netmaker/logic/relay.go
2023-01-10 22:48:09 +05:30

231 lines
6 KiB
Go

package logic
import (
"encoding/json"
"errors"
"fmt"
"time"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/logger"
"github.com/gravitl/netmaker/models"
)
// CreateRelay - creates a relay
func CreateRelay(relay models.RelayRequest) ([]models.Node, models.Node, error) {
var returnnodes []models.Node
node, err := GetNodeByID(relay.NodeID)
if err != nil {
return returnnodes, models.Node{}, err
}
host, err := GetHost(node.HostID.String())
if err != nil {
return returnnodes, models.Node{}, err
}
if host.OS != "linux" {
return returnnodes, models.Node{}, fmt.Errorf("only linux machines can be relay nodes")
}
err = ValidateRelay(relay)
if err != nil {
return returnnodes, models.Node{}, err
}
node.IsRelay = true
node.RelayAddrs = relay.RelayAddrs
node.SetLastModified()
nodeData, err := json.Marshal(&node)
if err != nil {
return returnnodes, node, err
}
if err = database.Insert(node.ID.String(), string(nodeData), database.NODES_TABLE_NAME); err != nil {
return returnnodes, models.Node{}, err
}
returnnodes, err = SetRelayedNodes(true, node.Network, node.RelayAddrs)
if err != nil {
return returnnodes, node, err
}
return returnnodes, node, nil
}
// CreateHostRelay - creates a host relay
func CreateHostRelay(relay models.HostRelayRequest) (relayHost *models.Host, relayedHosts []models.Host, err error) {
relayHost, err = GetHost(relay.HostID)
if err != nil {
return
}
err = validateHostRelay(relay)
if err != nil {
return
}
relayHost.IsRelay = true
relayHost.ProxyEnabled = true
relayHost.RelayedHosts = relay.RelayedHosts
err = UpsertHost(relayHost)
if err != nil {
return
}
relayedHosts = SetRelayedHosts(true, relay.HostID, relay.RelayedHosts)
return
}
// SetRelayedHosts - updates the relayed hosts status
func SetRelayedHosts(setRelayed bool, relayHostID string, relayedHostIDs []string) []models.Host {
var relayedHosts []models.Host
for _, relayedHostID := range relayedHostIDs {
host, err := GetHost(relayedHostID)
if err == nil {
if setRelayed {
host.IsRelayed = true
host.RelayedBy = relayHostID
host.ProxyEnabled = true
} else {
host.IsRelayed = false
host.RelayedBy = ""
}
err = UpsertHost(host)
if err == nil {
relayedHosts = append(relayedHosts, *host)
}
}
}
return relayedHosts
}
// SetRelayedNodes- set relayed nodes
func SetRelayedNodes(setRelayed bool, networkName string, addrs []string) ([]models.Node, error) {
var returnnodes []models.Node
networkNodes, err := GetNetworkNodes(networkName)
if err != nil {
return returnnodes, err
}
for _, node := range networkNodes {
for _, addr := range addrs {
if addr == node.Address.IP.String() || addr == node.Address6.IP.String() {
if setRelayed {
node.IsRelayed = true
} else {
node.IsRelayed = false
}
data, err := json.Marshal(&node)
if err != nil {
return returnnodes, err
}
database.Insert(node.ID.String(), string(data), database.NODES_TABLE_NAME)
returnnodes = append(returnnodes, node)
}
}
}
return returnnodes, nil
}
func GetRelayedNodes(relayNode *models.Node) ([]models.Node, error) {
var returnnodes []models.Node
networkNodes, err := GetNetworkNodes(relayNode.Network)
if err != nil {
return returnnodes, err
}
for _, node := range networkNodes {
for _, addr := range relayNode.RelayAddrs {
if addr == node.Address.IP.String() || addr == node.Address6.IP.String() {
returnnodes = append(returnnodes, node)
}
}
}
return returnnodes, nil
}
// GetRelayedHosts - gets the relayed hosts of a relay host
func GetRelayedHosts(relayHost *models.Host) []models.Host {
relayedHosts := []models.Host{}
for _, hostID := range relayHost.RelayedHosts {
relayedHost, err := GetHost(hostID)
if err == nil {
relayedHosts = append(relayedHosts, *relayedHost)
}
}
return relayedHosts
}
// ValidateRelay - checks if relay is valid
func ValidateRelay(relay models.RelayRequest) error {
var err error
//isIp := functions.IsIpCIDR(gateway.RangeString)
empty := len(relay.RelayAddrs) == 0
if empty {
err = errors.New("IP Ranges Cannot Be Empty")
}
return err
}
func validateHostRelay(relay models.HostRelayRequest) error {
if len(relay.RelayedHosts) == 0 {
return errors.New("relayed hosts are empty")
}
return nil
}
// UpdateRelay - updates a relay
func UpdateRelay(network string, oldAddrs []string, newAddrs []string) []models.Node {
var returnnodes []models.Node
time.Sleep(time.Second / 4)
_, err := SetRelayedNodes(false, network, oldAddrs)
if err != nil {
logger.Log(1, err.Error())
}
returnnodes, err = SetRelayedNodes(true, network, newAddrs)
if err != nil {
logger.Log(1, err.Error())
}
return returnnodes
}
// DeleteRelay - deletes a relay
func DeleteRelay(network, nodeid string) ([]models.Node, models.Node, error) {
var returnnodes []models.Node
node, err := GetNodeByID(nodeid)
if err != nil {
return returnnodes, models.Node{}, err
}
returnnodes, err = SetRelayedNodes(false, node.Network, node.RelayAddrs)
if err != nil {
return returnnodes, node, err
}
node.IsRelay = false
node.RelayAddrs = []string{}
node.SetLastModified()
data, err := json.Marshal(&node)
if err != nil {
return returnnodes, models.Node{}, err
}
if err = database.Insert(nodeid, string(data), database.NODES_TABLE_NAME); err != nil {
return returnnodes, models.Node{}, err
}
return returnnodes, node, nil
}
// DeleteHostRelay - removes host as relay
func DeleteHostRelay(relayHostID string) (relayHost *models.Host, relayedHosts []models.Host, err error) {
relayHost, err = GetHost(relayHostID)
if err != nil {
return
}
relayedHosts = SetRelayedHosts(false, relayHostID, relayHost.RelayedHosts)
relayHost.IsRelay = false
relayHost.RelayedHosts = []string{}
err = UpsertHost(relayHost)
if err != nil {
return
}
return
}
// UpdateHostRelay - updates the relay host with new relayed hosts
func UpdateHostRelay(relayHostID string, oldRelayedHosts, newRelayedHosts []string) {
_ = SetRelayedHosts(false, relayHostID, oldRelayedHosts)
_ = SetRelayedHosts(true, relayHostID, newRelayedHosts)
}