netmaker/serverctl/serverctl.go
Matthew R. Kasun 38cd4d7700 refactor join
also removes server node
suspect there may be issues with proxy
and UI interactions with nodes
2022-12-20 15:29:09 -05:00

116 lines
3.3 KiB
Go

package serverctl
import (
"strings"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/logic"
"github.com/gravitl/netmaker/logic/acls"
"github.com/gravitl/netmaker/logic/acls/nodeacls"
"github.com/gravitl/netmaker/logic/pro"
)
const (
// NETMAKER_BINARY_NAME - name of netmaker binary
NETMAKER_BINARY_NAME = "netmaker"
)
func SetDefaults() error {
if err := setNodeDefaults(); err != nil {
return err
}
if err := setNetworkDefaults(); err != nil {
return err
}
if err := setUserDefaults(); err != nil {
return err
}
return nil
}
// setNodeDefaults - runs through each node and set defaults
func setNodeDefaults() error {
// upgraded systems will not have ACL's set, which is why we need this function
nodes, err := logic.GetAllNodes()
if err != nil {
return err
}
for i := range nodes {
logic.SetNodeDefaults(&nodes[i])
logic.UpdateNode(&nodes[i], &nodes[i])
currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()))
if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID.String()), acls.Allowed); err != nil {
logger.Log(1, "could not create a default ACL for node", nodes[i].ID.String())
}
}
}
return nil
}
func setNetworkDefaults() error {
// upgraded systems will not have NetworkUsers's set, which is why we need this function
networks, err := logic.GetNetworks()
if err != nil && !database.IsEmptyRecord(err) {
return err
}
for _, net := range networks {
if err = pro.InitializeNetworkUsers(net.NetID); err != nil {
logger.Log(0, "could not initialize NetworkUsers on network", net.NetID)
}
pro.AddProNetDefaults(&net)
update := false
newNet := net
if strings.Contains(net.NetID, ".") {
newNet.NetID = strings.ReplaceAll(net.NetID, ".", "")
newNet.DefaultInterface = strings.ReplaceAll(net.DefaultInterface, ".", "")
update = true
}
if strings.ContainsAny(net.NetID, "ABCDEFGHIJKLMNOPQRSTUVWXYZ") {
newNet.NetID = strings.ToLower(net.NetID)
newNet.DefaultInterface = strings.ToLower(net.DefaultInterface)
update = true
}
if update {
newNet.SetDefaults()
if err := logic.SaveNetwork(&newNet); err != nil {
logger.Log(0, "error saving networks during initial update:", err.Error())
}
if err := logic.DeleteNetwork(net.NetID); err != nil {
logger.Log(0, "error deleting old network:", err.Error())
}
} else {
net.SetDefaults()
_, _, _, _, _, _, err = logic.UpdateNetwork(&net, &net)
if err != nil {
logger.Log(0, "could not set defaults on network", net.NetID)
}
}
}
return nil
}
func setUserDefaults() error {
users, err := logic.GetUsers()
if err != nil && !database.IsEmptyRecord(err) {
return err
}
for _, user := range users {
updateUser, err := logic.GetUser(user.UserName)
if err != nil {
logger.Log(0, "could not update user", updateUser.UserName)
}
logic.SetUserDefaults(&updateUser)
copyUser := updateUser
copyUser.Password = ""
if _, err = logic.UpdateUser(copyUser, updateUser); err != nil {
logger.Log(0, "could not update user", updateUser.UserName)
}
}
return nil
}