netmaker/pro/logic/relays.go
Gabriel de Souza Seibel 1a1ba1ccf4
[NET-546] Move ee code to ee package, unify ee status and terminology (#2538)
* Move ee code to ee package and unify ee status to IsPro

* Consolidate naming for paid/professional/enterprise version as "pro". Notes:

- Changes image tags
- Changes build tags
- Changes package names
- Doesn't change links to docs that mention "ee"
- Doesn't change parameters sent to PostHog that mention "ee"

* Revert docker image tag being -pro, back to -ee

* Revert go build tag being pro, back to ee

* Add build tags for some ee content

* [2] Revert go build tag being pro, back to ee

* Fix test workflow

* Add a json tag to be backwards compatible with frontend "IsEE" check

* Add a json tag for the serverconfig struct for IsEE

* Ammend json tag to Is_EE

* fix ee tags

---------

Co-authored-by: Abhishek Kondur <abhi281342@gmail.com>
2023-09-01 07:42:05 +05:30

218 lines
6 KiB
Go

package logic
import (
"errors"
"fmt"
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/logic"
"github.com/gravitl/netmaker/logic/acls/nodeacls"
"github.com/gravitl/netmaker/models"
"github.com/gravitl/netmaker/mq"
"github.com/gravitl/netmaker/servercfg"
"net"
)
// CreateRelay - creates a relay
func CreateRelay(relay models.RelayRequest) ([]models.Node, models.Node, error) {
var returnnodes []models.Node
node, err := logic.GetNodeByID(relay.NodeID)
if err != nil {
return returnnodes, models.Node{}, err
}
host, err := logic.GetHost(node.HostID.String())
if err != nil {
return returnnodes, models.Node{}, err
}
if host.OS != "linux" {
return returnnodes, models.Node{}, fmt.Errorf("only linux machines can be relay nodes")
}
err = ValidateRelay(relay)
if err != nil {
return returnnodes, models.Node{}, err
}
node.IsRelay = true
node.RelayedNodes = relay.RelayedNodes
node.SetLastModified()
err = logic.UpsertNode(&node)
if err != nil {
return returnnodes, node, err
}
returnnodes = SetRelayedNodes(true, relay.NodeID, relay.RelayedNodes)
return returnnodes, node, nil
}
// SetRelayedNodes- sets and saves node as relayed
func SetRelayedNodes(setRelayed bool, relay string, relayed []string) []models.Node {
var returnnodes []models.Node
for _, id := range relayed {
node, err := logic.GetNodeByID(id)
if err != nil {
logger.Log(0, "setRelayedNodes.GetNodebyID", err.Error())
continue
}
node.IsRelayed = setRelayed
if node.IsRelayed {
node.RelayedBy = relay
} else {
node.RelayedBy = ""
}
node.SetLastModified()
if err := logic.UpsertNode(&node); err != nil {
logger.Log(0, "setRelayedNodes.Insert", err.Error())
continue
}
returnnodes = append(returnnodes, node)
}
return returnnodes
}
//func GetRelayedNodes(relayNode *models.Node) (models.Node, error) {
// var returnnodes []models.Node
// networkNodes, err := GetNetworkNodes(relayNode.Network)
// if err != nil {
// return returnnodes, err
// }
// for _, node := range networkNodes {
// for _, addr := range relayNode.RelayAddrs {
// if addr == node.Address.IP.String() || addr == node.Address6.IP.String() {
// returnnodes = append(returnnodes, node)
// }
// }
// }
// return returnnodes, nil
//}
// ValidateRelay - checks if relay is valid
func ValidateRelay(relay models.RelayRequest) error {
var err error
//isIp := functions.IsIpCIDR(gateway.RangeString)
empty := len(relay.RelayedNodes) == 0
if empty {
return errors.New("IP Ranges Cannot Be Empty")
}
node, err := logic.GetNodeByID(relay.NodeID)
if err != nil {
return err
}
if node.IsRelay {
return errors.New("node is already acting as a relay")
}
for _, relayedNodeID := range relay.RelayedNodes {
relayedNode, err := logic.GetNodeByID(relayedNodeID)
if err != nil {
return err
}
if relayedNode.IsIngressGateway {
return errors.New("cannot relay an ingress gateway (" + relayedNodeID + ")")
}
}
return err
}
// UpdateRelayNodes - updates relay nodes
func updateRelayNodes(relay string, oldNodes []string, newNodes []string) []models.Node {
_ = SetRelayedNodes(false, relay, oldNodes)
return SetRelayedNodes(true, relay, newNodes)
}
func RelayUpdates(currentNode, newNode *models.Node) bool {
relayUpdates := false
if servercfg.IsPro && newNode.IsRelay && len(newNode.RelayedNodes) > 0 {
if len(newNode.RelayedNodes) != len(currentNode.RelayedNodes) {
relayUpdates = true
} else {
for i, node := range newNode.RelayedNodes {
if node != currentNode.RelayedNodes[i] {
relayUpdates = true
}
}
}
}
return relayUpdates
}
func UpdateRelayed(currentNode, newNode *models.Node) {
updatenodes := updateRelayNodes(currentNode.ID.String(), currentNode.RelayedNodes, newNode.RelayedNodes)
if len(updatenodes) > 0 {
for _, relayedNode := range updatenodes {
mq.RunUpdates(&relayedNode, false)
}
}
}
// DeleteRelay - deletes a relay
func DeleteRelay(network, nodeid string) ([]models.Node, models.Node, error) {
var returnnodes []models.Node
node, err := logic.GetNodeByID(nodeid)
if err != nil {
return returnnodes, models.Node{}, err
}
returnnodes = SetRelayedNodes(false, nodeid, node.RelayedNodes)
node.IsRelay = false
node.RelayedNodes = []string{}
node.SetLastModified()
if err = logic.UpsertNode(&node); err != nil {
return returnnodes, models.Node{}, err
}
return returnnodes, node, nil
}
func RelayedAllowedIPs(peer, node *models.Node) []net.IPNet {
var allowedIPs = []net.IPNet{}
for _, relayedNodeID := range peer.RelayedNodes {
if node.ID.String() == relayedNodeID {
continue
}
relayedNode, err := logic.GetNodeByID(relayedNodeID)
if err != nil {
continue
}
allowed := getRelayedAddresses(relayedNodeID)
if relayedNode.IsEgressGateway {
allowed = append(allowed, logic.GetEgressIPs(&relayedNode)...)
}
allowedIPs = append(allowedIPs, allowed...)
}
return allowedIPs
}
// GetAllowedIpsForRelayed - returns the peerConfig for a node relayed by relay
func GetAllowedIpsForRelayed(relayed, relay *models.Node) (allowedIPs []net.IPNet) {
if relayed.RelayedBy != relay.ID.String() {
logger.Log(0, "RelayedByRelay called with invalid parameters")
return
}
peers, err := logic.GetNetworkNodes(relay.Network)
if err != nil {
logger.Log(0, "error getting network clients", err.Error())
return
}
for _, peer := range peers {
if peer.ID == relayed.ID || peer.ID == relay.ID {
continue
}
if nodeacls.AreNodesAllowed(nodeacls.NetworkID(relayed.Network), nodeacls.NodeID(relayed.ID.String()), nodeacls.NodeID(peer.ID.String())) {
allowedIPs = append(allowedIPs, logic.GetAllowedIPs(relayed, &peer, nil)...)
}
}
return
}
func getRelayedAddresses(id string) []net.IPNet {
addrs := []net.IPNet{}
node, err := logic.GetNodeByID(id)
if err != nil {
logger.Log(0, "getRelayedAddresses: "+err.Error())
return addrs
}
if node.Address.IP != nil {
node.Address.Mask = net.CIDRMask(32, 32)
addrs = append(addrs, node.Address)
}
if node.Address6.IP != nil {
node.Address.Mask = net.CIDRMask(128, 128)
addrs = append(addrs, node.Address6)
}
return addrs
}