mirror of
https://github.com/gravitl/netmaker.git
synced 2024-11-11 10:10:46 +08:00
392 lines
12 KiB
Go
392 lines
12 KiB
Go
package models
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import (
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"encoding/json"
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"errors"
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"math/rand"
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"net"
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"strings"
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"time"
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"github.com/go-playground/validator/v10"
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"github.com/gravitl/netmaker/database"
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"golang.org/x/crypto/bcrypt"
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)
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const charset = "abcdefghijklmnopqrstuvwxyz" + "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
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const TEN_YEARS_IN_SECONDS = 300000000
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var seededRand *rand.Rand = rand.New(
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rand.NewSource(time.Now().UnixNano()))
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//node struct
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type Node struct {
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ID string `json:"id,omitempty" bson:"id,omitempty"`
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Address string `json:"address" bson:"address" validate:"omitempty,ipv4"`
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Address6 string `json:"address6" bson:"address6" validate:"omitempty,ipv6"`
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LocalAddress string `json:"localaddress" bson:"localaddress" validate:"omitempty,ip"`
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Name string `json:"name" bson:"name" validate:"omitempty,max=12,in_charset"`
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ListenPort int32 `json:"listenport" bson:"listenport" validate:"omitempty,numeric,min=1024,max=65535"`
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PublicKey string `json:"publickey" bson:"publickey" validate:"required,base64"`
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Endpoint string `json:"endpoint" bson:"endpoint" validate:"required,ip"`
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PostUp string `json:"postup" bson:"postup"`
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PostDown string `json:"postdown" bson:"postdown"`
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AllowedIPs []string `json:"allowedips" bson:"allowedips"`
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PersistentKeepalive int32 `json:"persistentkeepalive" bson:"persistentkeepalive" validate:"omitempty,numeric,max=1000"`
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SaveConfig string `json:"saveconfig" bson:"saveconfig" validate:"checkyesorno"`
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AccessKey string `json:"accesskey" bson:"accesskey"`
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Interface string `json:"interface" bson:"interface"`
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LastModified int64 `json:"lastmodified" bson:"lastmodified"`
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KeyUpdateTimeStamp int64 `json:"keyupdatetimestamp" bson:"keyupdatetimestamp"`
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ExpirationDateTime int64 `json:"expdatetime" bson:"expdatetime"`
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LastPeerUpdate int64 `json:"lastpeerupdate" bson:"lastpeerupdate"`
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LastCheckIn int64 `json:"lastcheckin" bson:"lastcheckin"`
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MacAddress string `json:"macaddress" bson:"macaddress" validate:"required,mac,macaddress_unique"`
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CheckInInterval int32 `json:"checkininterval" bson:"checkininterval"`
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Password string `json:"password" bson:"password" validate:"required,min=6"`
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Network string `json:"network" bson:"network" validate:"network_exists"`
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IsPending string `json:"ispending" bson:"ispending"`
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IsEgressGateway string `json:"isegressgateway" bson:"isegressgateway"`
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IsIngressGateway string `json:"isingressgateway" bson:"isingressgateway"`
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EgressGatewayRanges []string `json:"egressgatewayranges" bson:"egressgatewayranges"`
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IngressGatewayRange string `json:"ingressgatewayrange" bson:"ingressgatewayrange"`
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PostChanges string `json:"postchanges" bson:"postchanges"`
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StaticIP string `json:"staticip" bson:"staticip"`
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StaticPubKey string `json:"staticpubkey" bson:"staticpubkey"`
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UDPHolePunch string `json:"udpholepunch" bson:"udpholepunch" validate:"checkyesorno"`
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}
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//TODO:
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//Not sure if below two methods are necessary. May want to revisit
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func (node *Node) SetLastModified() {
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node.LastModified = time.Now().Unix()
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}
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func (node *Node) SetLastCheckIn() {
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node.LastCheckIn = time.Now().Unix()
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}
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func (node *Node) SetLastPeerUpdate() {
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node.LastPeerUpdate = time.Now().Unix()
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}
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func (node *Node) SetID() {
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node.ID = node.MacAddress + "###" + node.Network
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}
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func (node *Node) SetExpirationDateTime() {
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node.ExpirationDateTime = time.Now().Unix() + TEN_YEARS_IN_SECONDS
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}
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func (node *Node) SetDefaultName() {
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if node.Name == "" {
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nodeid := StringWithCharset(5, charset)
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nodename := "node-" + nodeid
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node.Name = nodename
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}
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}
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func (node *Node) GetNetwork() (Network, error) {
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var network Network
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networkData, err := database.FetchRecord(database.NETWORKS_TABLE_NAME, node.Network)
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if err != nil {
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return network, err
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}
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if err = json.Unmarshal([]byte(networkData), &network); err != nil {
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return Network{}, err
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}
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return network, nil
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}
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//TODO: I dont know why this exists
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//This should exist on the node.go struct. I'm sure there was a reason?
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func (node *Node) SetDefaults() {
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//TODO: Maybe I should make Network a part of the node struct. Then we can just query the Network object for stuff.
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parentNetwork, _ := node.GetNetwork()
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node.ExpirationDateTime = time.Now().Unix() + TEN_YEARS_IN_SECONDS
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if node.ListenPort == 0 {
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node.ListenPort = parentNetwork.DefaultListenPort
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}
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if node.SaveConfig == "" {
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if parentNetwork.DefaultSaveConfig != "" {
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node.SaveConfig = parentNetwork.DefaultSaveConfig
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} else {
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node.SaveConfig = "yes"
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}
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}
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if node.Interface == "" {
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node.Interface = parentNetwork.DefaultInterface
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}
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if node.PersistentKeepalive == 0 {
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node.PersistentKeepalive = parentNetwork.DefaultKeepalive
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}
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if node.PostUp == "" {
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postup := parentNetwork.DefaultPostUp
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node.PostUp = postup
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}
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if node.StaticIP == "" {
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node.StaticIP = "no"
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}
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if node.StaticPubKey == "" {
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node.StaticPubKey = "no"
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}
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if node.UDPHolePunch == "" {
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node.UDPHolePunch = parentNetwork.DefaultUDPHolePunch
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if node.UDPHolePunch == "" {
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node.UDPHolePunch = "yes"
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}
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}
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node.CheckInInterval = parentNetwork.DefaultCheckInInterval
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node.SetLastModified()
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node.SetDefaultName()
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node.SetLastCheckIn()
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node.SetLastPeerUpdate()
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node.SetID()
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node.KeyUpdateTimeStamp = time.Now().Unix()
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}
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func (newNode *Node) Fill(currentNode *Node) {
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if newNode.ID == "" {
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newNode.ID = currentNode.ID
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}
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if newNode.Address == "" {
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newNode.Address = currentNode.Address
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}
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if newNode.Address6 == "" {
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newNode.Address6 = currentNode.Address6
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}
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if newNode.LocalAddress == "" {
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newNode.LocalAddress = currentNode.LocalAddress
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}
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if newNode.Name == "" {
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newNode.Name = currentNode.Name
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}
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if newNode.ListenPort == 0 {
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newNode.ListenPort = currentNode.ListenPort
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}
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if newNode.PublicKey == "" {
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newNode.PublicKey = currentNode.PublicKey
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} else {
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newNode.KeyUpdateTimeStamp = time.Now().Unix()
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}
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if newNode.Endpoint == "" {
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newNode.Endpoint = currentNode.Endpoint
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}
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if newNode.PostUp == "" {
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newNode.PostUp = currentNode.PostUp
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}
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if newNode.PostDown == "" {
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newNode.PostDown = currentNode.PostDown
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}
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if newNode.AllowedIPs == nil {
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newNode.AllowedIPs = currentNode.AllowedIPs
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}
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if newNode.PersistentKeepalive == 0 {
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newNode.PersistentKeepalive = currentNode.PersistentKeepalive
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}
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if newNode.SaveConfig == "" {
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newNode.SaveConfig = currentNode.SaveConfig
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}
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if newNode.AccessKey == "" {
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newNode.AccessKey = currentNode.AccessKey
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}
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if newNode.Interface == "" {
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newNode.Interface = currentNode.Interface
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}
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if newNode.LastModified == 0 {
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newNode.LastModified = currentNode.LastModified
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}
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if newNode.KeyUpdateTimeStamp == 0 {
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newNode.LastModified = currentNode.LastModified
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}
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if newNode.ExpirationDateTime == 0 {
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newNode.ExpirationDateTime = currentNode.ExpirationDateTime
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}
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if newNode.LastPeerUpdate == 0 {
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newNode.LastPeerUpdate = currentNode.LastPeerUpdate
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}
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if newNode.LastCheckIn == 0 {
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newNode.LastCheckIn = currentNode.LastCheckIn
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}
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if newNode.MacAddress == "" {
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newNode.MacAddress = currentNode.MacAddress
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}
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if newNode.CheckInInterval == 0 {
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newNode.CheckInInterval = currentNode.CheckInInterval
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}
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if newNode.Password != "" {
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err := bcrypt.CompareHashAndPassword([]byte(newNode.Password), []byte(currentNode.Password))
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if err != nil && currentNode.Password != newNode.Password {
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hash, err := bcrypt.GenerateFromPassword([]byte(newNode.Password), 5)
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if err == nil {
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newNode.Password = string(hash)
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}
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}
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} else {
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newNode.Password = currentNode.Password
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}
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if newNode.Network == "" {
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newNode.Network = currentNode.Network
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}
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if newNode.IsPending == "" {
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newNode.IsPending = currentNode.IsPending
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}
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if newNode.IsEgressGateway == "" {
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newNode.IsEgressGateway = currentNode.IsEgressGateway
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}
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if newNode.IsIngressGateway == "" {
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newNode.IsIngressGateway = currentNode.IsIngressGateway
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}
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if newNode.EgressGatewayRanges == nil {
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newNode.EgressGatewayRanges = currentNode.EgressGatewayRanges
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}
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if newNode.IngressGatewayRange == "" {
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newNode.IngressGatewayRange = currentNode.IngressGatewayRange
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}
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if newNode.StaticIP == "" {
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newNode.StaticIP = currentNode.StaticIP
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}
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if newNode.StaticIP == "" {
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newNode.StaticIP = currentNode.StaticIP
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}
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if newNode.StaticPubKey == "" {
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newNode.StaticPubKey = currentNode.StaticPubKey
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}
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if newNode.UDPHolePunch == "" {
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newNode.UDPHolePunch = currentNode.SaveConfig
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}
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newNode.PostChanges = "no"
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}
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func (currentNode *Node) Update(newNode *Node) error {
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newNode.Fill(currentNode)
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if err := newNode.Validate(true); err != nil {
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return err
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}
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newNode.SetID()
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if newNode.ID == currentNode.ID {
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if data, err := json.Marshal(newNode); err != nil {
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return err
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} else {
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newNode.SetLastModified()
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if err = database.Insert(newNode.ID, string(data), database.NODES_TABLE_NAME); err == nil {
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if network, err := GetNetwork(newNode.Network); err == nil {
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err = network.SetNetworkNodesLastModified()
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}
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}
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return err
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}
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}
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return errors.New("failed to update node " + newNode.MacAddress + ", cannot change macaddress.")
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}
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func StringWithCharset(length int, charset string) string {
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b := make([]byte, length)
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for i := range b {
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b[i] = charset[seededRand.Intn(len(charset))]
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}
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return string(b)
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}
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//Check for valid IPv4 address
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//Note: We dont handle IPv6 AT ALL!!!!! This definitely is needed at some point
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//But for iteration 1, lets just stick to IPv4. Keep it simple stupid.
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func IsIpv4Net(host string) bool {
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return net.ParseIP(host) != nil
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}
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func (node *Node) Validate(isUpdate bool) error {
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v := validator.New()
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_ = v.RegisterValidation("macaddress_unique", func(fl validator.FieldLevel) bool {
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if isUpdate {
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return true
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}
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isFieldUnique, _ := node.IsIDUnique()
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return isFieldUnique
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})
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_ = v.RegisterValidation("network_exists", func(fl validator.FieldLevel) bool {
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_, err := node.GetNetwork()
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return err == nil
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})
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_ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {
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isgood := node.NameInNodeCharSet()
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return isgood
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})
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_ = v.RegisterValidation("checkyesorno", func(fl validator.FieldLevel) bool {
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return CheckYesOrNo(fl)
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})
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err := v.Struct(node)
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return err
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}
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func (node *Node) IsIDUnique() (bool, error) {
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record, err := database.FetchRecord(database.NODES_TABLE_NAME, node.ID)
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if err != nil {
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return false, err
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}
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return record == "", err
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}
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func (node *Node) NameInNodeCharSet() bool {
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charset := "abcdefghijklmnopqrstuvwxyz1234567890-"
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for _, char := range node.Name {
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if !strings.Contains(charset, strings.ToLower(string(char))) {
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return false
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}
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}
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return true
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}
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func GetAllNodes() ([]Node, error) {
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var nodes []Node
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collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
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if err != nil {
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return []Node{}, err
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}
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for _, value := range collection {
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var node Node
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if err := json.Unmarshal([]byte(value), &node); err != nil {
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return []Node{}, err
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}
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// add node to our array
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nodes = append(nodes, node)
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}
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return nodes, nil
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}
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func GetNode(macaddress string, network string) (Node, error) {
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var node Node
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key, err := GetID(macaddress, network)
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if err != nil {
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return node, err
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}
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data, err := database.FetchRecord(database.NODES_TABLE_NAME, key)
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if err != nil {
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return node, err
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}
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if err = json.Unmarshal([]byte(data), &node); err != nil {
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return node, err
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}
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return node, err
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}
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func GetID(macaddress string, network string) (string, error) {
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if macaddress == "" || network == "" {
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return "", errors.New("unable to get record key")
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}
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return macaddress + "###" + network, nil
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}
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