == token { found = true break } } } if !found { logger.Log(0, "valid access key not found") errorResponse := models.ErrorResponse{ Code: http.StatusUnauthorized, Message: "You are unauthorized to access this endpoint.", } returnErrorResponse(w, r, errorResponse) return } next.ServeHTTP(w, r) } } // The middleware for most requests to the API // They all pass through here first // This will validate the JWT (or check for master token) // This will also check against the authNetwork and make sure the node should be accessing that endpoint, // even if it's technically ok // This is kind of a poor man's RBAC. There's probably a better/smarter way. // TODO: Consider better RBAC implementations func authorize(nodesAllowed, networkCheck bool, authNetwork string, next http.Handler) http.HandlerFunc { return func(w http.ResponseWriter, r *http.Request) { var errorResponse = models.ErrorResponse{ Code: http.StatusInternalServerError, Message: "W1R3: It's not you it's me.", } var params = mux.Vars(r) networkexists, _ := functions.NetworkExists(params["network"]) //check that the request is for a valid network //if (networkCheck && !networkexists) || err != nil { if networkCheck && !networkexists { errorResponse = models.ErrorResponse{ Code: http.StatusNotFound, Message: "W1R3: This network does not exist. ", } returnErrorResponse(w, r, errorResponse) return } else { w.Header().Set("Content-Type", "application/json") //get the auth token bearerToken := r.Header.Get("Authorization") var tokenSplit = strings.Split(bearerToken, " ") //I put this in in case the user doesn't put in a token at all (in which case it's empty) //There's probably a smarter way of handling this. var authToken = "928rt238tghgwe@TY@$Y@#WQAEGB2FC#@HG#@$Hddd" if len(tokenSplit) > 1 { authToken = tokenSplit[1] } else { errorResponse = models.ErrorResponse{ Code: http.StatusUnauthorized, Message: "W1R3: Missing Auth Token.", } returnErrorResponse(w, r, errorResponse) return } //check if node instead of user if nodesAllowed { // TODO --- should ensure that node is only operating on itself if _, _, _, err := logic.VerifyToken(authToken); err == nil { next.ServeHTTP(w, r) return } } var isAuthorized = false var nodeID = "" username, networks, isadmin, errN := logic.VerifyUserToken(authToken) if errN != nil { errorResponse = models.ErrorResponse{ Code: http.StatusUnauthorized, Message: "W1R3: Unauthorized, Invalid Token Processed.", } returnErrorResponse(w, r, errorResponse) return } isnetadmin := isadmin if errN == nil && isadmin { nodeID = "mastermac" isAuthorized = true r.Header.Set("ismasterkey", "yes") } if !isadmin && params["network"] != "" { if logic.StringSliceContains(networks, params["network"]) { isnetadmin = true } } //The mastermac (login with masterkey from config) can do everything!! May be dangerous. if nodeID == "mastermac" { isAuthorized = true r.Header.Set("ismasterkey", "yes") //for everyone else, there's poor man's RBAC. The "cases" are defined in the routes in the handlers //So each route defines which access network should be allowed to access it } else { switch authNetwork { case "all": isAuthorized = true case "nodes": isAuthorized = (nodeID != "") || isnetadmin case "network": if isnetadmin { isAuthorized = true } else { node, err := logic.GetNodeByID(nodeID) if err != nil { errorResponse = models.ErrorResponse{ Code: http.StatusUnauthorized, Message: "W1R3: Missing Auth Token.", } returnErrorResponse(w, r, errorResponse) return } isAuthorized = (node.Network == params["network"]) } case "node": if isnetadmin { isAuthorized = true } else { isAuthorized = (nodeID == params["netid"]) } case "user": isAuthorized = true default: isAuthorized = false } } if !isAuthorized { errorResponse = models.ErrorResponse{ Code: http.StatusUnauthorized, Message: "W1R3: You are unauthorized to access this endpoint.", } returnErrorResponse(w, r, errorResponse) return } else { //If authorized, this function passes along it's request and output to the appropriate route function. if username == "" { username = "(user not found)" } r.Header.Set("user", username) next.ServeHTTP(w, r) } } } } // Gets all nodes associated with network, including pending nodes func getNetworkNodes(w http.ResponseWriter, r *http.Request) { w.Header().Set("Content-Type", "application/json") var nodes []models.Node var params = mux.Vars(r) networkName := params["network"] nodes, err := logic.GetNetworkNodes(networkName) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("error fetching nodes on network %s: %v", networkName, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } //Returns all the nodes in JSON format logger.Log(2, r.Header.Get("user"), "fetched nodes on network", networkName) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(nodes) } // A separate function to get all nodes, not just nodes for a particular network. // Not quite sure if this is necessary. Probably necessary based on front end but may want to review after iteration 1 if it's being used or not func getAllNodes(w http.ResponseWriter, r *http.Request) { w.Header().Set("Content-Type", "application/json") user, err := logic.GetUser(r.Header.Get("user")) if err != nil && r.Header.Get("ismasterkey") != "yes" { logger.Log(0, r.Header.Get("user"), "error fetching user info: ", err.Error()) returnErrorResponse(w, r, formatError(err, "internal")) return } var nodes []models.Node if user.IsAdmin || r.Header.Get("ismasterkey") == "yes" { nodes, err = logic.GetAllNodes() if err != nil { logger.Log(0, "error fetching all nodes info: ", err.Error()) returnErrorResponse(w, r, formatError(err, "internal")) return } } else { nodes, err = getUsersNodes(user) if err != nil { logger.Log(0, r.Header.Get("user"), "error fetching nodes: ", err.Error()) returnErrorResponse(w, r, formatError(err, "internal")) return } } //Return all the nodes in JSON format logger.Log(3, r.Header.Get("user"), "fetched all nodes they have access to") w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(nodes) } func getUsersNodes(user models.User) ([]models.Node, error) { var nodes []models.Node var err error for _, networkName := range user.Networks { tmpNodes, err := logic.GetNetworkNodes(networkName) if err != nil { continue } nodes = append(nodes, tmpNodes...) } return nodes, err } // Get an individual node. Nothin fancy here folks. func getNode(w http.ResponseWriter, r *http.Request) { // set header. w.Header().Set("Content-Type", "application/json") var params = mux.Vars(r) nodeid := params["nodeid"] node, err := logic.GetNodeByID(nodeid) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("error fetching node [ %s ] info: %v", nodeid, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } peerUpdate, err := logic.GetPeerUpdate(&node) if err != nil && !database.IsEmptyRecord(err) { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("error fetching wg peers config for node [ %s ]: %v", nodeid, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } response := models.NodeGet{ Node: node, Peers: peerUpdate.Peers, ServerConfig: servercfg.GetServerInfo(), } logger.Log(2, r.Header.Get("user"), "fetched node", params["nodeid"]) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(response) } // Get the time that a network of nodes was last modified. // TODO: This needs to be refactored // Potential way to do this: On UpdateNode, set a new field for "LastModified" // If we go with the existing way, we need to at least set network.NodesLastModified on UpdateNode func getLastModified(w http.ResponseWriter, r *http.Request) { // set header. w.Header().Set("Content-Type", "application/json") var params = mux.Vars(r) networkName := params["network"] network, err := logic.GetNetwork(networkName) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("error fetching network [%s] info: %v", networkName, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } logger.Log(2, r.Header.Get("user"), "called last modified") w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(network.NodesLastModified) } func createNode(w http.ResponseWriter, r *http.Request) { w.Header().Set("Content-Type", "application/json") var params = mux.Vars(r) var errorResponse = models.ErrorResponse{ Code: http.StatusInternalServerError, Message: "W1R3: It's not you it's me.", } networkName := params["network"] networkexists, err := functions.NetworkExists(networkName) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to fetch network [%s] info: %v", networkName, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } else if !networkexists { errorResponse = models.ErrorResponse{ Code: http.StatusNotFound, Message: "W1R3: Network does not exist! ", } logger.Log(0, r.Header.Get("user"), fmt.Sprintf("network [%s] does not exist", networkName)) returnErrorResponse(w, r, errorResponse) return } var node = models.Node{} //get node from body of request err = json.NewDecoder(r.Body).Decode(&node) if err != nil { logger.Log(0, r.Header.Get("user"), "error decoding request body: ", err.Error()) returnErrorResponse(w, r, formatError(err, "badrequest")) return } node.Network = networkName network, err := logic.GetNetworkByNode(&node) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to get network [%s] info: %v", node.Network, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } node.NetworkSettings, err = logic.GetNetworkSettings(node.Network) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to get network [%s] settings: %v", node.Network, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } validKey := logic.IsKeyValid(networkName, node.AccessKey) if !validKey { // Check to see if network will allow manual sign up // may want to switch this up with the valid key check and avoid a DB call that way. if network.AllowManualSignUp == "yes" { node.IsPending = "yes" } else { errorResponse = models.ErrorResponse{ Code: http.StatusUnauthorized, Message: "W1R3: Key invalid, or none provided.", } logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to create node on network [%s]: %s", node.Network, errorResponse.Message)) returnErrorResponse(w, r, errorResponse) return } } key, keyErr := logic.RetrievePublicTrafficKey() if keyErr != nil { logger.Log(0, "error retrieving key: ", keyErr.Error()) returnErrorResponse(w, r, formatError(err, "internal")) return } if key == nil { logger.Log(0, "error: server traffic key is nil") returnErrorResponse(w, r, formatError(err, "internal")) return } if node.TrafficKeys.Mine == nil { logger.Log(0, "error: node traffic key is nil") returnErrorResponse(w, r, formatError(err, "internal")) return } node.TrafficKeys = models.TrafficKeys{ Mine: node.TrafficKeys.Mine, Server: key, } err = logic.CreateNode(&node) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to create node on network [%s]: %s", node.Network, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } peerUpdate, err := logic.GetPeerUpdate(&node) if err != nil && !database.IsEmptyRecord(err) { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("error fetching wg peers config for node [ %s ]: %v", node.ID, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } response := models.NodeGet{ Node: node, Peers: peerUpdate.Peers, ServerConfig: servercfg.GetServerInfo(), } logger.Log(1, r.Header.Get("user"), "created new node", node.Name, "on network", node.Network) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(response) runForceServerUpdate(&node, true) } // Takes node out of pending state // TODO: May want to use cordon/uncordon terminology instead of "ispending". func uncordonNode(w http.ResponseWriter, r *http.Request) { var params = mux.Vars(r) w.Header().Set("Content-Type", "application/json") var nodeid = params["nodeid"] node, err := logic.UncordonNode(nodeid) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to uncordon node [%s]: %v", node.Name, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } logger.Log(1, r.Header.Get("user"), "uncordoned node", node.Name) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode("SUCCESS") runUpdates(&node, false) } // == EGRESS == func createEgressGateway(w http.ResponseWriter, r *http.Request) { var gateway models.EgressGatewayRequest var params = mux.Vars(r) w.Header().Set("Content-Type", "application/json") err := json.NewDecoder(r.Body).Decode(&gateway) if err != nil { logger.Log(0, r.Header.Get("user"), "error decoding request body: ", err.Error()) returnErrorResponse(w, r, formatError(err, "badrequest")) return } gateway.NetID = params["network"] gateway.NodeID = params["nodeid"] node, err := logic.CreateEgressGateway(gateway) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to create egress gateway on node [%s] on network [%s]: %v", gateway.NodeID, gateway.NetID, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } logger.Log(1, r.Header.Get("user"), "created egress gateway on node", gateway.NodeID, "on network", gateway.NetID) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(node) runUpdates(&node, true) } func deleteEgressGateway(w http.ResponseWriter, r *http.Request) { w.Header().Set("Content-Type", "application/json") var params = mux.Vars(r) nodeid := params["nodeid"] netid := params["network"] node, err := logic.DeleteEgressGateway(netid, nodeid) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to delete egress gateway on node [%s] on network [%s]: %v", nodeid, netid, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } logger.Log(1, r.Header.Get("user"), "deleted egress gateway on node", nodeid, "on network", netid) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(node) runUpdates(&node, true) } // == INGRESS == func createIngressGateway(w http.ResponseWriter, r *http.Request) { var params = mux.Vars(r) w.Header().Set("Content-Type", "application/json") nodeid := params["nodeid"] netid := params["network"] node, err := logic.CreateIngressGateway(netid, nodeid) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to create ingress gateway on node [%s] on network [%s]: %v", nodeid, netid, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } logger.Log(1, r.Header.Get("user"), "created ingress gateway on node", nodeid, "on network", netid) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(node) runUpdates(&node, true) } func deleteIngressGateway(w http.ResponseWriter, r *http.Request) { w.Header().Set("Content-Type", "application/json") var params = mux.Vars(r) nodeid := params["nodeid"] netid := params["network"] node, err := logic.DeleteIngressGateway(netid, nodeid) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to delete ingress gateway on node [%s] on network [%s]: %v", nodeid, netid, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } logger.Log(1, r.Header.Get("user"), "deleted ingress gateway", nodeid) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(node) runUpdates(&node, true) } func updateNode(w http.ResponseWriter, r *http.Request) { w.Header().Set("Content-Type", "application/json") var params = mux.Vars(r) var node models.Node //start here nodeid := params["nodeid"] node, err := logic.GetNodeByID(nodeid) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("error fetching node [ %s ] info: %v", nodeid, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } var newNode models.Node // we decode our body request params err = json.NewDecoder(r.Body).Decode(&newNode) if err != nil { logger.Log(0, r.Header.Get("user"), "error decoding request body: ", err.Error()) returnErrorResponse(w, r, formatError(err, "badrequest")) return } relayupdate := false if node.IsRelay == "yes" && len(newNode.RelayAddrs) > 0 { if len(newNode.RelayAddrs) != len(node.RelayAddrs) { relayupdate = true } else { for i, addr := range newNode.RelayAddrs { if addr != node.RelayAddrs[i] { relayupdate = true } } } } relayedUpdate := false if node.IsRelayed == "yes" && (node.Address != newNode.Address || node.Address6 != newNode.Address6) { relayedUpdate = true } if !servercfg.GetRce() { newNode.PostDown = node.PostDown newNode.PostUp = node.PostUp } ifaceDelta := logic.IfaceDelta(&node, &newNode) // for a hub change also need to update the existing hub if newNode.IsHub == "yes" && node.IsHub != "yes" { nodeToUpdate, err := logic.UnsetHub(newNode.Network) if err != nil { logger.Log(2, "failed to unset hubs", err.Error()) } if err := mq.NodeUpdate(nodeToUpdate); err != nil { logger.Log(2, "failed to update hub node", nodeToUpdate.Name, err.Error()) } if nodeToUpdate.IsServer == "yes" { // set ifacdelta true to force server to update peeers if err := logic.ServerUpdate(nodeToUpdate, true); err != nil { logger.Log(2, "failed to update server node on hub change", err.Error()) } } } err = logic.UpdateNode(&node, &newNode) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to update node info [ %s ] info: %v", nodeid, err)) returnErrorResponse(w, r, formatError(err, "internal")) return } if relayupdate { updatenodes := logic.UpdateRelay(node.Network, node.RelayAddrs, newNode.RelayAddrs) if len(updatenodes) > 0 { for _, relayedNode := range updatenodes { runUpdates(&relayedNode, false) } } } if relayedUpdate { updateRelay(&node, &newNode) } if servercfg.IsDNSMode() { logic.SetDNS() } logger.Log(1, r.Header.Get("user"), "updated node", node.ID, "on network", node.Network) w.WriteHeader(http.StatusOK) json.NewEncoder(w).Encode(newNode) runUpdates(&newNode, ifaceDelta) } func deleteNode(w http.ResponseWriter, r *http.Request) { // Set header w.Header().Set("Content-Type", "application/json") // get params var params = mux.Vars(r) var nodeid = params["nodeid"] var node, err = logic.GetNodeByID(nodeid) if err != nil { logger.Log(0, r.Header.Get("user"), fmt.Sprintf("error fetching node [ %s ] info: %v", nodeid, err)) returnErrorResponse(w, r, formatError(err, "badrequest")) return } if isServer(&node) { err := fmt.Errorf("cannot delete server node") logger.Log(0, r.Header.Get("user"), fmt.Sprintf("failed to delete node [ %s ]: %v", nodeid, err)) returnErrorResponse(w, r, formatError(err, "badrequest")) return } //send update to node to be deleted before deleting on server otherwise message cannot be sent node.Action = models.NODE_DELETE err = logic.DeleteNodeByID(&node, false) if err != nil { returnErrorResponse(w, r, formatError(err, "internal")) return } returnSuccessResponse(w, r, nodeid+" deleted.") logger.Log(1, r.Header.Get("user"), "Deleted node", nodeid, "from network", params["network"]) runUpdates(&node, false) runForceServerUpdate(&node, false) } func runUpdates(node *models.Node, ifaceDelta bool) { go func() { // don't block http response // publish node update if not server if err := mq.NodeUpdate(node); err != nil { logger.Log(1, "error publishing node update to node", node.Name, node.ID, err.Error()) } if err := runServerUpdate(node, ifaceDelta); err != nil { logger.Log(1, "error running server update", err.Error()) } }() } // updates local peers for a server on a given node's network func runServerUpdate(node *models.Node, ifaceDelta bool) error { if servercfg.IsClientMode() != "on" || !isServer(node) { return nil } currentServerNode, err := logic.GetNetworkServerLocal(node.Network) if err != nil { return err } if ifaceDelta && logic.IsLeader(¤tServerNode) { if err := mq.PublishPeerUpdate(¤tServerNode, false); err != nil { logger.Log(1, "failed to publish peer update "+err.Error()) } } if err := logic.ServerUpdate(¤tServerNode, ifaceDelta); err != nil { logger.Log(1, "server node:", currentServerNode.ID, "failed update") return err } return nil } func runForceServerUpdate(node *models.Node, publishPeerUpdateToNode bool) { go func() { if err := mq.PublishPeerUpdate(node, publishPeerUpdateToNode); err != nil { logger.Log(1, "failed a peer update after creation of node", node.Name) } var currentServerNode, getErr = logic.GetNetworkServerLeader(node.Network) if getErr == nil { if err := logic.ServerUpdate(¤tServerNode, false); err != nil { logger.Log(1, "server node:", currentServerNode.ID, "failed update") } } }() } func isServer(node *models.Node) bool { return node.IsServer == "yes" } func updateRelay(oldnode, newnode *models.Node) { relay := logic.FindRelay(oldnode) newrelay := relay //check if node's address has been updated and if so, update the relayAddrs of the relay node with the updated address of the relayed node if oldnode.Address != newnode.Address { for i, ip := range newrelay.RelayAddrs { if ip == oldnode.Address { newrelay.RelayAddrs = append(newrelay.RelayAddrs[:i], relay.RelayAddrs[i+1:]...) newrelay.RelayAddrs = append(newrelay.RelayAddrs, newnode.Address) } } } //check if node's address(v6) has been updated and if so, update the relayAddrs of the relay node with the updated address(v6) of the relayed node if oldnode.Address6 != newnode.Address6 { for i, ip := range newrelay.RelayAddrs { if ip == oldnode.Address { newrelay.RelayAddrs = append(newrelay.RelayAddrs[:i], newrelay.RelayAddrs[i+1:]...) newrelay.RelayAddrs = append(newrelay.RelayAddrs, newnode.Address6) } } } logic.UpdateNode(relay, newrelay) }