netmaker/logic/auth.go
2021-10-21 15:28:58 -04:00

200 lines
4.5 KiB
Go

package logic
import (
"encoding/json"
"errors"
"github.com/go-playground/validator/v10"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/functions"
"github.com/gravitl/netmaker/models"
"golang.org/x/crypto/bcrypt"
)
// HasAdmin - checks if server has an admin
func HasAdmin() (bool, error) {
collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
if err != nil {
if database.IsEmptyRecord(err) {
return false, nil
} else {
return true, err
}
}
for _, value := range collection { // filter for isadmin true
var user models.User
err = json.Unmarshal([]byte(value), &user)
if err != nil {
continue
}
if user.IsAdmin {
return true, nil
}
}
return false, err
}
// GetUser - gets a user
func GetUser(username string) (models.ReturnUser, error) {
var user models.ReturnUser
record, err := database.FetchRecord(database.USERS_TABLE_NAME, username)
if err != nil {
return user, err
}
if err = json.Unmarshal([]byte(record), &user); err != nil {
return models.ReturnUser{}, err
}
return user, err
}
// GetUsers - gets users
func GetUsers() ([]models.ReturnUser, error) {
var users []models.ReturnUser
collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
if err != nil {
return users, err
}
for _, value := range collection {
var user models.ReturnUser
err = json.Unmarshal([]byte(value), &user)
if err != nil {
continue // get users
}
users = append(users, user)
}
return users, err
}
// CreateUser - creates a user
func CreateUser(user models.User) (models.User, error) {
// check if user exists
if _, err := GetUser(user.UserName); err == nil {
return models.User{}, errors.New("user exists")
}
var err = ValidateUser(user)
if err != nil {
return models.User{}, err
}
// encrypt that password so we never see it again
hash, err := bcrypt.GenerateFromPassword([]byte(user.Password), 5)
if err != nil {
return user, err
}
// set password to encrypted password
user.Password = string(hash)
tokenString, _ := functions.CreateUserJWT(user.UserName, user.Networks, user.IsAdmin)
if tokenString == "" {
// returnErrorResponse(w, r, errorResponse)
return user, err
}
// connect db
data, err := json.Marshal(&user)
if err != nil {
return user, err
}
err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME)
return user, err
}
// CreateAdmin - creates an admin user
func CreateAdmin(admin models.User) (models.User, error) {
hasadmin, err := HasAdmin()
if err != nil {
return models.User{}, err
}
if hasadmin {
return models.User{}, errors.New("admin user already exists")
}
admin.IsAdmin = true
return CreateUser(admin)
}
// UpdateUser - updates a given user
func UpdateUser(userchange models.User, user models.User) (models.User, error) {
//check if user exists
if _, err := GetUser(user.UserName); err != nil {
return models.User{}, err
}
err := ValidateUser(userchange)
if err != nil {
return models.User{}, err
}
queryUser := user.UserName
if userchange.UserName != "" {
user.UserName = userchange.UserName
}
if len(userchange.Networks) > 0 {
user.Networks = userchange.Networks
}
if userchange.Password != "" {
// encrypt that password so we never see it again
hash, err := bcrypt.GenerateFromPassword([]byte(userchange.Password), 5)
if err != nil {
return userchange, err
}
// set password to encrypted password
userchange.Password = string(hash)
user.Password = userchange.Password
}
if err = database.DeleteRecord(database.USERS_TABLE_NAME, queryUser); err != nil {
return models.User{}, err
}
data, err := json.Marshal(&user)
if err != nil {
return models.User{}, err
}
if err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME); err != nil {
return models.User{}, err
}
functions.PrintUserLog(models.NODE_SERVER_NAME, "updated user "+queryUser, 1)
return user, nil
}
// ValidateUser - validates a user model
func ValidateUser(user models.User) error {
v := validator.New()
err := v.Struct(user)
if err != nil {
for _, e := range err.(validator.ValidationErrors) {
Log(e.Error(), 2)
}
}
return err
}
// DeleteUser - deletes a given user
func DeleteUser(user string) (bool, error) {
if userRecord, err := database.FetchRecord(database.USERS_TABLE_NAME, user); err != nil || len(userRecord) == 0 {
return false, errors.New("user does not exist")
}
err := database.DeleteRecord(database.USERS_TABLE_NAME, user)
if err != nil {
return false, err
}
return true, nil
}