mirror of
https://github.com/gravitl/netmaker.git
synced 2024-11-11 01:54:34 +08:00
249 lines
6.2 KiB
Go
249 lines
6.2 KiB
Go
package database
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import (
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"crypto/rand"
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"encoding/json"
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"errors"
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"time"
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"github.com/google/uuid"
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"github.com/gravitl/netmaker/logger"
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"github.com/gravitl/netmaker/models"
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"github.com/gravitl/netmaker/netclient/ncutils"
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"github.com/gravitl/netmaker/servercfg"
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"golang.org/x/crypto/nacl/box"
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)
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// NETWORKS_TABLE_NAME - networks table
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const NETWORKS_TABLE_NAME = "networks"
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// NODES_TABLE_NAME - nodes table
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const NODES_TABLE_NAME = "nodes"
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// DELETED_NODES_TABLE_NAME - deleted nodes table
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const DELETED_NODES_TABLE_NAME = "deletednodes"
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// USERS_TABLE_NAME - users table
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const USERS_TABLE_NAME = "users"
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// CERTS_TABLE_NAME - certificates table
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const CERTS_TABLE_NAME = "certs"
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// DNS_TABLE_NAME - dns table
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const DNS_TABLE_NAME = "dns"
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// EXT_CLIENT_TABLE_NAME - ext client table
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const EXT_CLIENT_TABLE_NAME = "extclients"
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// PEERS_TABLE_NAME - peers table
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const PEERS_TABLE_NAME = "peers"
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// SERVERCONF_TABLE_NAME - stores server conf
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const SERVERCONF_TABLE_NAME = "serverconf"
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// SERVER_UUID_TABLE_NAME - stores unique netmaker server data
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const SERVER_UUID_TABLE_NAME = "serveruuid"
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// SERVER_UUID_RECORD_KEY - telemetry thing
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const SERVER_UUID_RECORD_KEY = "serveruuid"
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// DATABASE_FILENAME - database file name
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const DATABASE_FILENAME = "netmaker.db"
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// GENERATED_TABLE_NAME - stores server generated k/v
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const GENERATED_TABLE_NAME = "generated"
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// NODE_ACLS_TABLE_NAME - stores the node ACL rules
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const NODE_ACLS_TABLE_NAME = "nodeacls"
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// SSO_STATE_CACHE - holds sso session information for OAuth2 sign-ins
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const SSO_STATE_CACHE = "ssostatecache"
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// == ERROR CONSTS ==
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// NO_RECORD - no singular result found
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const NO_RECORD = "no result found"
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// NO_RECORDS - no results found
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const NO_RECORDS = "could not find any records"
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// == Constants ==
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// INIT_DB - initialize db
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const INIT_DB = "init"
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// CREATE_TABLE - create table const
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const CREATE_TABLE = "createtable"
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// INSERT - insert into db const
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const INSERT = "insert"
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// INSERT_PEER - insert peer into db const
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const INSERT_PEER = "insertpeer"
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// DELETE - delete db record const
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const DELETE = "delete"
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// DELETE_ALL - delete a table const
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const DELETE_ALL = "deleteall"
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// FETCH_ALL - fetch table contents const
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const FETCH_ALL = "fetchall"
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// CLOSE_DB - graceful close of db const
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const CLOSE_DB = "closedb"
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func getCurrentDB() map[string]interface{} {
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switch servercfg.GetDB() {
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case "rqlite":
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return RQLITE_FUNCTIONS
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case "sqlite":
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return SQLITE_FUNCTIONS
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case "postgres":
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return PG_FUNCTIONS
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default:
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return SQLITE_FUNCTIONS
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}
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}
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// InitializeDatabase - initializes database
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func InitializeDatabase() error {
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logger.Log(0, "connecting to", servercfg.GetDB())
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tperiod := time.Now().Add(10 * time.Second)
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for {
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if err := getCurrentDB()[INIT_DB].(func() error)(); err != nil {
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logger.Log(0, "unable to connect to db, retrying . . .")
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if time.Now().After(tperiod) {
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return err
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}
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} else {
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break
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}
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time.Sleep(2 * time.Second)
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}
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createTables()
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return initializeUUID()
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}
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func createTables() {
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createTable(NETWORKS_TABLE_NAME)
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createTable(NODES_TABLE_NAME)
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createTable(CERTS_TABLE_NAME)
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createTable(DELETED_NODES_TABLE_NAME)
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createTable(USERS_TABLE_NAME)
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createTable(DNS_TABLE_NAME)
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createTable(EXT_CLIENT_TABLE_NAME)
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createTable(PEERS_TABLE_NAME)
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createTable(SERVERCONF_TABLE_NAME)
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createTable(SERVER_UUID_TABLE_NAME)
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createTable(GENERATED_TABLE_NAME)
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createTable(NODE_ACLS_TABLE_NAME)
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createTable(SSO_STATE_CACHE)
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}
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func createTable(tableName string) error {
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return getCurrentDB()[CREATE_TABLE].(func(string) error)(tableName)
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}
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// IsJSONString - checks if valid json
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func IsJSONString(value string) bool {
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var jsonInt interface{}
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var nodeInt models.Node
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return json.Unmarshal([]byte(value), &jsonInt) == nil || json.Unmarshal([]byte(value), &nodeInt) == nil
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}
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// Insert - inserts object into db
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func Insert(key string, value string, tableName string) error {
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if key != "" && value != "" && IsJSONString(value) {
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return getCurrentDB()[INSERT].(func(string, string, string) error)(key, value, tableName)
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} else {
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return errors.New("invalid insert " + key + " : " + value)
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}
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}
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// InsertPeer - inserts peer into db
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func InsertPeer(key string, value string) error {
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if key != "" && value != "" && IsJSONString(value) {
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return getCurrentDB()[INSERT_PEER].(func(string, string) error)(key, value)
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} else {
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return errors.New("invalid peer insert " + key + " : " + value)
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}
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}
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// DeleteRecord - deletes a record from db
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func DeleteRecord(tableName string, key string) error {
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return getCurrentDB()[DELETE].(func(string, string) error)(tableName, key)
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}
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// DeleteAllRecords - removes a table and remakes
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func DeleteAllRecords(tableName string) error {
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err := getCurrentDB()[DELETE_ALL].(func(string) error)(tableName)
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if err != nil {
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return err
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}
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err = createTable(tableName)
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if err != nil {
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return err
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}
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return nil
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}
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// FetchRecord - fetches a record
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func FetchRecord(tableName string, key string) (string, error) {
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results, err := FetchRecords(tableName)
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if err != nil {
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return "", err
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}
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if results[key] == "" {
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return "", errors.New(NO_RECORD)
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}
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return results[key], nil
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}
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// FetchRecords - fetches all records in given table
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func FetchRecords(tableName string) (map[string]string, error) {
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return getCurrentDB()[FETCH_ALL].(func(string) (map[string]string, error))(tableName)
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}
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// initializeUUID - create a UUID record for server if none exists
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func initializeUUID() error {
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records, err := FetchRecords(SERVER_UUID_TABLE_NAME)
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if err != nil {
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if !IsEmptyRecord(err) {
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return err
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}
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} else if len(records) > 0 {
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return nil
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}
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// setup encryption keys
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var trafficPubKey, trafficPrivKey, errT = box.GenerateKey(rand.Reader) // generate traffic keys
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if errT != nil {
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return errT
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}
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tPriv, err := ncutils.ConvertKeyToBytes(trafficPrivKey)
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if err != nil {
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return err
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}
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tPub, err := ncutils.ConvertKeyToBytes(trafficPubKey)
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if err != nil {
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return err
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}
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telemetry := models.Telemetry{
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UUID: uuid.NewString(),
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TrafficKeyPriv: tPriv,
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TrafficKeyPub: tPub,
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}
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telJSON, err := json.Marshal(&telemetry)
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if err != nil {
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return err
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}
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return Insert(SERVER_UUID_RECORD_KEY, string(telJSON), SERVER_UUID_TABLE_NAME)
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}
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// CloseDB - closes a database gracefully
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func CloseDB() {
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getCurrentDB()[CLOSE_DB].(func())()
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}
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