netmaker/serverctl/serverctl.go
Matthew R. Kasun 747d6bc692 remove comms network leftovers
Signed-off-by: Matthew R. Kasun <mkasun@nusak.ca>
2022-04-22 05:21:35 -04:00

128 lines
3.9 KiB
Go

package serverctl
import (
"errors"
"net"
"os"
"strings"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/logic"
"github.com/gravitl/netmaker/logic/acls"
"github.com/gravitl/netmaker/logic/acls/nodeacls"
"github.com/gravitl/netmaker/netclient/ncutils"
"github.com/gravitl/netmaker/servercfg"
)
const (
// NETMAKER_BINARY_NAME - name of netmaker binary
NETMAKER_BINARY_NAME = "netmaker"
)
// InitServerNetclient - intializes the server netclient
// 1. Check if config directory exists, if not attempt to make
// 2. Check current networks and run pull to get interface up to date in case of restart
func InitServerNetclient() error {
netclientDir := ncutils.GetNetclientPath()
_, err := os.Stat(netclientDir + "/config")
if os.IsNotExist(err) {
os.MkdirAll(netclientDir+"/config", 0700)
} else if err != nil {
logger.Log(1, "could not find or create", netclientDir)
return err
}
var networks, netsErr = logic.GetNetworks()
if netsErr == nil || database.IsEmptyRecord(netsErr) {
for _, network := range networks {
var currentServerNode, nodeErr = logic.GetNetworkServerLocal(network.NetID)
if nodeErr == nil {
if currentServerNode.Version != servercfg.Version {
currentServerNode.Version = servercfg.Version
logic.UpdateNode(&currentServerNode, &currentServerNode)
}
if err = logic.ServerPull(&currentServerNode, true); err != nil {
logger.Log(1, "failed pull for network", network.NetID, ", on server node", currentServerNode.ID)
}
}
}
}
return nil
}
// SyncServerNetwork - ensures a wg interface and node exists for server
func SyncServerNetwork(network string) error {
serverNetworkSettings, err := logic.GetNetwork(network)
if err != nil {
return err
}
localnets, err := net.Interfaces()
if err != nil {
return err
}
ifaceExists := false
for _, localnet := range localnets {
if serverNetworkSettings.DefaultInterface == localnet.Name {
ifaceExists = true
}
}
serverNode, err := logic.GetNetworkServerLocal(network)
if !ifaceExists && (err == nil && serverNode.ID != "") {
return logic.ServerUpdate(&serverNode, true)
} else if !ifaceExists {
_, err := logic.ServerJoin(&serverNetworkSettings)
if err != nil {
if err == nil {
err = errors.New("network add failed for " + serverNetworkSettings.NetID)
}
if !strings.Contains(err.Error(), "macaddress_unique") { // ignore macaddress unique error throws
logger.Log(1, "error adding network", serverNetworkSettings.NetID, "during sync:", err.Error())
}
}
}
// remove networks locally that do not exist in database
/*
for _, localnet := range localnets {
if strings.Contains(localnet.Name, "nm-") {
var exists = ""
if serverNetworkSettings.DefaultInterface == localnet.Name {
exists = serverNetworkSettings.NetID
}
if exists == "" {
err := logic.DeleteNodeByID(serverNode, true)
if err != nil {
if err == nil {
err = errors.New("network delete failed for " + exists)
}
logger.Log(1, "error removing network", exists, "during sync", err.Error())
}
}
}
}
*/
return nil
}
// SetDefaultACLS - runs through each network to see if ACL's are set. If not, goes through each node in network and adds the default ACL
func SetDefaultACLS() error {
// upgraded systems will not have ACL's set, which is why we need this function
nodes, err := logic.GetAllNodes()
if err != nil {
return err
}
for i := range nodes {
currentNodeACL, err := nodeacls.FetchNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID))
if (err != nil && (database.IsEmptyRecord(err) || strings.Contains(err.Error(), "no node ACL present"))) || currentNodeACL == nil {
if _, err = nodeacls.CreateNodeACL(nodeacls.NetworkID(nodes[i].Network), nodeacls.NodeID(nodes[i].ID), acls.Allowed); err != nil {
logger.Log(1, "could not create a default ACL for node", nodes[i].ID)
}
}
}
return nil
}