mirror of
https://github.com/gravitl/netmaker.git
synced 2024-11-11 10:10:46 +08:00
178 lines
4.4 KiB
Go
178 lines
4.4 KiB
Go
package serverctl
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import (
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"encoding/json"
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"errors"
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"io"
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"log"
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"net"
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"os"
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"strings"
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"github.com/gravitl/netmaker/database"
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"github.com/gravitl/netmaker/logic"
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"github.com/gravitl/netmaker/models"
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"github.com/gravitl/netmaker/netclient/ncutils"
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"github.com/gravitl/netmaker/servercfg"
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)
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// GetServerWGConf - gets the server WG configuration
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func GetServerWGConf() (models.IntClient, error) {
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var server models.IntClient
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collection, err := database.FetchRecords(database.INT_CLIENTS_TABLE_NAME)
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if err != nil {
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return models.IntClient{}, errors.New("could not find comms server")
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}
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for _, value := range collection {
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json.Unmarshal([]byte(value), &server)
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if server.Network == "comms" && server.IsServer == "yes" {
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return server, nil
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}
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}
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return models.IntClient{}, errors.New("could not find comms server")
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}
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// FileExists - checks if local file exists
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func FileExists(f string) bool {
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info, err := os.Stat(f)
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if os.IsNotExist(err) {
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return false
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}
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return !info.IsDir()
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}
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func copy(src, dst string) (int64, error) {
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sourceFileStat, err := os.Stat(src)
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if err != nil {
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return 0, err
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}
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if !sourceFileStat.Mode().IsRegular() {
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return 0, errors.New(src + " is not a regular file")
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}
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source, err := os.Open(src)
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if err != nil {
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return 0, err
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}
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defer source.Close()
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destination, err := os.Create(dst)
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if err != nil {
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return 0, err
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}
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defer destination.Close()
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nBytes, err := io.Copy(destination, source)
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err = os.Chmod(dst, 0755)
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if err != nil {
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logic.Log(err.Error(), 1)
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}
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return nBytes, err
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}
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// RemoveNetwork - removes a network locally on server
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func RemoveNetwork(network string) (bool, error) {
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err := logic.ServerLeave(servercfg.GetNodeID(), network)
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return true, err
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}
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// InitServerNetclient - intializes the server netclient
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func InitServerNetclient() error {
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netclientDir := ncutils.GetNetclientPath()
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_, err := os.Stat(netclientDir + "/config")
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if os.IsNotExist(err) {
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os.MkdirAll(netclientDir+"/config", 744)
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} else if err != nil {
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logic.Log("[netmaker] could not find or create "+netclientDir, 1)
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return err
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}
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return nil
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}
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// HandleContainedClient - function for checkins on server
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func HandleContainedClient() error {
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servernets, err := logic.GetNetworks()
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if err != nil && !database.IsEmptyRecord(err) {
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return err
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}
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if len(servernets) > 0 {
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if err != nil {
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return err
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}
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for _, serverNet := range servernets {
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err = logic.ServerCheckin(servercfg.GetNodeID(), serverNet.NetID)
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if err != nil {
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logic.Log("error occurred during server checkin: "+err.Error(), 1)
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} else {
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logic.Log("completed peers check of network "+serverNet.NetID, 3)
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}
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}
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err := SyncNetworks(servernets)
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if err != nil {
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logic.Log("error syncing networks: "+err.Error(), 1)
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}
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// logic.Log("completed a checkin call", 3)
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}
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return nil
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}
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// SyncNetworks - syncs the networks for servers
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func SyncNetworks(servernets []models.Network) error {
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localnets, err := net.Interfaces()
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if err != nil {
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return err
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}
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// check networks to join
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for _, servernet := range servernets {
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exists := false
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for _, localnet := range localnets {
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if servernet.DefaultInterface == localnet.Name {
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exists = true
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}
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}
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if !exists {
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success, err := AddNetwork(servernet.NetID)
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if err != nil || !success {
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if err == nil {
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err = errors.New("network add failed for " + servernet.NetID)
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}
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if servercfg.GetVerbose() >= 1 {
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if !strings.Contains(err.Error(), "macaddress_unique") { // ignore macaddress unique error throws
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log.Printf("[netmaker] error adding network %s during sync %s \n", servernet.NetID, err)
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}
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}
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}
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}
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}
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// check networks to leave
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for _, localnet := range localnets {
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if strings.Contains(localnet.Name, "nm-") {
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var exists = ""
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for _, servernet := range servernets {
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if servernet.DefaultInterface == localnet.Name {
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exists = servernet.NetID
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}
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}
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if exists == "" {
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success, err := RemoveNetwork(exists)
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if err != nil || !success {
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if err == nil {
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err = errors.New("network delete failed for " + exists)
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}
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if servercfg.GetVerbose() >= 1 {
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log.Printf("[netmaker] error removing network %s during sync %s \n", exists, err)
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}
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}
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}
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}
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}
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return nil
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}
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// AddNetwork - add a network to server in client mode
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func AddNetwork(network string) (bool, error) {
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var err = logic.ServerJoin(network, servercfg.GetNodeID(), "")
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return true, err
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}
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