mirror of
https://github.com/gravitl/netmaker.git
synced 2024-11-10 17:48:25 +08:00
681 lines
17 KiB
Go
681 lines
17 KiB
Go
package logic
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import (
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"encoding/json"
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"errors"
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"fmt"
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"sort"
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"strings"
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"time"
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"github.com/go-playground/validator/v10"
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"github.com/google/uuid"
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logger"
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"github.com/gravitl/netmaker/logic/acls"
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"github.com/gravitl/netmaker/logic/acls/nodeacls"
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"github.com/gravitl/netmaker/models"
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"github.com/gravitl/netmaker/netclient/ncutils"
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"github.com/gravitl/netmaker/servercfg"
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"github.com/gravitl/netmaker/validation"
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"golang.org/x/crypto/bcrypt"
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)
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// RELAY_NODE_ERR - error to return if relay node is unfound
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const RELAY_NODE_ERR = "could not find relay for node"
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// GetNetworkNodes - gets the nodes of a network
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func GetNetworkNodes(network string) ([]models.Node, error) {
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var nodes []models.Node
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allnodes, err := GetAllNodes()
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if err != nil {
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return []models.Node{}, err
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}
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for _, node := range allnodes {
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if node.Network == network {
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nodes = append(nodes, node)
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}
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}
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return nodes, nil
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}
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// GetSortedNetworkServerNodes - gets nodes of a network, except sorted by update time
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func GetSortedNetworkServerNodes(network string) ([]models.Node, error) {
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var nodes []models.Node
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collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
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if err != nil {
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if database.IsEmptyRecord(err) {
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return []models.Node{}, nil
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}
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return nodes, err
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}
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for _, value := range collection {
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var node models.Node
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err := json.Unmarshal([]byte(value), &node)
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if err != nil {
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continue
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}
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if node.Network == network && node.IsServer == "yes" {
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nodes = append(nodes, node)
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}
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}
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sort.Sort(models.NodesArray(nodes))
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return nodes, nil
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}
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// GetServerNodes - gets the server nodes of a network
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func GetServerNodes(network string) []models.Node {
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var serverNodes = make([]models.Node, 0)
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var nodes, err = GetNetworkNodes(network)
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if err != nil {
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return serverNodes
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}
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for _, node := range nodes {
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if node.IsServer == "yes" {
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serverNodes = append(serverNodes, node)
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}
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}
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return serverNodes
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}
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// UncordonNode - approves a node to join a network
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func UncordonNode(nodeid string) (models.Node, error) {
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node, err := GetNodeByID(nodeid)
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if err != nil {
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return models.Node{}, err
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}
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node.SetLastModified()
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node.IsPending = "no"
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data, err := json.Marshal(&node)
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if err != nil {
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return node, err
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}
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err = database.Insert(node.ID, string(data), database.NODES_TABLE_NAME)
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return node, err
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}
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// GetPeers - gets the peers of a given server node
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func GetPeers(node *models.Node) ([]models.Node, error) {
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if IsLeader(node) {
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setNetworkServerPeers(node)
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}
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peers, err := GetPeersList(node)
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if err != nil {
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if strings.Contains(err.Error(), RELAY_NODE_ERR) {
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peers, err = PeerListUnRelay(node.ID, node.Network)
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if err != nil {
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return nil, err
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}
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} else {
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return nil, err
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}
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}
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return peers, nil
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}
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// SetIfLeader - gets the peers of a given server node
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func SetPeersIfLeader(node *models.Node) {
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if IsLeader(node) {
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setNetworkServerPeers(node)
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}
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}
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// IsLeader - determines if a given server node is a leader
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func IsLeader(node *models.Node) bool {
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nodes, err := GetSortedNetworkServerNodes(node.Network)
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if err != nil {
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logger.Log(0, "ERROR: COULD NOT RETRIEVE SERVER NODES. THIS WILL BREAK HOLE PUNCHING.")
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return false
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}
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for _, n := range nodes {
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if n.LastModified > time.Now().Add(-1*time.Minute).Unix() {
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return n.Address == node.Address
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}
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}
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return len(nodes) <= 1 || nodes[1].Address == node.Address
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}
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// == DB related functions ==
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// UpdateNode - takes a node and updates another node with it's values
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func UpdateNode(currentNode *models.Node, newNode *models.Node) error {
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var err error
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if newNode.IsHub == "yes" && currentNode.IsHub != "yes" {
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if err = unsetHub(newNode.Network); err != nil {
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return err
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}
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}
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if newNode.Address != currentNode.Address {
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if network, err := GetParentNetwork(newNode.Network); err == nil {
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if !IsAddressInCIDR(newNode.Address, network.AddressRange) {
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return fmt.Errorf("invalid address provided; out of network range for node %s", newNode.ID)
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}
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}
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}
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newNode.Fill(currentNode)
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if currentNode.IsServer == "yes" && !validateServer(currentNode, newNode) {
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return fmt.Errorf("this operation is not supported on server nodes")
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}
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// check for un-settable server values
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if err := ValidateNode(newNode, true); err != nil {
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return err
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}
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if newNode.ID == currentNode.ID {
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newNode.SetLastModified()
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if data, err := json.Marshal(newNode); err != nil {
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return err
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} else {
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return database.Insert(newNode.ID, string(data), database.NODES_TABLE_NAME)
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}
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}
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return fmt.Errorf("failed to update node " + currentNode.ID + ", cannot change ID.")
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}
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// DeleteNodeByID - deletes a node from database or moves into delete nodes table
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func DeleteNodeByID(node *models.Node, exterminate bool) error {
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var err error
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var key = node.ID
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if !exterminate {
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node.Action = models.NODE_DELETE
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nodedata, err := json.Marshal(&node)
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if err != nil {
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return err
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}
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err = database.Insert(key, string(nodedata), database.DELETED_NODES_TABLE_NAME)
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if err != nil {
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return err
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}
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} else {
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if err := database.DeleteRecord(database.DELETED_NODES_TABLE_NAME, key); err != nil {
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logger.Log(2, err.Error())
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}
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}
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if err = database.DeleteRecord(database.NODES_TABLE_NAME, key); err != nil {
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return err
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}
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if servercfg.IsDNSMode() {
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SetDNS()
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}
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_, err = nodeacls.RemoveNodeACL(nodeacls.NetworkID(node.Network), nodeacls.NodeID(node.ID))
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if err != nil {
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// ignoring for now, could hit a nil pointer if delete called twice
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logger.Log(2, "attempted to remove node ACL for node", node.Name, node.ID)
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}
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return removeLocalServer(node)
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}
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// IsNodeIDUnique - checks if node id is unique
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func IsNodeIDUnique(node *models.Node) (bool, error) {
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_, err := database.FetchRecord(database.NODES_TABLE_NAME, node.ID)
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return database.IsEmptyRecord(err), err
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}
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// ValidateNode - validates node values
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func ValidateNode(node *models.Node, isUpdate bool) error {
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v := validator.New()
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_ = v.RegisterValidation("macaddress_unique", func(fl validator.FieldLevel) bool {
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if isUpdate {
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return true
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}
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var unique = true
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if !(node.MacAddress == "") {
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unique, _ = isMacAddressUnique(node.MacAddress, node.Network)
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}
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isFieldUnique, _ := IsNodeIDUnique(node)
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return isFieldUnique && unique
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})
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_ = v.RegisterValidation("network_exists", func(fl validator.FieldLevel) bool {
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_, err := GetNetworkByNode(node)
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return err == nil
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})
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_ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {
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isgood := node.NameInNodeCharSet()
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return isgood
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})
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_ = v.RegisterValidation("checkyesorno", func(fl validator.FieldLevel) bool {
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return validation.CheckYesOrNo(fl)
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})
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err := v.Struct(node)
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return err
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}
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// CreateNode - creates a node in database
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func CreateNode(node *models.Node) error {
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//encrypt that password so we never see it
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hash, err := bcrypt.GenerateFromPassword([]byte(node.Password), 5)
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if err != nil {
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return err
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}
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//set password to encrypted password
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node.Password = string(hash)
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if node.Name == models.NODE_SERVER_NAME {
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node.IsServer = "yes"
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}
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if node.DNSOn == "" {
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if servercfg.IsDNSMode() {
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node.DNSOn = "yes"
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} else {
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node.DNSOn = "no"
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}
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}
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SetNodeDefaults(node)
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defaultACLVal := acls.Allowed
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parentNetwork, err := GetNetwork(node.Network)
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if err == nil {
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if parentNetwork.DefaultACL != "yes" {
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defaultACLVal = acls.NotAllowed
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}
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}
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reverse := node.IsServer == "yes"
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if node.Address == "" {
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if parentNetwork.IsIPv4 == "yes" {
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if node.Address, err = UniqueAddress(node.Network, reverse); err != nil {
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return err
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}
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}
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} else if !IsIPUnique(node.Network, node.Address, database.NODES_TABLE_NAME, false) {
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return fmt.Errorf("invalid address: ipv4 " + node.Address + " is not unique")
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}
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if node.Address6 == "" {
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if parentNetwork.IsIPv6 == "yes" {
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if node.Address6, err = UniqueAddress6(node.Network, reverse); err != nil {
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return err
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}
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}
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} else if !IsIPUnique(node.Network, node.Address6, database.NODES_TABLE_NAME, true) {
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return fmt.Errorf("invalid address: ipv6 " + node.Address6 + " is not unique")
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}
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node.ID = uuid.NewString()
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//Create a JWT for the node
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tokenString, _ := CreateJWT(node.ID, node.MacAddress, node.Network)
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if tokenString == "" {
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//returnErrorResponse(w, r, errorResponse)
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return err
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}
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err = ValidateNode(node, false)
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if err != nil {
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return err
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}
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nodebytes, err := json.Marshal(&node)
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if err != nil {
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return err
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}
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err = database.Insert(node.ID, string(nodebytes), database.NODES_TABLE_NAME)
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if err != nil {
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return err
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}
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_, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(node.Network), nodeacls.NodeID(node.ID), defaultACLVal)
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if err != nil {
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logger.Log(1, "failed to create node ACL for node,", node.ID, "err:", err.Error())
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return err
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}
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if node.IsPending != "yes" {
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DecrimentKey(node.Network, node.AccessKey)
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}
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SetNetworkNodesLastModified(node.Network)
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if servercfg.IsDNSMode() {
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err = SetDNS()
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}
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return err
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}
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// GetAllNodes - returns all nodes in the DB
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func GetAllNodes() ([]models.Node, error) {
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var nodes []models.Node
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collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
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if err != nil {
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if database.IsEmptyRecord(err) {
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return []models.Node{}, nil
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}
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return []models.Node{}, err
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}
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for _, value := range collection {
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var node models.Node
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if err := json.Unmarshal([]byte(value), &node); err != nil {
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return []models.Node{}, err
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}
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// add node to our array
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nodes = append(nodes, node)
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}
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return nodes, nil
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}
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// CheckIsServer - check if a node is the server node
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func CheckIsServer(node *models.Node) bool {
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nodeData, err := database.FetchRecords(database.NODES_TABLE_NAME)
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if err != nil && !database.IsEmptyRecord(err) {
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return false
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}
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for _, value := range nodeData {
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var tmpNode models.Node
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if err := json.Unmarshal([]byte(value), &tmpNode); err != nil {
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continue
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}
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if tmpNode.Network == node.Network && tmpNode.MacAddress != node.MacAddress {
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return false
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}
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}
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return true
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}
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// GetNetworkByNode - gets the network model from a node
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func GetNetworkByNode(node *models.Node) (models.Network, error) {
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var network = models.Network{}
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networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, node.Network)
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if err != nil {
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return network, err
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}
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if err = json.Unmarshal([]byte(networkData), &network); err != nil {
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return models.Network{}, err
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}
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return network, nil
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}
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// SetNodeDefaults - sets the defaults of a node to avoid empty fields
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func SetNodeDefaults(node *models.Node) {
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//TODO: Maybe I should make Network a part of the node struct. Then we can just query the Network object for stuff.
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parentNetwork, _ := GetNetworkByNode(node)
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node.ExpirationDateTime = time.Now().Unix() + models.TEN_YEARS_IN_SECONDS
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if node.ListenPort == 0 {
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node.ListenPort = parentNetwork.DefaultListenPort
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}
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if node.Interface == "" {
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node.Interface = parentNetwork.DefaultInterface
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}
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if node.PersistentKeepalive == 0 {
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node.PersistentKeepalive = parentNetwork.DefaultKeepalive
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}
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if node.PostUp == "" {
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postup := parentNetwork.DefaultPostUp
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node.PostUp = postup
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}
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if node.PostDown == "" {
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postdown := parentNetwork.DefaultPostDown
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node.PostDown = postdown
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}
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if node.IsStatic == "" {
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node.IsStatic = "no"
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}
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if node.UDPHolePunch == "" {
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node.UDPHolePunch = parentNetwork.DefaultUDPHolePunch
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if node.UDPHolePunch == "" {
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node.UDPHolePunch = "yes"
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}
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}
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// == Parent Network settings ==
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if node.MTU == 0 {
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node.MTU = parentNetwork.DefaultMTU
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}
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// == node defaults if not set by parent ==
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node.SetIPForwardingDefault()
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node.SetDNSOnDefault()
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node.SetIsLocalDefault()
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node.SetLastModified()
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node.SetDefaultName()
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node.SetLastCheckIn()
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node.SetLastPeerUpdate()
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node.SetDefaultAction()
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node.SetIsServerDefault()
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node.SetIsStaticDefault()
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node.SetDefaultEgressGateway()
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node.SetDefaultIngressGateway()
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node.SetDefaulIsPending()
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node.SetDefaultMTU()
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node.SetDefaultIsRelayed()
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node.SetDefaultIsRelay()
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node.SetDefaultIsDocker()
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node.SetDefaultIsK8S()
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node.SetDefaultIsHub()
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}
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// GetRecordKey - get record key
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// depricated
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func GetRecordKey(id string, network string) (string, error) {
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if id == "" || network == "" {
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return "", errors.New("unable to get record key")
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}
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return id + "###" + network, nil
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}
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// GetNodeByMacAddress - gets a node by mac address
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func GetNodeByMacAddress(network string, macaddress string) (models.Node, error) {
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var node models.Node
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key, err := GetRecordKey(macaddress, network)
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if err != nil {
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return node, err
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}
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record, err := database.FetchRecord(database.NODES_TABLE_NAME, key)
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if err != nil {
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return models.Node{}, err
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}
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if err = json.Unmarshal([]byte(record), &node); err != nil {
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return models.Node{}, err
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}
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SetNodeDefaults(&node)
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return node, nil
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}
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// GetNodesByAddress - gets a node by mac address
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func GetNodesByAddress(network string, addresses []string) ([]models.Node, error) {
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var nodes []models.Node
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allnodes, err := GetAllNodes()
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if err != nil {
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return []models.Node{}, err
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}
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for _, node := range allnodes {
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if node.Network == network && ncutils.StringSliceContains(addresses, node.Address) {
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nodes = append(nodes, node)
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}
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}
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return nodes, nil
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}
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// GetDeletedNodeByMacAddress - get a deleted node
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func GetDeletedNodeByMacAddress(network string, macaddress string) (models.Node, error) {
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var node models.Node
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key, err := GetRecordKey(macaddress, network)
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if err != nil {
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return node, err
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}
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record, err := database.FetchRecord(database.DELETED_NODES_TABLE_NAME, key)
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if err != nil {
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return models.Node{}, err
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}
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if err = json.Unmarshal([]byte(record), &node); err != nil {
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return models.Node{}, err
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}
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SetNodeDefaults(&node)
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return node, nil
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}
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// GetNodeRelay - gets the relay node of a given network
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func GetNodeRelay(network string, relayedNodeAddr string) (models.Node, error) {
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collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
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var relay models.Node
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if err != nil {
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if database.IsEmptyRecord(err) {
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return relay, nil
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}
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logger.Log(2, err.Error())
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return relay, err
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}
|
|
for _, value := range collection {
|
|
err := json.Unmarshal([]byte(value), &relay)
|
|
if err != nil {
|
|
logger.Log(2, err.Error())
|
|
continue
|
|
}
|
|
if relay.IsRelay == "yes" {
|
|
for _, addr := range relay.RelayAddrs {
|
|
if addr == relayedNodeAddr {
|
|
return relay, nil
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return relay, errors.New(RELAY_NODE_ERR + " " + relayedNodeAddr)
|
|
}
|
|
|
|
func GetNodeByID(uuid string) (models.Node, error) {
|
|
var record, err = database.FetchRecord(database.NODES_TABLE_NAME, uuid)
|
|
if err != nil {
|
|
return models.Node{}, err
|
|
}
|
|
var node models.Node
|
|
if err = json.Unmarshal([]byte(record), &node); err != nil {
|
|
return models.Node{}, err
|
|
}
|
|
return node, nil
|
|
}
|
|
|
|
// GetDeletedNodeByID - get a deleted node
|
|
func GetDeletedNodeByID(uuid string) (models.Node, error) {
|
|
|
|
var node models.Node
|
|
|
|
record, err := database.FetchRecord(database.DELETED_NODES_TABLE_NAME, uuid)
|
|
if err != nil {
|
|
return models.Node{}, err
|
|
}
|
|
|
|
if err = json.Unmarshal([]byte(record), &node); err != nil {
|
|
return models.Node{}, err
|
|
}
|
|
|
|
SetNodeDefaults(&node)
|
|
|
|
return node, nil
|
|
}
|
|
|
|
// GetNetworkServerNodeID - get network server node ID if exists
|
|
func GetNetworkServerLeader(network string) (models.Node, error) {
|
|
nodes, err := GetSortedNetworkServerNodes(network)
|
|
if err != nil {
|
|
return models.Node{}, err
|
|
}
|
|
for _, node := range nodes {
|
|
if IsLeader(&node) {
|
|
return node, nil
|
|
}
|
|
}
|
|
return models.Node{}, errors.New("could not find server leader")
|
|
}
|
|
|
|
// GetNetworkServerNodeID - get network server node ID if exists
|
|
func GetNetworkServerLocal(network string) (models.Node, error) {
|
|
nodes, err := GetSortedNetworkServerNodes(network)
|
|
if err != nil {
|
|
return models.Node{}, err
|
|
}
|
|
mac := servercfg.GetNodeID()
|
|
if mac == "" {
|
|
return models.Node{}, fmt.Errorf("error retrieving local server node: server node ID is unset")
|
|
}
|
|
for _, node := range nodes {
|
|
if mac == node.MacAddress {
|
|
return node, nil
|
|
}
|
|
}
|
|
return models.Node{}, errors.New("could not find node for local server")
|
|
}
|
|
|
|
// IsLocalServer - get network server node ID if exists
|
|
func IsLocalServer(node *models.Node) bool {
|
|
var islocal bool
|
|
local, err := GetNetworkServerLocal(node.Network)
|
|
if err != nil {
|
|
return islocal
|
|
}
|
|
return node.ID != "" && local.ID == node.ID
|
|
}
|
|
|
|
// validateServer - make sure servers dont change port or address
|
|
func validateServer(currentNode, newNode *models.Node) bool {
|
|
return (newNode.Address == currentNode.Address &&
|
|
newNode.ListenPort == currentNode.ListenPort &&
|
|
newNode.IsServer == "yes")
|
|
}
|
|
|
|
// isMacAddressUnique - checks if mac is unique
|
|
func isMacAddressUnique(macaddress string, networkName string) (bool, error) {
|
|
|
|
isunique := true
|
|
|
|
nodes, err := GetNetworkNodes(networkName)
|
|
if err != nil {
|
|
if database.IsEmptyRecord(err) {
|
|
return true, nil
|
|
}
|
|
return false, err
|
|
}
|
|
|
|
for _, node := range nodes {
|
|
|
|
if node.MacAddress == macaddress {
|
|
isunique = false
|
|
}
|
|
}
|
|
|
|
return isunique, nil
|
|
}
|
|
|
|
// unsetHub - unset hub on network nodes
|
|
func unsetHub(networkName string) error {
|
|
|
|
nodes, err := GetNetworkNodes(networkName)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
for i := range nodes {
|
|
if nodes[i].IsHub == "yes" {
|
|
nodes[i].IsHub = "no"
|
|
newNodeData, err := json.Marshal(&nodes[i])
|
|
if err != nil {
|
|
logger.Log(1, "error on node during hub update")
|
|
return err
|
|
}
|
|
database.Insert(nodes[i].ID, string(newNodeData), database.NODES_TABLE_NAME)
|
|
}
|
|
}
|
|
return nil
|
|
}
|