netmaker/cli/config/config.go
2023-01-02 13:18:40 +05:30

145 lines
3.2 KiB
Go

package config
import (
"fmt"
"log"
"os"
"path/filepath"
"gopkg.in/yaml.v3"
)
// Context maintains configuration for interaction with Netmaker API
type Context struct {
Endpoint string `yaml:"endpoint"`
Username string `yaml:"username,omitempty"`
Password string `yaml:"password,omitempty"`
MasterKey string `yaml:"masterkey,omitempty"`
Current bool `yaml:"current,omitempty"`
AuthToken string `yaml:"auth_token,omitempty"`
SSO bool `yaml:"sso,omitempty"`
}
var (
contextMap = map[string]Context{}
configFilePath string
filename string
)
func createConfigPathIfNotExists() {
homeDir, err := os.UserHomeDir()
if err != nil {
log.Fatal(err)
}
configFilePath = filepath.Join(homeDir, ".netmaker")
// create directory if not exists
if err := os.MkdirAll(configFilePath, os.ModePerm); err != nil {
log.Fatal(err)
}
filename = filepath.Join(configFilePath, "config.yml")
// create file if not exists
if _, err := os.Stat(filename); err != nil {
if os.IsNotExist(err) {
if _, err := os.Create(filename); err != nil {
log.Fatalf("Unable to create file filename: %s", err)
}
} else {
log.Fatal(err)
}
}
}
func loadConfig() {
content, err := os.ReadFile(filename)
if err != nil {
log.Fatalf("Error reading config file: %s", err)
}
if err := yaml.Unmarshal(content, &contextMap); err != nil {
log.Fatalf("Unable to decode YAML into struct: %s", err)
}
}
func saveContext() {
bodyBytes, err := yaml.Marshal(&contextMap)
if err != nil {
log.Fatalf("Error marshalling into YAML %s", err)
}
file, err := os.Create(filename)
if err != nil {
log.Fatal(err)
}
if _, err := file.Write(bodyBytes); err != nil {
log.Fatal(err)
}
if err := file.Close(); err != nil {
log.Fatal(err)
}
}
// GetCurrentContext - returns current set context
func GetCurrentContext() (name string, ctx Context) {
for n, c := range contextMap {
if c.Current {
name, ctx = n, c
return
}
}
log.Fatalf("No current context set, do so via `netmaker context use <name>`")
return
}
// SetCurrentContext - sets a given context as current context
func SetCurrentContext(ctxName string) {
if _, ok := contextMap[ctxName]; !ok {
log.Fatalf("No such context %s", ctxName)
}
for key, ctx := range contextMap {
ctx.Current = key == ctxName
contextMap[key] = ctx
}
saveContext()
}
// SetContext - updates an existing context or creates a new one
func SetContext(ctxName string, ctx Context) {
if oldCtx, ok := contextMap[ctxName]; ok && oldCtx.Current {
ctx.Current = true
}
contextMap[ctxName] = ctx
saveContext()
}
// SetAuthToken - saves the auth token
func SetAuthToken(authToken string) {
ctxName, _ := GetCurrentContext()
if ctx, ok := contextMap[ctxName]; ok {
ctx.AuthToken = authToken
contextMap[ctxName] = ctx
saveContext()
}
}
// DeleteContext - deletes a context
func DeleteContext(ctxName string) {
if _, ok := contextMap[ctxName]; ok {
delete(contextMap, ctxName)
saveContext()
} else {
log.Fatalf("No such context %s", ctxName)
}
}
// ListAll - lists all contexts
func ListAll() {
for key, ctx := range contextMap {
fmt.Print("\n", key, " -> ", ctx.Endpoint)
if ctx.Current {
fmt.Print(" (current)")
}
}
}
func init() {
createConfigPathIfNotExists()
loadConfig()
}