mirror of
https://github.com/gravitl/netmaker.git
synced 2024-11-11 01:54:34 +08:00
461 lines
16 KiB
Go
461 lines
16 KiB
Go
package models
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import (
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"bytes"
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"math/rand"
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"net"
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"strings"
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"time"
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"golang.org/x/crypto/bcrypt"
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)
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const (
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// NODE_SERVER_NAME - the default server name
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NODE_SERVER_NAME = "netmaker"
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// TEN_YEARS_IN_SECONDS - ten years in seconds
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TEN_YEARS_IN_SECONDS = 300000000
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// MAX_NAME_LENGTH - max name length of node
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MAX_NAME_LENGTH = 62
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// == ACTIONS == (can only be set by server)
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// NODE_UPDATE_KEY - action to update key
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NODE_UPDATE_KEY = "updatekey"
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// NODE_DELETE - delete node action
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NODE_DELETE = "delete"
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// NODE_IS_PENDING - node pending status
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NODE_IS_PENDING = "pending"
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// NODE_NOOP - node no op action
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NODE_NOOP = "noop"
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// NODE_FORCE_UPDATE - indicates a node should pull all changes
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NODE_FORCE_UPDATE = "force"
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// FIREWALL_IPTABLES - indicates that iptables is the firewall in use
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FIREWALL_IPTABLES = "iptables"
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// FIREWALL_NFTABLES - indicates nftables is in use (Linux only)
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FIREWALL_NFTABLES = "nftables"
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// FIREWALL_NONE - indicates that no supported firewall in use
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FIREWALL_NONE = "none"
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)
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var seededRand *rand.Rand = rand.New(
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rand.NewSource(time.Now().UnixNano()))
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// Node - struct for node model
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type Node struct {
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ID string `json:"id,omitempty" bson:"id,omitempty" yaml:"id,omitempty" validate:"required,min=5,id_unique"`
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Address string `json:"address" bson:"address" yaml:"address" validate:"omitempty,ipv4"`
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Address6 string `json:"address6" bson:"address6" yaml:"address6" validate:"omitempty,ipv6"`
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LocalAddress string `json:"localaddress" bson:"localaddress" yaml:"localaddress" validate:"omitempty,ip"`
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Name string `json:"name" bson:"name" yaml:"name" validate:"omitempty,max=62,in_charset"`
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NetworkSettings Network `json:"networksettings" bson:"networksettings" yaml:"networksettings" validate:"-"`
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ListenPort int32 `json:"listenport" bson:"listenport" yaml:"listenport" validate:"omitempty,numeric,min=1024,max=65535"`
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LocalListenPort int32 `json:"locallistenport" bson:"locallistenport" yaml:"locallistenport" validate:"numeric,min=0,max=65535"`
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PublicKey string `json:"publickey" bson:"publickey" yaml:"publickey" validate:"required,base64"`
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Endpoint string `json:"endpoint" bson:"endpoint" yaml:"endpoint" validate:"required,ip"`
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PostUp string `json:"postup" bson:"postup" yaml:"postup"`
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PostDown string `json:"postdown" bson:"postdown" yaml:"postdown"`
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AllowedIPs []string `json:"allowedips" bson:"allowedips" yaml:"allowedips"`
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PersistentKeepalive int32 `json:"persistentkeepalive" bson:"persistentkeepalive" yaml:"persistentkeepalive" validate:"omitempty,numeric,max=1000"`
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IsHub string `json:"ishub" bson:"ishub" yaml:"ishub" validate:"checkyesorno"`
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AccessKey string `json:"accesskey" bson:"accesskey" yaml:"accesskey"`
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Interface string `json:"interface" bson:"interface" yaml:"interface"`
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LastModified int64 `json:"lastmodified" bson:"lastmodified" yaml:"lastmodified"`
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ExpirationDateTime int64 `json:"expdatetime" bson:"expdatetime" yaml:"expdatetime"`
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LastPeerUpdate int64 `json:"lastpeerupdate" bson:"lastpeerupdate" yaml:"lastpeerupdate"`
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LastCheckIn int64 `json:"lastcheckin" bson:"lastcheckin" yaml:"lastcheckin"`
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MacAddress string `json:"macaddress" bson:"macaddress" yaml:"macaddress"`
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Password string `json:"password" bson:"password" yaml:"password" validate:"required,min=6"`
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Network string `json:"network" bson:"network" yaml:"network" validate:"network_exists"`
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IsRelayed string `json:"isrelayed" bson:"isrelayed" yaml:"isrelayed"`
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IsPending string `json:"ispending" bson:"ispending" yaml:"ispending"`
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IsRelay string `json:"isrelay" bson:"isrelay" yaml:"isrelay" validate:"checkyesorno"`
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IsDocker string `json:"isdocker" bson:"isdocker" yaml:"isdocker" validate:"checkyesorno"`
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IsK8S string `json:"isk8s" bson:"isk8s" yaml:"isk8s" validate:"checkyesorno"`
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IsEgressGateway string `json:"isegressgateway" bson:"isegressgateway" yaml:"isegressgateway"`
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IsIngressGateway string `json:"isingressgateway" bson:"isingressgateway" yaml:"isingressgateway"`
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EgressGatewayRanges []string `json:"egressgatewayranges" bson:"egressgatewayranges" yaml:"egressgatewayranges"`
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EgressGatewayNatEnabled string `json:"egressgatewaynatenabled" bson:"egressgatewaynatenabled" yaml:"egressgatewaynatenabled"`
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EgressGatewayRequest EgressGatewayRequest `json:"egressgatewayrequest" bson:"egressgatewayrequest" yaml:"egressgatewayrequest"`
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RelayAddrs []string `json:"relayaddrs" bson:"relayaddrs" yaml:"relayaddrs"`
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IngressGatewayRange string `json:"ingressgatewayrange" bson:"ingressgatewayrange" yaml:"ingressgatewayrange"`
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// IsStatic - refers to if the Endpoint is set manually or dynamically
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IsStatic string `json:"isstatic" bson:"isstatic" yaml:"isstatic" validate:"checkyesorno"`
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UDPHolePunch string `json:"udpholepunch" bson:"udpholepunch" yaml:"udpholepunch" validate:"checkyesorno"`
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DNSOn string `json:"dnson" bson:"dnson" yaml:"dnson" validate:"checkyesorno"`
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IsServer string `json:"isserver" bson:"isserver" yaml:"isserver" validate:"checkyesorno"`
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Action string `json:"action" bson:"action" yaml:"action"`
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IsLocal string `json:"islocal" bson:"islocal" yaml:"islocal" validate:"checkyesorno"`
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LocalRange string `json:"localrange" bson:"localrange" yaml:"localrange"`
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IPForwarding string `json:"ipforwarding" bson:"ipforwarding" yaml:"ipforwarding" validate:"checkyesorno"`
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OS string `json:"os" bson:"os" yaml:"os"`
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MTU int32 `json:"mtu" bson:"mtu" yaml:"mtu"`
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Version string `json:"version" bson:"version" yaml:"version"`
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Server string `json:"server" bson:"server" yaml:"server"`
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TrafficKeys TrafficKeys `json:"traffickeys" bson:"traffickeys" yaml:"traffickeys"`
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FirewallInUse string `json:"firewallinuse" bson:"firewallinuse" yaml:"firewallinuse"`
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InternetGateway string `json:"internetgateway" bson:"internetgateway" yaml:"internetgateway"`
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Connected string `json:"connected" bson:"connected" yaml:"connected" validate:"checkyesorno"`
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}
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// NodesArray - used for node sorting
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type NodesArray []Node
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// NodesArray.Len - gets length of node array
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func (a NodesArray) Len() int { return len(a) }
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// NodesArray.Less - gets returns lower rank of two node addresses
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func (a NodesArray) Less(i, j int) bool { return isLess(a[i].Address, a[j].Address) }
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// NodesArray.Swap - swaps two nodes in array
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func (a NodesArray) Swap(i, j int) { a[i], a[j] = a[j], a[i] }
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func isLess(ipA string, ipB string) bool {
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ipNetA := net.ParseIP(ipA)
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ipNetB := net.ParseIP(ipB)
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return bytes.Compare(ipNetA, ipNetB) < 0
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}
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// Node.PrimaryAddress - return ipv4 address if present, else return ipv6
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func (node *Node) PrimaryAddress() string {
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if node.Address != "" {
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return node.Address
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}
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return node.Address6
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}
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// Node.SetDefaultConnected
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func (node *Node) SetDefaultConnected() {
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if node.Connected == "" {
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node.Connected = "yes"
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}
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if node.IsServer == "yes" {
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node.Connected = "yes"
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}
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}
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// Node.SetDefaultMTU - sets default MTU of a node
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func (node *Node) SetDefaultMTU() {
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if node.MTU == 0 {
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node.MTU = 1280
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}
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}
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// Node.SetDefaultNFTablesPresent - sets default for nftables check
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func (node *Node) SetDefaultNFTablesPresent() {
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if node.FirewallInUse == "" {
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node.FirewallInUse = FIREWALL_IPTABLES // default to iptables
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}
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}
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// Node.SetDefaulIsPending - sets ispending default
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func (node *Node) SetDefaulIsPending() {
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if node.IsPending == "" {
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node.IsPending = "no"
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}
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}
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// Node.SetDefaultIsRelayed - set default is relayed
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func (node *Node) SetDefaultIsRelayed() {
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if node.IsRelayed == "" {
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node.IsRelayed = "no"
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}
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}
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// Node.SetDefaultIsRelayed - set default is relayed
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func (node *Node) SetDefaultIsHub() {
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if node.IsHub == "" {
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node.IsHub = "no"
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}
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}
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// Node.SetDefaultIsRelay - set default isrelay
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func (node *Node) SetDefaultIsRelay() {
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if node.IsRelay == "" {
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node.IsRelay = "no"
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}
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}
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// Node.SetDefaultIsDocker - set default isdocker
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func (node *Node) SetDefaultIsDocker() {
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if node.IsDocker == "" {
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node.IsDocker = "no"
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}
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}
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// Node.SetDefaultIsK8S - set default isk8s
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func (node *Node) SetDefaultIsK8S() {
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if node.IsK8S == "" {
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node.IsK8S = "no"
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}
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}
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// Node.SetDefaultEgressGateway - sets default egress gateway status
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func (node *Node) SetDefaultEgressGateway() {
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if node.IsEgressGateway == "" {
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node.IsEgressGateway = "no"
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}
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}
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// Node.SetDefaultIngressGateway - sets default ingress gateway status
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func (node *Node) SetDefaultIngressGateway() {
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if node.IsIngressGateway == "" {
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node.IsIngressGateway = "no"
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}
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}
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// Node.SetDefaultAction - sets default action status
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func (node *Node) SetDefaultAction() {
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if node.Action == "" {
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node.Action = NODE_NOOP
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}
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}
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// Node.SetRoamingDefault - sets default roaming status
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//func (node *Node) SetRoamingDefault() {
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// if node.Roaming == "" {
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// node.Roaming = "yes"
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// }
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//}
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// Node.SetIPForwardingDefault - set ip forwarding default
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func (node *Node) SetIPForwardingDefault() {
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if node.IPForwarding == "" {
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node.IPForwarding = "yes"
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}
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}
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// Node.SetIsLocalDefault - set is local default
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func (node *Node) SetIsLocalDefault() {
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if node.IsLocal == "" {
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node.IsLocal = "no"
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}
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}
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// Node.SetDNSOnDefault - sets dns on default
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func (node *Node) SetDNSOnDefault() {
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if node.DNSOn == "" {
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node.DNSOn = "yes"
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}
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}
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// Node.SetIsServerDefault - sets node isserver default
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func (node *Node) SetIsServerDefault() {
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if node.IsServer != "yes" {
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node.IsServer = "no"
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}
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}
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// Node.SetIsStaticDefault - set is static default
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func (node *Node) SetIsStaticDefault() {
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if node.IsServer == "yes" {
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node.IsStatic = "yes"
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} else if node.IsStatic != "yes" {
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node.IsStatic = "no"
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}
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}
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// Node.SetLastModified - set last modified initial time
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func (node *Node) SetLastModified() {
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node.LastModified = time.Now().Unix()
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}
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// Node.SetLastCheckIn - time.Now().Unix()
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func (node *Node) SetLastCheckIn() {
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node.LastCheckIn = time.Now().Unix()
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}
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// Node.SetLastPeerUpdate - sets last peer update time
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func (node *Node) SetLastPeerUpdate() {
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node.LastPeerUpdate = time.Now().Unix()
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}
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// Node.SetExpirationDateTime - sets node expiry time
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func (node *Node) SetExpirationDateTime() {
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node.ExpirationDateTime = time.Now().Unix() + TEN_YEARS_IN_SECONDS
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}
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// Node.SetDefaultName - sets a random name to node
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func (node *Node) SetDefaultName() {
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if node.Name == "" {
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node.Name = GenerateNodeName()
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}
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}
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// Node.Fill - fills other node data into calling node data if not set on calling node
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func (newNode *Node) Fill(currentNode *Node) { // TODO add new field for nftables present
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newNode.ID = currentNode.ID
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if newNode.Address == "" {
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newNode.Address = currentNode.Address
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}
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if newNode.Address6 == "" {
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newNode.Address6 = currentNode.Address6
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}
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if newNode.LocalAddress == "" {
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newNode.LocalAddress = currentNode.LocalAddress
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}
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if newNode.Name == "" {
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newNode.Name = currentNode.Name
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}
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if newNode.ListenPort == 0 {
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newNode.ListenPort = currentNode.ListenPort
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}
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if newNode.LocalListenPort == 0 {
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newNode.LocalListenPort = currentNode.LocalListenPort
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}
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if newNode.PublicKey == "" {
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newNode.PublicKey = currentNode.PublicKey
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}
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if newNode.Endpoint == "" {
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newNode.Endpoint = currentNode.Endpoint
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}
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if newNode.PostUp == "" {
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newNode.PostUp = currentNode.PostUp
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}
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if newNode.PostDown == "" {
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newNode.PostDown = currentNode.PostDown
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}
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if newNode.AllowedIPs == nil {
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newNode.AllowedIPs = currentNode.AllowedIPs
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}
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if newNode.PersistentKeepalive < 0 {
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newNode.PersistentKeepalive = currentNode.PersistentKeepalive
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}
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if newNode.AccessKey == "" {
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newNode.AccessKey = currentNode.AccessKey
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}
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if newNode.Interface == "" {
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newNode.Interface = currentNode.Interface
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}
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if newNode.LastModified == 0 {
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newNode.LastModified = currentNode.LastModified
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}
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if newNode.ExpirationDateTime == 0 {
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newNode.ExpirationDateTime = currentNode.ExpirationDateTime
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}
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if newNode.LastPeerUpdate == 0 {
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newNode.LastPeerUpdate = currentNode.LastPeerUpdate
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}
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if newNode.LastCheckIn == 0 {
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newNode.LastCheckIn = currentNode.LastCheckIn
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}
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if newNode.MacAddress == "" {
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newNode.MacAddress = currentNode.MacAddress
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}
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if newNode.Password != "" {
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err := bcrypt.CompareHashAndPassword([]byte(newNode.Password), []byte(currentNode.Password))
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if err != nil && currentNode.Password != newNode.Password {
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hash, err := bcrypt.GenerateFromPassword([]byte(newNode.Password), 5)
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if err == nil {
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newNode.Password = string(hash)
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}
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}
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} else {
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newNode.Password = currentNode.Password
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}
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if newNode.Network == "" {
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newNode.Network = currentNode.Network
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}
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if newNode.IsPending == "" {
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newNode.IsPending = currentNode.IsPending
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}
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if newNode.IsEgressGateway == "" {
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newNode.IsEgressGateway = currentNode.IsEgressGateway
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}
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if newNode.IsIngressGateway == "" {
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newNode.IsIngressGateway = currentNode.IsIngressGateway
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}
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if newNode.EgressGatewayRanges == nil {
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newNode.EgressGatewayRanges = currentNode.EgressGatewayRanges
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}
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if newNode.IngressGatewayRange == "" {
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newNode.IngressGatewayRange = currentNode.IngressGatewayRange
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}
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if newNode.IsStatic == "" {
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newNode.IsStatic = currentNode.IsStatic
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}
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if newNode.UDPHolePunch == "" {
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newNode.UDPHolePunch = currentNode.UDPHolePunch
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}
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if newNode.DNSOn == "" {
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newNode.DNSOn = currentNode.DNSOn
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}
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if newNode.IsLocal == "" {
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newNode.IsLocal = currentNode.IsLocal
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}
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if newNode.IPForwarding == "" {
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newNode.IPForwarding = currentNode.IPForwarding
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}
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if newNode.Action == "" {
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newNode.Action = currentNode.Action
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}
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if newNode.IsServer == "" {
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newNode.IsServer = currentNode.IsServer
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}
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if newNode.IsServer == "yes" {
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newNode.IsStatic = "yes"
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newNode.Connected = "yes"
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}
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if newNode.MTU == 0 {
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newNode.MTU = currentNode.MTU
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}
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if newNode.OS == "" {
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newNode.OS = currentNode.OS
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}
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if newNode.RelayAddrs == nil {
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newNode.RelayAddrs = currentNode.RelayAddrs
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}
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if newNode.IsRelay == "" {
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newNode.IsRelay = currentNode.IsRelay
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}
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if newNode.IsRelayed == "" {
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newNode.IsRelayed = currentNode.IsRelayed
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}
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if newNode.IsDocker == "" {
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newNode.IsDocker = currentNode.IsDocker
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}
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if newNode.IsK8S == "" {
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newNode.IsK8S = currentNode.IsK8S
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}
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if newNode.Version == "" {
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newNode.Version = currentNode.Version
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}
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if newNode.IsHub == "" {
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newNode.IsHub = currentNode.IsHub
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}
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if newNode.Server == "" {
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newNode.Server = currentNode.Server
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}
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if newNode.Connected == "" {
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newNode.Connected = currentNode.Connected
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}
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newNode.TrafficKeys = currentNode.TrafficKeys
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}
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// StringWithCharset - returns random string inside defined charset
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func StringWithCharset(length int, charset string) string {
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b := make([]byte, length)
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for i := range b {
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b[i] = charset[seededRand.Intn(len(charset))]
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}
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return string(b)
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}
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// IsIpv4Net - check for valid IPv4 address
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// Note: We dont handle IPv6 AT ALL!!!!! This definitely is needed at some point
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// But for iteration 1, lets just stick to IPv4. Keep it simple stupid.
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func IsIpv4Net(host string) bool {
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return net.ParseIP(host) != nil
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}
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// Node.NameInNodeCharset - returns if name is in charset below or not
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func (node *Node) NameInNodeCharSet() bool {
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charset := "abcdefghijklmnopqrstuvwxyz1234567890-"
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for _, char := range node.Name {
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if !strings.Contains(charset, strings.ToLower(string(char))) {
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return false
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}
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}
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return true
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}
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